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Author Topic: Protect and Survive  (Read 14584 times)

Offline Dean

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Protect and Survive
« on: February 07, 2025, 07:28:34 AM »
Hi all, I'm working with Ivan and would like to bounce some thoughts off you if you've played "Chapter 1".
« Last Edit: July 27, 2025, 01:28:13 PM by Dean »

Offline Dan55

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Re: Any 5 Klicks from the Zone players?
« Reply #1 on: February 16, 2025, 11:22:29 PM »
I looked at it when I was planning a Roadside Picnic "zone" campaign but found it was better suited for a Fallout settlement type of campaign.  I eventually went with 5PfH (with major adaptations).

Offline Dean

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Re: Any 5 Klicks from the Zone players?
« Reply #2 on: February 18, 2025, 08:10:10 AM »
Thanks Dan,

Yes, the basic premise is that your Squad are going out and fighting battles to protect your 'home'.  The second edition takes this further and has you mapping out the local area, now includes three different settings for the battles, and adds in fights against monstrosities that also roam the land.

Offline Dean

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Re: 5 Klicks from the Zone
« Reply #3 on: February 22, 2025, 12:58:45 PM »
Anyway, as I’ve now backed away from Facebook, and not everyone wants to go off to a Blog, I’ll duplicate my posts here.

It was hard to believe that things could get worse after “the fall” but all I see around me are threats and danger. There is the small area around our home base that is still a safe zone, but resources are low and we are constantly forced to look further afield for ways to protect ourselves. As we push outwards though it feels like everyone else has their sights set on the same thing and we live in fear of our fellow humans, and indeed the many we find that are now somewhat less than human, finding their way to our ‘zone’. So here we are, five klicks out, fighting for our lives, and we can’t afford to retreat...

This campaign is set in a fairly modern parallel universe where The Fall is caused by a catastrophic use of combined nuclear and biological weaponry in a war that encompasses the earth.  The end effect is a world where only small pockets of humanity survive and there is no guiding influence trying to bring things back together, but the people of Home are trying to carve out an area of safety around them by sending teams from The Squad on missions into the Outlands.  Oh and sorry guys, but not a zombie in sight!

The Squad has been outfitted from a an old army surplus store and recommissioned weapons, so hardly state of the art gear, but it gets the job done. 

These were built from the SAS sprues in the starter set of 0200 Hours from Grey for Now Games.  I gave them all the same camouflage jacket (my own version of Lizard Pattern) but then a mix of trousers and gear painting to highlight their slightly rag-tag nature.  Bases are labelled in line with my character naming convention so I can keep track of who is carry what.

Offline mikedemana

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Re: 5 Klicks from the Zone
« Reply #4 on: February 22, 2025, 07:26:41 PM »
Sounds interesting! Keep us posted on how development is going...  :)

Mike Demana

Offline Dean

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Re: 5 Klicks from the Zone
« Reply #5 on: February 23, 2025, 02:08:04 PM »
Thanks Mike, will do.  Seems only fair since I’ve been enjoying reading about all this zombie action going on  lol

Offline CapnJim

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Re: 5 Klicks from the Zone
« Reply #6 on: February 23, 2025, 06:51:16 PM »
Interesting set-up.  Those figs look nice, too...
"Remember - Incoming Fire Has the Right-of-Way"

Offline Dean

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Re: 5 Klicks from the Zone
« Reply #7 on: March 02, 2025, 02:27:24 PM »
Our heroes have started to make their mark on the Outlands.  First turn was a simple mapping operation without incident, which may have lead them to get a bit cocky as the second turn they ran into some thugs.

These were quite low level guys, but one guy still took an injury from an admittedly luck shot from a bad guy, before the Squad could clear them out and finish mapping another square.

Next up exploring would have to wait as word came of a giant snarler beast prowling the area and the Squad went to deal with that instead.  They did travel far but one guy was attacked by some viscous plant life and couldn’t take part in the battle, while ansecond was so badly mauled when then flushed out the beast that he’ll never be quite the same again.

[I was in a rush to start playing, so the bad guys were played by my Wargames Atlantic riflemen, and the Snarler beast was a Bad Squiddo lion last seen as Aslan in my Narnia army].



Offline Dean

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Re: 5 Klicks from the Zone
« Reply #8 on: March 09, 2025, 12:36:27 PM »
Finished the ‘proper’ bad guys.  These are Copplestone Castings, purchased via North Star.

Offline Pattus Magnus

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Re: 5 Klicks from the Zone
« Reply #9 on: March 09, 2025, 03:52:58 PM »
Nice work! I like your choice of figures and using a lion for the main beast. I think a lion wandering around the landscape would be plenty dangerous…

Offline CapnJim

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Re: 5 Klicks from the Zone
« Reply #10 on: March 09, 2025, 04:44:10 PM »
Nice work! I like your choice of figures and using a lion for the main beast. I think a lion wandering around the landscape would be plenty dangerous…

What he said!    :D

Offline Dean

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Re: 5 Klicks from the Zone
« Reply #11 on: March 09, 2025, 08:22:34 PM »
 :D thanks guys, I agree and I’ve got a bunch more zoo escapees lining up now

Offline Dan55

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Re: 5 Klicks from the Zone
« Reply #12 on: March 10, 2025, 05:11:22 AM »
Looks very good.  I'm looking forward to following their adventures.

Offline Kikuchiyo

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Re: 5 Klicks from the Zone
« Reply #13 on: March 15, 2025, 05:18:28 PM »
I've been wondering about trying this in 6mm
On the lookout for 10mm Magister Militum Fantasy figures, halflings and woodelves in particular

Offline Pattus Magnus

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Re: 5 Klicks from the Zone
« Reply #14 on: March 15, 2025, 06:57:28 PM »
Kikuchiyo, of course you have! If most other people suggested it, I would say they were completely mad, but I have no doubt that you could pull it off, judging by your 6mm fantasy project.

It?s actually a cool idea, you could keep the ranges as written and get a much closer figure scale to table scale ratio.

 

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