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Author Topic: Cptn Donovan investigates the Yuma Proving Ground - Game 2  (Read 4463 times)

Offline Vagabond

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Zone Alfa Game 2

I was in the Easy Does It Roadhouse and wondering how I was going to get out of the place without being eaten alive when Andy Donovan strode into the joint with Police Woman Petra Stanislav. He looked at Stanislav and she nodded in my direction and they both ambled over. Donovan looked at me and then addressed the immaculate woman across the table, saying “I know who this is but might I have the pleasure of knowing who you are and why you are sat opposite a Vagabond” Katie Monk smiled her hard but winning smile and said “I work for the Global Tribune, I met Mr Black and some of his associates back in 18, they helped me on a job, and my name’s Ms Monk, but you can call me Katie”.

“I’m down here on a story but Mr Black isn’t being very helpful, he keeps talking about a confidentiality agreement he signed with Homeland Security and he seems to think they are scarier than I am”, she smiled again. Captain Andy Donovan smiled right back at her, “Well Katie that’s why I’m here as well, Homeland Security are not the most communicative of organisations and I was expecting to get a little help from Vincent as to what he’s been involved in recently. I tried to look small and insignificant, which is difficult for a 6’2” Biker who would like to be a Hell’s Angel’s. “Look” I stammered and played my trump card, the 2 of clubs, “go and talk to Silas, if anyone knows what is going on in the desert, it’s Silas”.


Silas, on the left and his brother Bull.

They live closer to the Yuma Proving Ground than anyone else and they refused to move when the Army came to enforce the Exclusion Zone. The small patrol of a corporal and a couple of men backed off when Silas waved his shotgun around in their general direction and they moved on to more amenable homesteaders.
When you live off grid sometimes you fall through the cracks and the Army had lost track of the fact that two old men were still out there and hadn’t gone back to ensure they moved out.

“And where might I find this Silas” Captain Andy Donovan enquired of me. “I know Sir” chipped in Stanislav, I think she might have taken a shine to big Andy “he’s only a couple of hours from the wire, it’s a bit of a walk but I can take you there”.


Donovan as you may remember is Senator McGivvens chosen Law Enforcement Officer and heads up the recently inaugurated Special Operating Detection & Investigation Team in charge of security in the outer zone.
He might be in charge of S.O.D.I.T. but was getting very little cooperation and even less information from Homeland Security and felt he needed to know what was going on in the Zone he was guarding.

He’d brought a small but hand picked cadre of men with him and he’s taken them, along with some of the local law enforcement team on a Recon mission to find Silas. His aim is to circumnavigate Homeland Security and get into the zone himself to take a look and assess the situation first hand.

He’s explaining to James Lamont and Diaz that they need to protect his back door. “I don’t have much faith in this bunch of clowns who call themselves Law Officers, we’re going into a dangerous situation and I want a couple of reliable men out here for when we return.


This is the bunch of clowns he’s referring to, they’re members of the police force in a small town and not used to this sort of emergency. As it turns out, who is!

Behind them is a watchtower and Aguila is instructing Walter and Norman to man the tower. She is afraid of heights otherwise she would have taken this prestigious position. As it is she decides that Big Jim Floyd should remain on the ground. An unkind person might wonder if that is so Jim can provide some protection for her, should it be needed.


The outer fence around the new exclusion zone had been erected very quickly and consisted of a double ring of wire and a beaten zone between them. There are no gates near where Donovan is going in and he doesn’t want to cut the wire for obvious reasons.


This is just a gratuitous shot to show the watch tower and serves no other purpose.


This is the team he’s taking in with him, Willhelm Schmidtt and Hans Ludenstein are the other part of his hand picked team. Both armed with pump action shotguns, B.A. Pistols and a truncheon each. I’m treating a truncheon the same as a knife and I believe in melee they count the shotgun and the truncheon. I feel that has to be wrong, but in the video I watched explaining the rules, that’s what they did, if anyone can confirm either way, that would be useful. In addition they have a medikit each, something they would be grateful for.
Petra you’ve met, she has a pistol and truncheon, also a pair of handcuffs for those dark lonely nights, in spite of her youth she’s a good cop, best in her year and a crack shot as well.


If you’ve got this far you may pause and wonder what a news crew is doing at this place, at this time, and you’d be right to wonder at that.
It is, as usual, a long story, Katie Monk with her back to us but her face to the camera knew stuff…..stuff she’d not been allowed to print and she’d a score to settle. So in return for a solemn promise from the Law, she told Captain Donovan stuff……stuff that if some other Lawmen found out she’d passed on, she would find out just how scary Homeland Security could be. In return for this information Donovan had decided he’d better keep her close.


He’s explaining about rules of engagement to Big Freddie. “You don’t shoot anybody or indeed anything unless I give you a direct order, have you got that” Freddie looks bored and nods, he knows that if he was to count the bodies he’d shot, it would need a few more fingers and toes than he currently had. That’s without the “things” that would need a few more fingers and toes.
Donovan didn’t think he needed to give the same lecture to Katie Monk but he was wrong, although she would have taken no more notice than Freddie did.

In the background or I suppose it’s really the foreground Donald shoots footage of the exchange. He’s under strict instructions that everything will be censored by Donovan. Donald will only take his instructions from Katie so isn’t worried by the censorship.

In the background the men and women who do the hard lifting are lifting the pair of ladders into place so that they can cross the first fence.


Donovan recognises that Freddie is probably the most experienced man on the mission, and he’s not part of Donovan’s team either, so that makes him more expendable than the others. With that in mind, he puts Freddie on point, flanked by Hans and Schmidtt.
Freddie knows the score and knows his capability and isn’t worried by Donovan's assessment.


Donald Tronji gets a last shot of the crew heading off into the desert. He’s already got the film layout planned, I counted them out and I counted them in. He thinks, I know it’s been done before but that was a long time ago, no one will remember that…..surely.


As they head towards their destination the three at the back seem to be bunched up more than is tactically wise but some times the women gravitate towards a handsome man, although Andy isn’t a handsome man, he is big and that might suffice just as well.
« Last Edit: 12 July 2023, 08:33:29 AM by Vagabond »

Online CapnJim

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Re: Cptn Donovan investigates the Yuma Proving Ground Pt1
« Reply #1 on: 08 July 2023, 02:32:22 AM »
Ah.  Must be a commercial break...looking forward to the continuing saga continuing...I suspect things may get, um, interesting...

I think I can address the "Shotguns in melee" question.  I tend to think of melee as not just traditional (or even non-traditional) hand-to-hand combat, but also VERY close range gunplay.  And pistols (which ZA also includes in melee) and shotguns, particularly tactical and riot guns, are VERY effective and wieldy in that.  That's one reason US troops take along shotguns in city fights.

In any event, carry on.... :D

"Remember - Incoming Fire Has the Right-of-Way"

Offline Dan55

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Re: Cptn Donovan investigates the Yuma Proving Ground Pt1
« Reply #2 on: 08 July 2023, 06:55:52 AM »
Excellent write up and wonderful pictures.  I await the next installment.

As to shotguns + melee weapons, aren't shotguns 2 handed weapons and you'd need three hands to use both?

Where do you get the thin clear bases.  The ones I use are thicker than I'd like.

Offline Grumpy Gnome

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Re: Cptn Donovan investigates the Yuma Proving Ground Pt1
« Reply #3 on: 08 July 2023, 06:58:21 AM »
Ah.  Must be a commercial break...looking forward to the continuing saga continuing...I suspect things may get, um, interesting...

I think I can address the "Shotguns in melee" question.  I tend to think of melee as not just traditional (or even non-traditional) hand-to-hand combat, but also VERY close range gunplay.  And pistols (which ZA also includes in melee) and shotguns, particularly tactical and riot guns, are VERY effective and wieldy in that.  That's one reason US troops take along shotguns in city fights.

In any event, carry on.... :D

My thoughts echo those of The Captain.

And great to see this continue!
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Offline Bullshott

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Re: Cptn Donovan investigates the Yuma Proving Ground Pt1
« Reply #4 on: 08 July 2023, 09:18:55 AM »
A great start to another mission.

As per the previous comments, in Zona Alfa shotguns, pistols and SMGs can be used in close combat, so just use their stats as normal. This means that if you are armed with a shotgun or SMG you get multiple attacks (which is a VERY GOOD THING bearing in mind how lethal zone Hostiles can be).
My advice is that you thoroughly read through the melee rules, including an attacker being able to convert successful attacks to defence (to nullify an opponent's attack) and how to break off from melee.
Sir Henry Bullshott, Keeper of Ancient Knowledge

Offline mikedemana

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Re: Cptn Donovan investigates the Yuma Proving Ground Pt1
« Reply #5 on: 08 July 2023, 02:36:26 PM »
I'm loving the next chapter, so far...ready for the next!  :-*

Mike Demana

Offline Vagabond

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Re: Cptn Donovan investigates the Yuma Proving Ground Pt1
« Reply #6 on: 08 July 2023, 08:29:55 PM »
Excellent write up and wonderful pictures.  I await the next installment.

As to shotguns + melee weapons, aren't shotguns 2 handed weapons and you'd need three hands to use both?

Where do you get the thin clear bases.  The ones I use are thicker than I'd like.

Cheers Dan, that's what I don't understand about guns and machetes either. Maybe the guys video was wrong.

The bases are PVC blister packaging. I use the thickest bits but compared to the commercial products they're very thin. I just draw a line around the right sized coin and cut out with a pair of scissors because I'm cheap. The Mad Lord Snapcase has bought a die cutter and gets perfect circles, but he's not cheap. You can still see the shine on the top of the base but don't see it on the edge as with commercial ones. I did try and matt varnish the base to reduce the shine on the top but it's hopeless, it stands out even more than the gloss one.

Thanks everyone else for your comments, I'll come back on the melee rules but I'm a bit short on time and Part 2 is finished and I'm hoping to post it now.
Cheers

Offline Vagabond

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Re: Cptn Donovan investigates the Yuma Proving Ground Pt1
« Reply #7 on: 08 July 2023, 08:55:42 PM »
After that short intermission and a word from our sponsors I’d like play the first reel of the story setting the scene before progressing to the action.


Our intrepid hero’s are over the wire and making there way to Silas in the desert. They knew where his camp was but they didn’t know that after the visit from the Army patrol, Silas and Bull had decided they needed a little more protection.


So they’d decided to ring the place with a wire fence and a big gate. This might make things a little more difficult!

The main objective is the wooden shed that the brothers use for their sleeping quarters, there are 2 secondary Hot Spots, the tent in the far corner and a wandering one. Its location would be decided once Donovan and his team arrived at the gate.

As everyone knows now, the area around the Yuma Proving Ground is a dangerous place, the brothers might be OK, holed up in their compound or they might not be.
Taking the Z.A. chart for id of Zone Hostiles a D6 roll of 1 indicates it’s the brothers rather than a swarm of something and they’re OK, a D6 roll of 4 usually indicates Zombies and you’ve guessed it, they’re not OK but are now Zombies.


A roll of 6 on the set up die means Donovan has 7 moves to get into the compound, search it for the brothers and get out before an Army patrol turns up demanding to know why he is inside the blue zone, rather than outside guarding its outer perimeter.  That might require some fast talking but I think he’s up to that challenge.


As before a die roll decides where Donovan’s team enters the board and providentially it’s in front of the gate and Stanislav is able to say, rather smugly, “there it is Sir” “You didn’t mention wire fencing did you” he responds. “did anyone bring wire cutters”. There’s a resounding silence when I rolled 3 having decided that they would have wire cutters on a roll of 5 or 6.


Is the gate locked? 1-5 it is, did I mention it’s a dangerous place out there? - Roll 5, whoops it’s locked.

Not to worry Katie Monk is a skilful lock picker, a skill she picked up in a previous life, one that she doesn’t talk about much, or at all. I forgot to mention, after the last fiasco with the Rookies now everyone is Hard and she has 2 actions trying to pick the lock. Unfortunately she fails….twice. Hummm.


Once the team arrived at the gate I rolled to see where the wandering Hot Spot would be. Fortunately it’s on the far side of the compound and out of sight. It will wander 1 to 6” in a random direction each turn until it is in sight of one of the team.
The Hot Spot is the penny with 4 lentils on it.


I don’t believe it’s as easy to climb an 8’ wire fence as most rules writers and so everyone has to test to make the climb. Donovan, Freddie and Stanislav are not dexterous enough to make the climb and so only Hans and Schmidtt get over. Katie has used up her actions failing to pick the lock and will try the climb next move.

Well at least someone is inside although I worry a little because the Games Master might make them test to climb back out, especially if they get injured.
PIC19

Katie has hidden talents and in spite of the tight dress and high heels she’s over the fence in no time. Freddie and Stanislav move right to cover Schmidtt as Donovan goes on Alert to cover Hans.


As Hans moves forward to check out the tent he disturbs a bunch of zombies, two of them look very like Silas and Bull, although Hans doesn’t know that. He’s a little perturbed when they make an immediate move towards him. He fires as they come and misses, nerves I guess, understandable in the circumstances but a bit awkward all the same.
Donovan on Alert, can’t fire a shotgun without hitting Hans and so he draws his pistol instead.


Schmidtt climbs onto the truck, which isn’t such a good move as some ghoulish looking creatures rush out and surround him. He fires as they come and one explodes in a ball of blood and green flesh.

Freddie and Stanislav look on in horror as they realise they’ve used their actions for this turn.


Katie wonders if it was a good idea climbing over the fence and also wonders if pulling the pocket revolver and the can of mace is going to be 1 or 2 actions or maybe even a free action. There’s time for a passing thought on who will activate first next turn and finally, she wonders why she pays a bodyguard who can’t climb a fence and isn’t available to guard her body when she needs him.

The green ghoul just wonders what she will taste like.


This bit is a little confusing, well it confused me. Ghouls activate 1st, 2 of them attack Schmidtt, one of them hits Schmidtt and he fails to save so is down. He defends and gets two hits, both of the Ghouls fails to save so 2 Ghouls down. He can’t use one of his 2 hits to parry an attack because he’s the defender not the attacker.


The zombies activate next and there are 2 of them in contact with Hans, he goes down. Katie shoots at the Ghoul nearest her and hits it but does no damage, it moves into contact with her.

The remaining 2 zombies move towards Katie but Donovan now has a clear field of fire and blasts them, they both die.

Freddie also has a clear field of fire between the car and shed, he hits both remaining zombies and one of them goes down.


Katie is wondering if it’s possible to train one of these things, you know, a bit like a pit bull terrier, she’d be the envy of everyone she knows, walking round with a Ghoul on a lead, could be a trend setter.


Petra Stanislav doesn’t give a damn, she moves and fires, killing Katie’s new pet….dead. Katie reflects that’s probably the best outcome.


Start of a new turn and there’s only 1 zombie left standing, however there’s only Katie still on her feet in the compound and time is ticking.


The zombie moves towards Katie but Donovan blows it away just before it reaches her. Stanislav shouts “That’s Silas” then mumbles “Well it was Silas”

Katie thinking on her feet, moves forward and searches his corpse, with a lucky roll she finds the key to the gate padlock and throws it to Donovan. Donovan opens the gate next turn. Well at least she won’t have to climb back.

Hans and Schmidtt make use of their Medipacks and they’ll be ready to move soon but will it be soon enough.


The wandering Hot Spot wanders around the corner of the compound and sees Freddie, they move towards him mumbling and grumbling something about brains, Freddie thinks that’s a bit rude so shoots one of them as Stanislav moves over in support, I’m not sure Freddie needs support but it’s the thought that counts.

Freddie and Stanislav continue to fire into the advancing zombies to no avail.


Katie rushes to the shed but doesn’t find anything. That failure is replicated by Hans when he searches the tent. Schmitt examines the truck and with yet another lucky dice roll discovers that the keys are still in the ignition.

Lets get the hell out of here yells Donovan and everyone starts to run for home. With a head start Freddie, Donovan and Stanislav are making good time but the three in the compound aren’t going to be so lucky until Schmitt turns the key and the trucks engine bursts into life, Katie and Hans jump on board.


This is at the end of the 7th move, as the Army patrol are going to come on the 8th I gave the game to Donovan, I think they deserve it.


Schmidtt is actually supposed to be inside the truck but I’m not cutting my figures in half for anyone, not once they're painted, you’ll just have to imagine it.
Donovan is a little out of breath but will soon commandeer a ride.


Freddie and Petra Stanislav are enjoying their jog across the desert although Petra is looking a little puffed, I wonder who will win?


Not these guy’s, that’s for sure, they are more my kind of shambling runners.

Well Captain Andy Donovan now knows what Homeland Security wouldn’t tell him. Something has gone awfully wrong in the Yuma Proving Ground and the secure perimeter isn’t secure. The following day the army pulled back from the Yellow perimeter fence and took over control from Donovan at the outer fence of the Blue Zone.
Donovan has seen the Senator or is it a Governor of a State and been given some unequivocal orders that hopefully will be revealed in due course.

Katie Monk has no evidence to confront the worlds press with but it confirms her previous assertions, maybe her Editor can overturn the previous decision on her foray into the Mojave Desert in search of  ......."Redacted".........
« Last Edit: 08 July 2023, 09:08:12 PM by Vagabond »

Offline Bullshott

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Re: Cptn Donovan investigates the Yuma Proving Ground Pt1
« Reply #8 on: 08 July 2023, 08:57:49 PM »
Use of 2 weapons in melee requires the Knife Man skill.

As to which two weapons, they must obviously both be single-handed weapons. As our stalkers aren't Hollywood heroes, I think it's an obvious call that shotguns and SMGs/machine pistols are 2-handed weapons. Trying to use a shotgun and machete is definitely being too 'gamey'.

Offline Bullshott

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Great game report and niche looking setup. I'm looking forward to the next installment of this campaign  :-*

I do like the idea of a wandering hot spot. I might have to use that idea in my games.
« Last Edit: 08 July 2023, 09:35:16 PM by Bullshott »

Online CapnJim

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Re: Cptn Donovan investigates the Yuma Proving Ground - Concluding Part
« Reply #10 on: 08 July 2023, 10:09:40 PM »
Use of 2 weapons in melee requires the Knife Man skill.

As to which two weapons, they must obviously both be single-handed weapons. As our stalkers aren't Hollywood heroes, I think it's an obvious call that shotguns and SMGs/machine pistols are 2-handed weapons. Trying to use a shotgun and machete is definitely being too 'gamey'.

I agree with that.  Although, upon further review, if the SMG is a MAC10/11, an UZI, or an H&K MP5, I suppose you could fire it one-handed.  Until it ran dry, that is.  As for a shotgun, unless it's a semi-auto, if you fire it one-handed, you'd get one shot and a sore wrist...then it's just an oddly-balanced club...that you're swinging with that sore wrist...

As for the adventures recorded here, well done, Old Bean!  I'm sure Donovan will have words with the Governor (the head of state for a State here in the US. A senator is sort of equivalent to a member of your House of Lords.  Sort of...), or perhaps someone in DHS.  In any event, I'm sure the gang will be back in the Zone in no time, authorized or otherwise...

Offline mikedemana

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Re: Cptn Donovan investigates the Yuma Proving Ground - Concluding Part
« Reply #11 on: 09 July 2023, 02:44:47 AM »
Those zombies sure gave them a rough go of it!  :o So, "zombie-ism" isn't contagious in the Zona Alpha world? Otherwise, I wouldn't want to be around some of those folks who had close encounters with the denizens of the zone...  >:D

Great battle report! I look forward to the next chapter...

Mike Demana

Offline Spinal Tap

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Re: Cptn Donovan investigates the Yuma Proving Ground - Concluding Part
« Reply #12 on: 09 July 2023, 06:34:39 AM »
This storyline is excellent,  as are your images.

Offline Vagabond

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Re: Cptn Donovan investigates the Yuma Proving Ground - Concluding Part
« Reply #13 on: 11 July 2023, 09:10:04 PM »
Thanks guy's for your encouragement and explanation of the rules, I will have to come back to that but not not at the moment.

The story is going to move on tomorrow when I'm playing a game on the internet with the Mad Lord Snapcase. I hope he's charged his camera battery!

Captain I think you asked when this was set and I'm surprised that it's not been posted in your national press because it's happening now. I would be worried if I lived in your SW but I'll try and keep you up to date on current affairs that the national press won't record.

Offline Vagabond

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Re: Cptn Donovan investigates the Yuma Proving Ground - Concluding Part
« Reply #14 on: 11 July 2023, 09:14:44 PM »
Katie Monk has decided, enough is enough, she’s going to blow the gaff and sod the consequences. She’s been pushed around by Capitol Hill (Cptn ?) too long and they shouldn’t mess with her any more.

After the incident with Captain Andy Donovan and a shared near death experience she’s going back to the Mojave and he’s going to Canada. Hopefully the story will unfold a little more smoothly than it has so far but you never know.

Katie has hired some of her old bodyguards, that’s old, as in the past, not that they are old, if you understand the difference. Some of these have appeared in the story so far and some have not, but if you have the attention span of a goldfish, as I have, it won’t matter who is whom.

The event will be played out over the internet and I shall be some disembodied being down in Devon, all I need to remember is; do I put the cream on the scone before the jam and all will be well. Unfortunately I can’t recall which way they do it in Devon, I’ll just have to hope the Mad Lord Snapcase cut’s me a little slack because it’s a frightfully important thing in that part of the country, apparently.

Sorry to ramble a little but I’ve found some nice Shiraz, Mrs V doesn’t drink midweek, and as I believe wine goes off within 6 hours of the cork being drawn I’m having to dispose of it as quickly as possible.


The Girls.

Katie Monk has changed out of her business suit and is impersonating Laura Croft, fit and hard, she’s the one on the left, Angie centre and Ulrika right you’ve already met in the rescue of Alice. These are all the Mad Lords figures and it’s interesting how similar our painting is of the figures. Well similar in colouring in, his are more of an artists standard where as mine are more of a 10 year old but I’m not bitter.

Well not a lot!



The Boys

On the left we have Big Willie Snapcase who is the brother of Fat Willie, Fat Willie couldn’t make it to the Mojave because he gets a nose bleed flying and there wasn’t enough time to drive. Big Willie had an exciting experience down a mine one time when he was 16 and his dark brown hair turned white. He doesn’t talk about it much but if you buy Fat Willie a few beers he might let you in on the secret, of course it might cost you quite a few beers because the brothers are close, but what else are you going to spend your money on.

When it comes to driving, Tugger Doug is your man, he’s in the centre, and has crisscrossed the this country as a truck driver and proudly explains that’s why he’s called Tugger, he says that’s because he’s tugged countless trailers across thousands of miles, desert or mountains it’s all the same to him. Of course the few people close to him know Tugger is a pseudonym for some one who pulls a van, in his case a 30’ Airstream the iconic version of the famous caravan.

Tank on the right doesn’t suffer from nose bleeds and so flies to joins the expedition carrying Rosie. Rosie in case you were wondering is the whopping big gun he takes everywhere. He doesn’t need a concealed licence to carry Rosie because he would be hard put to conceal her, unless she was in Tuggers Airstream.


This is their destination, a disused facility in the Mojave that I had the privilege to play over back in 2018 when this story was conceived although it was only really brought to life recently when I was referred to this board and some wonderful game tales were on display.

You reprobates know who you are.
Thanks.

 

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