Great stuff all round! Lots of cool ideas and nifty painting.
Please tell me one of the shirtless mortar guys is nicknamed SNAFU.

Have you found a ruleset that effectively plays out how difficult it seems to have been for US infantry to tackle the most well-prepared Japanese positions? I've never ventured into WWII gaming but always liked the idea of a game where one player is basically setting up as hellishly difficult a puzzle as they can, and the other player has to try to crack it. Pacific Island scenarios fit that perfectly.
Apologies if I've sidetracked the thread a little
