As you know, I'm tinkering with troop and unit lists for Ethiopia 1935-6 at the moment, and am looking at how to simulate the movement of the Ethiopians and Eritrean Askaris. They were noted on both sides for their speed at moving through rocky terrain, especially the mountainous hillsides of the Northern Front. A 3" move in rough terrain really doesn't do these chaps justice.
Last game, we tried allowing Ethiopians/Askaris to add 2" to all their moves in rough terrain; i.e. in a normal move they would go 5" (3" + 2 extra), in a Fast Move they would halve their move as normal then add 2" to the result. However this got a little fiddly with the Fast Moves/ Charges (maybe we were just tired), has anyone else got an idea of how to simulate this? I could just say that they move full move, but I like the random element in Fast Moves/ Charges. Any thoughts?
Cheers
James