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Author Topic: Devilry Afoot - 16th-17th century monster hunting  (Read 35654 times)

Offline Freddy

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #105 on: 25 May 2024, 11:39:08 AM »
Great figures, the eyes of the tree are fantastic!

Offline Irregular Wars Nic

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #106 on: 26 May 2024, 06:05:18 PM »
where are your innocents from?

A mix of Wargames Foundry ECW civilians, and Crucible Crush Productions pilgrims.

Offline Irregular Wars Nic

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #107 on: 26 May 2024, 06:07:40 PM »
Thanks again folks for all of the kind words and encouragement. I've now written up a blog answering some of the more frequent questions I've been asked, and showing a few WIP pages.

https://irregularwars.blogspot.com/2024/05/devilry-afoot-folk-horror-monster.html





etc etc  :)

Offline Pattus Magnus

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #108 on: 27 May 2024, 03:52:29 PM »
That’s a good looking layout and the table of contents looks like it is well organized. The premise for the game is intriguing, but outside any periods I usually game in. I may still get a copy, though- can never have too many new periods!

Offline Vagabond

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #109 on: 27 May 2024, 07:53:33 PM »
I've read the last few blog posts and it all looks to hang together well, in principle I'm not a big fan of d10's because there's such a big variable riding on the roll of a dice but I could be persuaded I'm wrong.
Best of luck with the rules, from what I've seen I'm sure they will be well received.
Cheers

Offline Wirelizard

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #110 on: 27 May 2024, 08:24:43 PM »
This looks like an interesting ruleset and I'll be following closely!

Definitely pencilling this in for purchase when available. Are you planning a KS or some sort of promo campaign?

Offline Elk101

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #111 on: 28 May 2024, 03:36:45 PM »
Yes, you definitely have to let us know when it's coming out.

Offline OSHIROmodels

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #112 on: 28 May 2024, 03:52:20 PM »
Great stuff all round  8)

Offline Mad Lord Snapcase

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #113 on: 28 May 2024, 05:55:25 PM »
Yes, you definitely have to let us know when it's coming out.

Yes, I'm keen to buy it, too.   :-*


Offline Irregular Wars Nic

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #114 on: 29 May 2024, 08:27:50 PM »
That’s a good looking layout and the table of contents looks like it is well organized. The premise for the game is intriguing, but outside any periods I usually game in. I may still get a copy, though- can never have too many new periods!

It can be a gateway game to get you into pike and shot!  :D

I've read the last few blog posts and it all looks to hang together well, in principle I'm not a big fan of d10's because there's such a big variable riding on the roll of a dice but I could be persuaded I'm wrong.
Best of luck with the rules, from what I've seen I'm sure they will be well received.
Cheers

Thanks Vagabond. Traditionally I like d6s for bigger battle games, but d10s for skirmish games where it gives (as you say) a wider range of options. This is especially handy for automated actions for monsters. Also, it makes it much easier to determine percentages for the less mathematically inclined.

This looks like an interesting ruleset and I'll be following closely!

Definitely pencilling this in for purchase when available. Are you planning a KS or some sort of promo campaign?
!

Oh, thank you. I have a marketing budget of whatever I've made on royalties the month before, less hobby purchases, so I tend to be pretty poor at marketing. Like my other games it will be available through WargamesVault and Amazon, and I'll certainly announce it here and on Facebook.

Any marketing gurus giving out advice gratis will be well received!  lol

Yes, you definitely have to let us know when it's coming out.

Great stuff all round  8)

Yes, I'm keen to buy it, too.   :-*

Thanks folks. I'll keep you posted!

Offline Pattus Magnus

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #115 on: 29 May 2024, 08:47:54 PM »
Quote
It can be a gateway game to get you into pike and shot!  :D

By an odd coincidence, on the weekend a pal was showing me some of the figures he’s painting for Beneath the Lily Banner. “You’ve got to try some, man, the hats are great, you just don’t see that in other periods!”

The last time I fell for his shenanigans, I ended up buying and painting two 10mm Seven Years War armies…. “Dude, it’s all about the tricorns…”.

Offline Irregular Wars Nic

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #116 on: 29 May 2024, 10:49:24 PM »
hats don't get more fabulous than the 17th century!

Offline Irregular Wars Nic

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #117 on: 01 June 2024, 11:08:24 AM »


Session 3 of our campaign saw us play out scenarios 6, 7 and 8.

https://irregularwars.blogspot.com/2024/06/devilry-afoot-13-game-campaign-session-3.html

Offline Malamute

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #118 on: 01 June 2024, 11:49:35 AM »
Enjoying your blog entires, the game sounds right up my street! :)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Bloggard

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Re: Devilry Afoot - 16th-17th century monster hunting
« Reply #119 on: 01 June 2024, 01:05:09 PM »
like the look of that TOC ! Looking good.

 

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