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Author Topic: 15mm Roman vs Germanic Tribes  (Read 514 times)

Offline Phil Portway

  • Mastermind
  • Posts: 1072
15mm Roman vs Germanic Tribes
« on: November 23, 2020, 09:12:55 PM »
1st BC Early Imperial Rome are expanding their Empire to Northern Europe, against them the tribes of Germania unite in the defeat of the Imperialist power of Tiberius Augustus.

500 points Sword & Spear

In a clearing, the Roman army have deployed ready for the tribes attack. Roman used 6 scouting dice, the Germans, none (they wanted as many dice to advance with.
The Germans deployed and advanced slowly across the great plain, giving the Romans time to deploy.


The Roman Cavalry faced off the mounted Germanic nobles.


The large warbands move onward as if one force





Turn 1: The Germans plan seems to be working, in that they can move all their units up!


Turn 2: Again the Germans move as one, getting more dice each "pull" and group moving.


Taking a kill or two, which can be absorbed within the Large units (can take 6 kills)


Turn 3: The first line of Skirmishers and bows are contacted, although some Roman Light unit evade to the rear.


The evading first line allowed the Germans to hit the Roman second line of Auxillia


End of Turn 3 Casualties

Rome

Germans


Turn 4: The Germans are close enough to charge along the line


The German Flanks hit first


The Roman Auxillia charge, but lose one of their units and are on the brink of losing a Cavalry


End of Turn 3 Casualties
Rome

German


Turn 5: The Germans got 5 dice at a crucial point n the game and rolled their dice, Scheiße


The Romans could choose where to use their two dice in combat.


The Larger German warbands were absorbing the kills


But still lost a couple of units
End of turn 5 Casualties, 15 Points, 4 more would be an army Discipline test


The Germans lost another small unit


Final Turn: Last throw for the Germans to break the Roman morale


The Romans were inflicting kills, but not enough to break the units.


The two Roman Cavalry broke leaving the flank open.


End of Turn 6 and last turn, Casualties
Rome


Germans lost a large unit along with a Captain


The Roman passed their army Discipline tests and finished losing 22 points out of 28 to break, and the Germanic losing 18 points 5 short of the Army Discipline test and 16 points from breaking.

So a win to the Germanic tribes.
If it isn't enjoyable, it isn't gaming!

 

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