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Author Topic: Gangs of Rome Project  (Read 17876 times)

Online OSHIROmodels

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 27766
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: Gangs of Rome Project
« Reply #120 on: July 23, 2023, 09:05:28 AM »
Cracking stuff mate  8)
cheers

James

https://www.oshiromodels.co.uk/

Twitter account -     @OSHIROmodels
Instagram account - oshiromodels

http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/

Offline Freddy

  • Mastermind
  • Posts: 1008
    • My blog
Re: Gangs of Rome Project
« Reply #121 on: July 23, 2023, 10:25:31 AM »
Amazing project!

Offline Philotep

  • Bookworm
  • Posts: 70
  • Philotep
    • Philotep's 1/72 Minis Kingdom
Re: Gangs of Rome Project
« Reply #122 on: July 23, 2023, 10:35:30 AM »
Yes absolutely wonderful, your painting is excellent, can't wait to see the final scene. These Sarissa Precision buildings are so tempting, too bad they don't exist in 20mm, I would need some for my EIR army.

Offline Ray Rivers

  • Galactic Brain
  • Posts: 5918
Re: Gangs of Rome Project
« Reply #123 on: July 23, 2023, 07:45:28 PM »
Fantastic!  :-*

Offline Cacique Caribe

  • Mastermind
  • Posts: 1979
  • Gelatinous Legal Alien
Re: Gangs of Rome Project
« Reply #124 on: July 23, 2023, 10:19:22 PM »
WOW!  What an amazing discussion, with so many inspiring examples of advanced modeling projects.  Stunning.

Dan

Offline DalyDR

  • Librarian
  • Posts: 164
Re: Gangs of Rome Project
« Reply #125 on: July 23, 2023, 11:23:56 PM »
All of this is just so good.  Tremendous project!

Offline Constable Bertrand

  • Scatterbrained Genius
  • Posts: 3520
    • Make and Paint Blog
Re: Gangs of Rome Project
« Reply #126 on: August 06, 2023, 11:30:16 AM »
Blood and ashes Frank! That is amazing, the build, the texture and paint and the little details you are adding really bring it to life. I can easily imagine the townsfolk living and working in that town. Looks smashing sir!

Offline Galland

  • Scatterbrained Genius
  • Posts: 2024
Re: Gangs of Rome Project
« Reply #127 on: August 08, 2023, 06:05:12 PM »
Hey Dude! Sonny Huy here from Facebook!!! I know that I would find you here as well. I have been a member for quite some time here, but haven’t posted in a while 🙂🙃 :-*
Tintin - Pulp Adventures in a orderly fashion
Gallows Falls - Western Village
Eisende - Mordheim costal village WIP
Rome - SPQR & Hail Caesar

Offline Furt

  • Scatterbrained Genius
  • Posts: 2627
  • Barbarous...
    • "Adventures in Lead"
Re: Gangs of Rome Project
« Reply #128 on: August 08, 2023, 08:38:20 PM »
Thanks for all the comments - they are much appreciated.  :)

Blood and ashes Frank! That is amazing, the build, the texture and paint and the little details you are adding really bring it to life. I can easily imagine the townsfolk living and working in that town. Looks smashing sir!

Matt! You are back! It will be at MOAB if you can get there mate.

Hey Dude! Sonny Huy here from Facebook!!! I know that I would find you here as well. I have been a member for quite some time here, but haven’t posted in a while 🙂🙃 :-*

Hey Sonny. Yeah the evilness that is FB drew me away from LAF but I've been trying to visit here more often.
“A prisoner of war is a man who tries to kill you and fails, and then asks you not to kill him.”

http://adventuresinlead.blogspot.com/


Offline Aethelflaeda was framed

  • Scientist
  • Posts: 274
  • aka Mick the Metalsmith
    • Michael Hayman Handmade Celtic Jewelry
Re: Gangs of Rome Project
« Reply #129 on: August 14, 2023, 06:41:52 PM »
When are you going to play!?!
Mick

aka Mick the Metalsmith
www.michaelhaymanjewelry.com

Margate and New Orleans

Offline nikkobourges

  • Librarian
  • Posts: 165
Re: Gangs of Rome Project
« Reply #130 on: August 15, 2023, 09:18:14 PM »
Hello,

Excellent project !!!! We are waiting for the miniatures....

Nikkobourges

Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3096
Re: Gangs of Rome Project
« Reply #131 on: August 16, 2023, 02:17:29 PM »
Wow!

This is amazing.
You are getting really close to edge where you are not building wargaming terrain but dollhouse dioramas.

Offline trev

  • Mad Scientist
  • Posts: 707
    • The Bits Box
Re: Gangs of Rome Project
« Reply #132 on: August 17, 2023, 09:20:55 AM »
Very nice work on the buildings.  Looking forward to seeing some games.

The Temple reminds me of Colchester.  You could do some great scenarios with Romans fleeing back to the temple pursued by angry celts.  Spoiler: it doesn’t end well for anyone.  ;)

Offline Johnny Boy

  • Scientist
  • Posts: 350
  • The Older I get the better I was.. . . .
Re: Gangs of Rome Project
« Reply #133 on: August 19, 2023, 07:22:54 AM »
Wow! You really bring these buildings to life, I like the Sarissa buildings range but don't seem to be able to do them justice.

Offline Galland

  • Scatterbrained Genius
  • Posts: 2024
Re: Gangs of Rome Project
« Reply #134 on: August 20, 2023, 06:34:43 PM »
When are you going to play!?!

I hear you, Facebook has a tendency to do that, same with Mordheim. But that group is so good that I don’t mind. Cool to see all your awesome stuff posted here, they are fantastic! 🌹❤️

 

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