Been ages since I did any WWII projects, but the relatively recent release of 0200 Hours (and most of all the premise of the game) piqued my interest. Obtained the game over the Christmas holiday and got to work. A lot of the fun to be had in this game is in the table and terrain, so I'll also be adding to my somewhat sparse collection of 28mm WWII scenics in the form of various targets, objectives and obstacles. I offer the ETO forces here, and sometime in the future I'll be looking to build out something similar for North Africa. The figures are mostly the plastics from Wargames Atlantic included with the game, with a few Foundry thrown in and some odd and ends here and there kitbashed from an old Warlord sprue.
SAS, RM Commandos, and characters. Denison - 1st attempt.

Denison - 2nd attempt (to left).

Denison - subsequent attempts.


A downed pilot for the inevitable CSAR scenario.

Their opponents...




And some Feldgendarmerie for whom you will see,
Alles ist nicht in ordnung. The basis for a new scenario entitled “Who Drew the Dicks?”, in which the Nazis are on the hunt for some perpetrators relentlessly tagging Kubelwagens


And that's the last of my ungentlemanly ETO guys (for now) - have all the weapons systems and teams modeled in 0200 represented on both sides - so time to call it a wrap. Next phase -- objectives, terrain and some desert troops...
