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Author Topic: Merlon's not quite 40K SF thread  (Read 36582 times)

Offline Merlon

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Re: Merlon's not quite 40K SF thread
« Reply #165 on: July 24, 2025, 06:01:09 AM »
Obviously a line Sergeant, not a QM or Stores Sergeant; they tend to get far more creative, both with expletives and ways of dealing with a fubar.
I just  put the underlying feeling. Being able  to cuss for five minutes without repetition is a minimum skillset for most NCOs. Have witnessed the fallout from a number of store wars over the years, the wounds and grudges run deep. 

Offline Freddy

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Re: Merlon's not quite 40K SF thread
« Reply #166 on: July 25, 2025, 09:20:36 PM »
I like them, especially the big trucks!

Offline Merlon

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Re: Merlon's not quite 40K SF thread
« Reply #167 on: July 27, 2025, 06:36:38 PM »
Thank you.
The big trucks were a project from about 2012(?) to create six, eight and ten wheel lorries and a combat support tanker for both scenario hooks and elements of terrain. Lots of PLS racks with water & fuel tank, generators, ISO containers etc etc - very useful.

Picture of the ten wheelers and some of the racks.


One day I will actually finish the combat support tanker


First four squads now have basic paints on them.


Onwards and upwards

Offline Major_Gilbear

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Re: Merlon's not quite 40K SF thread
« Reply #168 on: July 27, 2025, 08:03:22 PM »
First four squads now have basic paints on them.


Lovely paint scheme! I don't ever recall seeing this colour combination on IG before, but I really like it - well done. :)

Offline Merlon

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Re: Merlon's not quite 40K SF thread
« Reply #169 on: August 14, 2025, 07:03:22 PM »
Lovely paint scheme! I don't ever recall seeing this colour combination on IG before, but I really like it - well done. :)

Thank you for the kind words. Some IG colour schemes are quite garish, I wanted a fairly bland mishmash of colours like many reserve units.  I have memories of seeing TA units with a mix of 37, 44 and 58 pattern equipment and mixed uniforms back in the seventies.

Originally I desired a couple of squads of infantry to represent militia in games. That has gradually changed to be making the IG force I would have wanted back in the nineties when the Cadians first came out. So I have plodded on putting base colours on figures, never dreamt of having fourteen heavy weapons teams. Lascannon, missile and mortar teams to follow in due course.


Watched the classic film Them! (1954) yesterday. So I was inspired to make an alien bug nest, complete with boneyard. I am sure it will get used at some point. Also I was asked to knock up an objective marker of an open grave for Tuesday games, a bland grave should work for most games.


Finally completed a number of pieces of scatter terrain to fill out my skirmish table.


Keep on buggering on.

Offline snitcythedog

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Re: Merlon's not quite 40K SF thread
« Reply #170 on: August 14, 2025, 11:52:26 PM »
I said it before.  Those trees are outstanding!  Very nice work.
A bottle of scotch and two aspirin a day will greatly reduce your awareness of heart disease.
http://snitchythedog.blogspot.com

Offline Merlon

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Re: Merlon's not quite 40K SF thread
« Reply #171 on: August 15, 2025, 09:46:49 AM »
I said it before.  Those trees are outstanding!  Very nice work.

Thank you very much.
They are really very easy to make, thirty minutes a night through a week and you have a range of scenic clutter.
-Of course; you also need flock, matt medium, milliput from an old box that needed using up, paints, sawdust, soil from river bank, static grass, string and wire. But most gamers have that kind of stuff lying around.

Offline Major_Gilbear

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Re: Merlon's not quite 40K SF thread
« Reply #172 on: August 15, 2025, 06:43:07 PM »
Oh, I do like those trees!  :-*

How did you make them, or did I miss that earlier in the thread?

Offline Merlon

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Re: Merlon's not quite 40K SF thread
« Reply #173 on: August 15, 2025, 07:47:10 PM »
Thank you
I briefly mentioned them back in October '24. Twisted wire armature, coated with matt medium, then covered in sawdust. Let dry for at least six hours, then a second coat of matt medium and sawdust, then after drying paint in suitable colours. Paint the tips in matt medium and apply 2mm static grass.
Time about thirty minutes total, plus drying time after each episode of activity
A reasonable approximation of Joshua trees - just something a bit different.
« Last Edit: August 16, 2025, 08:51:51 AM by Merlon »

Offline Major_Gilbear

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Re: Merlon's not quite 40K SF thread
« Reply #174 on: August 15, 2025, 08:39:12 PM »
Thank you! I thought perhaps they might be pipe cleaners rolled in glue, then sand; but the sawdust technique is a good idea. :)

Offline Merlon

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Re: Merlon's not quite 40K SF thread
« Reply #175 on: August 29, 2025, 04:10:35 AM »
Thank you, yes sawdust is a very useful old school material.
I have a need for a backlands gang in Greenhaven. Remembered that way back in the day I had played Necromunda before my involvement in the campaign was derailed by a house move.
So dug out the Orlock gang I had abandoned in the cellar for nigh on thirty years, time and weight had not been kind to some of the figures. Snapping ankles on some of the plastic figures, managed to glue them back together.


So introducing Ma Haggart and the boys.



Plus I might even use them in some Necromunda games as well.
Onwards and upwards.

Offline Merlon

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Re: Merlon's not quite 40K SF thread
« Reply #176 on: Today at 03:44:38 PM »
Well the forum is back, huzzah.

Predation of livestock is going to play a part in club games in the future. I knew I had some livestock from a rustling game I ran at Sheffield Triples many, may years. Dug them out, but had not realised how garish Goblin Green bases were, although very 1995/6. So spent time refurbishing the figures to a slightly more modern standard.
 

Spent some time painting an applicant for the heroic waving of large swords in 40K club. Or as some would phrase it Poncy noble wanting to show off by wearing a fur cloak and waving a large powersword. Painting skills improving a litte.


Onwards and upwards

 

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