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Author Topic: UVS Stargrave - Cultist LMG 30/06/2024  (Read 31071 times)

Offline Seditiosus

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Re: UVS Stargrave - Beginnings of a crew 03/05/2021
« Reply #15 on: 03 May 2021, 10:43:07 PM »
nice. thanks for the pictures! cool to see some out in the flesh already. looks like you are making good progress

Offline LiamFrostfang

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Re: UVS Stargrave - Beginnings of a crew 03/05/2021
« Reply #16 on: 04 May 2021, 10:16:45 AM »
 :) looks great so fa!!!

Offline Chief Lackey Rich

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Re: UVS Stargrave - Beginnings of a crew 03/05/2021
« Reply #17 on: 04 May 2021, 02:24:55 PM »

Though there are no current crew or pirates using shotguns,

Not quite true.  Any model that would normally be armed with a carbine has the option to trade it in for a shotgun instead.  Trading 12" of range for +2 damage if you hit makes it a hard choice which to go with, but the shotguns will certainly pay off better in dense terrain like urban or starship corridor environs.

Online Ultravanillasmurf

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Re: UVS Stargrave - Security Guards 04/05/2021
« Reply #18 on: 04 May 2021, 10:46:52 PM »

Though there are no current crew or pirates using shotguns
Not quite true.  Any model that would normally be armed with a carbine has the option to trade it in for a shotgun instead.  Trading 12" of range for +2 damage if you hit makes it a hard choice which to go with, but the shotguns will certainly pay off better in dense terrain like urban or starship corridor environs.
Must have missed that, where in the rules does it say that?

Here are the three security guards.

Online Ultravanillasmurf

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Re: UVS Stargrave - Trooper 04/05/2021
« Reply #19 on: 04 May 2021, 10:49:11 PM »
Here is the first Trooper built from the Stargrave Trooper sprue.

Combat Armour provides enhanced protection, and the Carbine provides the firepower.

Offline Blackwolf

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Re: UVS Stargrave - Trooper 04/05/2021
« Reply #20 on: 05 May 2021, 02:08:59 AM »
 Nicely done 8) Having just got the rules on iTunes they look a lot of fun,and I’ve almost got a couple of crews done :)
May the Wolf  Walk With You
http://greywolf1066.blogspot.com.au/

Painting Clubs Joined: APC,MPC, PPC,PAPC,LPC.

Offline Chief Lackey Rich

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Re: UVS Stargrave - Security Guards 04/05/2021
« Reply #21 on: 05 May 2021, 07:10:45 PM »
Not quite true.  Any model that would normally be armed with a carbine has the option to trade it in for a shotgun instead.  Trading 12" of range for +2 damage if you hit makes it a hard choice which to go with, but the shotguns will certainly pay off better in dense terrain like urban or starship corridor environs.

Must have missed that, where in the rules does it say that?

Page 31, under the Shotgun description.  It's only +1 damage though, I was thinking Frostgrave crossbows.  :)

Online Ultravanillasmurf

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Re: UVS Stargrave - Security Guards 04/05/2021
« Reply #22 on: 06 May 2021, 10:37:32 PM »
Page 31, under the Shotgun description.  It's only +1 damage though, I was thinking Frostgrave crossbows.  :)

Sorry, I missed that, thanks.

I have not managed to assemble anymore yet (let alone starting painting).

Offline Chief Lackey Rich

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Re: UVS Stargrave - Security Guards 04/05/2021
« Reply #23 on: 07 May 2021, 02:14:25 PM »
Sorry, I missed that, thanks.

I have not managed to assemble anymore yet (let alone starting painting).

It's easy to overlook.  Not the most obvious spot to stick a fairly important rule, at least when it comes to how you outfit your carbine-toting soldiers.

Offline Steelwraith

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Re: UVS Stargrave - Beginnings of a crew 03/05/2021
« Reply #24 on: 13 May 2021, 11:02:07 PM »
Moving on...

So most members of your crew cost credits, Runners and Recruits are however free (but probably not worth learning their names).

Runners are unarmoured, but being unencumbered move faster.

For consistency, three of them have the revolver arm (one each are supplied per sprue).

That one looks like a Cold Weather version of a United Federation of Planets away team kit.

The fourth Runner is from a second sprue.


Recruits are lightly armoured and again are armed with a pistol.


The choice of left arm is rather limited.


These are the bodies from one sprue.


'Thunderbirds are Go!' Very Gerry Anderson indeed.

Online Ultravanillasmurf

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Re: UVS Stargrave - Trooper 04/05/2021
« Reply #25 on: 18 May 2021, 10:50:38 PM »
Thanks.

I have also dug out the Maelstrom's Edge Broken I bought at Salute all those years ago (https://ultravanillasmurf.blogspot.com/2018/07/spiral-arm-studios-broken-infantry.html).


Comparison shot, Stargrave Mercenary, Maelstrpm's Edge Broken and a Stargrave Crew figure.

Offline Chief Lackey Rich

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Re: UVS Stargrave - Trooper 04/05/2021
« Reply #26 on: 19 May 2021, 05:19:03 PM »
Looks like the Maelstrom's Edge figs are a good match.  Little taller maybe, but real people vary too.

Offline Storm Wolf

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Re: UVS Stargrave - Trooper 04/05/2021
« Reply #27 on: 19 May 2021, 06:22:27 PM »
I haven`t got any "official" figs but the maelstrom edge broken fit in well with the necro figs I am planning to use along with others  ;)

Glen
Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane.

Online Ultravanillasmurf

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Re: UVS Stargrave - Trooper 04/05/2021
« Reply #28 on: 21 May 2021, 10:43:06 PM »
The Stargrave arms work well with the Broken figures (I have three or four figures using the Broken bodies and Stargrave arms undercoated).

The Broken weapons and arms are quite complicated, have a look here for a guide:
http://www.thecommguild.com/roller/thecommguild/entry/broken-infantry-sprue-which-arms

Offline Duncan McDane

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  • Posts: 1222
Re: UVS Stargrave - Trooper 04/05/2021
« Reply #29 on: 22 May 2021, 02:01:51 PM »
Won't be using the Northstar plastics but his Rogue Star metals are an excellent way to start imho, and and good pricing too. Always wanted to do something with generic old-school looking rogues, bots and aliens so this is as good an opportunity as ever. Got a few Alternative Armies rogues laying around somewhere and of course will be getting myself anything else for grabs, as long as it looks cool  :D.
Leadhead

 

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