*
Welcome, Guest. Please login or register.
March 28, 2024, 07:26:14 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: Cthulhu rules!  (Read 4964 times)

Offline General Roos

  • Mastermind
  • Posts: 1436
Cthulhu rules!
« on: October 15, 2009, 09:51:00 AM »
What kind of rules do you use when you´re playing Cthulhu tabletop?

Thanks from a cold Sweden!  >:(

Mattias
Current projects:
A Fistful of Kung Fu

Offline fairoaks024

  • Mastermind
  • Posts: 1558
Re: Cthulhu rules!
« Reply #1 on: October 15, 2009, 10:08:31 AM »
I use 'strange aeons' from unclemikes worldwide, currently my favourite rules of any genre  :-*

there's also 'chaos in carpathia' from westwind, and you can download playtest cthulhu rules from malebolgia here on the forums 'cosmic horror' it's currently the topic below this one on this board, and ganesha games have 'fear and faith' which are fun

i'm sure people will be along shortly to suggest others.


regards

jim
Cult of the black goat cultist No.10

Offline General Roos

  • Mastermind
  • Posts: 1436
Re: Cthulhu rules!
« Reply #2 on: October 15, 2009, 10:52:36 AM »
Thank you Fairoaks!  :)

Offline keeper

  • Mad Scientist
  • Posts: 677
  • All your dice are belong to us
    • Prince Azalea's World of Wonders
Re: Cthulhu rules!
« Reply #3 on: October 15, 2009, 11:52:13 AM »
We were playing the Call of Cthulu RPG last night with miniatures on a tabletop.

Well, Advanced Heroquest dungeon tiles and a Heroquest board on the tabletop. 30+ minis, though :)  Glad my character didn't see the vision of Nyarlathotep :D

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Cthulhu rules!
« Reply #4 on: October 15, 2009, 05:20:49 PM »
It is hard to beat the good ol' Call of Cthulhu rpg for a fun night of insanity!   o_o

Offline P_Clapham

  • Mad Scientist
  • Posts: 998
Re: Cthulhu rules!
« Reply #5 on: October 15, 2009, 07:14:53 PM »
Chaos in Carpathia or SuperSystem.
"When in doubt, have a man come through a door with a gun in his hand.— Raymond Chandler

Offline LidlessEye

  • Mad Scientist
  • Posts: 707
  • Recovering Cultist
Re: Cthulhu rules!
« Reply #6 on: October 15, 2009, 08:39:40 PM »
Savage Worlds is actually a pretty good system if you're looking to combine RPG mechanics with miniature combat.  Just use the Guts stat to represent sanity, convert the necessary mythos beasties to Savage Worlds stats, and you're away!

Just don't make my mistake and inadvertantly sever an important NPC's leg with a ridiculously lucky shot from a .22.  It's hard to question them when they can't stop screaming.

Offline digimortal

  • Librarian
  • Posts: 140
Re: Cthulhu rules!
« Reply #7 on: October 15, 2009, 08:45:52 PM »
You could try the Fear and Faith rules based on the Song of Blades and Heroes engine.  Simple straightforward rules and well supported by the yahoo group.

Offline General Roos

  • Mastermind
  • Posts: 1436
Re: Cthulhu rules!
« Reply #8 on: October 16, 2009, 09:36:37 PM »
Thanks everyone!!! Strange Aeons sounds really fun!

Offline thebinmann

  • Galactic Brain
  • Posts: 4218
  • Can't paint but dreams...
Re: Cthulhu rules!
« Reply #9 on: November 01, 2009, 04:47:51 PM »
Hi

Newt week I'll be trying Strange Aeons and then Mythos Miniatures (currently a playtest version) so I'll let you know how it goes.

I'm also thinking about using Savage Worlds Showdown (free) now that reality Blurs have launched Savage Worlds Cthulhu.

Binmann

Offline alone_withmyaxe

  • Scientist
  • Posts: 479
  • Cthulhu Hunter
    • My Minotaur army is only getting larger
Re: Cthulhu rules!
« Reply #10 on: November 01, 2009, 10:39:53 PM »
It is hard to beat the good ol' Call of Cthulhu rpg for a fun night of insanity!   o_o

How very true!

Love the GW/Chaosium Call of Cthulhu, always been my favourite of all the RPGs I have ever played, and not just for the insanity ;D, there is always the very real chance of your character dying in a messy and altogether unsavoury manner...

...14 hit points eh, and what's it's minmum damage role...? more then that... arse :o...

Got a 3rd edition hard back rule book, and some great add ons from some other editions (20s source book and a Britain source book), play a bit of a mish-mash but it really works for us, nothing better then a percentage based skill system.

Saving the last bullet... just in case.

See my wonderful BLOG of stuff!

Offline Leapsnbounds

  • Mad Scientist
  • Posts: 503
Re: Cthulhu rules!
« Reply #11 on: November 28, 2009, 04:14:57 AM »
I wish there were mass combat rules for Call of Cthulhu, ah it would be a perfect world then.

Offline P_Clapham

  • Mad Scientist
  • Posts: 998
Re: Cthulhu rules!
« Reply #12 on: November 28, 2009, 10:23:32 PM »
Well Mongoose published mass combat rules for their version of runequest.  It shouldn't be too hard to adapt, both systems use a variation on Chaosiums d100 rules.

Offline YPU

  • Galactic Brain
  • Posts: 4255
  • In glorious 3D!
Re: Cthulhu rules!
« Reply #13 on: December 08, 2009, 08:39:28 PM »
The savage worlds showdown rules have just finished alpha stage and will soon be uploaded in their updated beta form.

The system itself originated in “deadlands: the wyrd west” it has horrors, monsters and normal people with sub modern guns and shaky magic facing of against them. I would say it’s a perfect fit for CoC skirmish games. It comes with a troop builder that allows for a lot choices.

In fact, should you want a more risky magic system you could check out the savage worlds  deadlands reloaded RPG. It has a magic system that works on drawing a poker hand, failure makes for some interesting things. (normally the GM would have a bad spirit take over for instance, but it would be reasonable to have the mythos player take over)

And indeed a third party is releasing a cthulhu savage worlds book, should allow for some interesting setting rules.
3d designer, sculptor and printer, at your service!



3d files! (here)

Offline warrenss2

  • Mad Scientist
  • Posts: 837
Re: Cthulhu rules!
« Reply #14 on: December 09, 2009, 02:50:57 AM »
Didn't Chaosium have some mass battle rules in their old Stormbringer RPG?

Since the rules are very similar they might be adaptable.

If the game Stombringer can be found.

Sorry, that wasn't very much help was it?  :(
Never underestimate the power of human stupidity.

 

Related Topics

  Subject / Started by Replies Last post
23 Replies
10955 Views
Last post July 07, 2006, 04:55:26 PM
by Prof. Dietrich Hes
3 Replies
3946 Views
Last post December 03, 2006, 01:37:30 PM
by Klatu Verata Nicto
0 Replies
1756 Views
Last post February 14, 2010, 08:56:55 PM
by blackstone
16 Replies
4630 Views
Last post June 30, 2014, 07:53:23 AM
by modiphius
7 Replies
1931 Views
Last post October 25, 2023, 07:56:38 AM
by modiphius