After a bit of deliberation we've decided to call an American victory on the campaign and call it a day. We've played ten games across eight campaign turns, making this the longest campaign we have played to date, so I think we've given it a fair shot. Having won the previous scenario the Americans are in good enough shape to mount a counterattack against the rather meagre German force that has fallen back to Map 2. There's a decent chance they could recapture it which would make any hope of a German campaign victory (or even a draw) very unlikely. As Dave said, our gaming time is precious and perhaps it's time to move on given the writing is on the wall.
It's an intriguing campaign with much that we liked and would like to see in future campaigns, like the off map movement. The appeal of a campaign is in the broader story that is told and about the decisions you make for the future that impact the game currently in play. The extra layer in this PSC added to that experience. After all the discussion I would really like to have a crack at fighting this as the Germans at some time in the future, but with so many other campaigns to choose I'm not certain that's something that will happen any time soon.
So, what's next? We'll take a break and play a few other things. I want to try O Group and a bit more of I Ain't Been Shot Mum. We have some Sharp Practice we want to play and we will do a bit of a compare/contrast by playing the same period with Muskets & Tomahawks. We will return to CoC with the Many Rivers to Cross PSC from the 2018 Lard Magazine. Dave has painted up a Dutch platoon to complement his early war German platoon, so we will look to run this in Holland 1940. With that in mind, I have just bought this which I need to build: