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Author Topic: Xenos Rampant and Fistful of Lead : Galactic Heroes  (Read 1740 times)

Offline acctingman

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Xenos Rampant and Fistful of Lead : Galactic Heroes
« on: March 23, 2025, 06:44:10 PM »
Hello all

So, I've been playing Star Wars Legion over the last couple years, and while the game is "ok" it's the the Star Wars game I want. Beyond the numerous issues I have with Legion, it's too much of a skirmish game. I want a BIG Star Wars game. I want several hundred troopers on the board, multiple walkers, a ton of speeder bikes, lots of laser turrets, several airspeeders....

This cannot be done in Legion scale without the table looking like a parking lot. I've been diving into the 15mm options and it looks like most things can be found in that scale either the 3d printed route or the several 15mm manufactures out there and the micromachine/action fleet world.

I've done a little bit or research for rule sets and the two that I keep seeing pop up are Xenos Rampant and Fistful of Lead: Galactic Heroes.

So, my question to the folks here is....which do you prefer?

Some of my requirements are:

Are there stats for characters and vehicles?
Some depth to combat (I like the flavor text of abilities, weapon upgrades, force powers in SW Legion)
Can the rules handle a large engagement? It looks like Xenos is more skirmish. If that's the case, it's out.

Any other rules people think I should take a peek at? Any rules should have some write ups for Star Wars characters/vehicles (player made is fine)

Appreciate any tips/advice.

Offline Storm Wolf

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #1 on: March 23, 2025, 06:57:11 PM »
Hi there acctingman,

Firstly hello  :D

Now your question, Fist Full of Lead (FFOL) Galactic Heroes is a proper skirmish game of crew's fighting it out and it is good, but it's not what you are after I think? May I suggest you look at FFOL Bigger Battles instead which is squad based, but I think that you may struggle to run the amount of troops that you want with Bigger Battles or Xenos Rampant?

The other options I can think of are, Hammer's Slammers, Quadrant 13, Warhammer 40K 3rd edition or maybe a reskin of the latest bolt action WW2 rules.

I am sure that others on here will give you plenty of suggestions, so good luck  ;) :D
Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane.

Offline LouieN

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #2 on: March 23, 2025, 07:12:48 PM »
Hello,

I have played Xenos rampant  and I would call it small company sized game.  There are no separate character stats, unless you make a unit represented by a lone model.  That is entirely possible.  I think all the rampant systems are good.  I found the customization with Xenos was ultimately limited. 

I would look into One Page Rules (OPR).  I think it may fit the battlefield look you are describing.  It does have characters, monsters, flyers, and vehicles.  Ultimately it is a light 40K system that can handle a good amount of models on the board.  The look can be expanded further if you multi base and one base = one model.  They have caster rules which can fill the Jedi power area.  Also with Patreaon you can access their custom army builder allowing you to make your own pointed army list.  Of course that is if worry about balance.  I tweak stats from the base game all the time.   

for models I would visit Wakes design

https://wakesemporium.gumroad.com/

Most of my 15mm models are scaled up 6mm/8mm

 

Offline Mr. White

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #3 on: March 23, 2025, 07:35:00 PM »
One model units for characters in XR should work. It has for DR for a decade and XR has the same ST point rule in mind.

For larger blocks of troops, instead of each model being 1 ST point you could have each model be 1/2 a point or 1/3 or something. Then you have blocks of 20 or 30 models in a unit instead of 10. You?re also removing 2 or 3 models for each 1 ST point lost. It should work.

Offline acctingman

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #4 on: March 23, 2025, 07:55:40 PM »
I think, for me, I'd need a set of rules that someone has already created stats for Star Wars characters/vehicles. I think this precludes every rules set I've read about other than Fistful of Lead:GH.

There might be another set of rules that someone has created SW stats for, but I haven't come across anything. I'll keep looking.

Thanks for the replies.

Offline fred

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #5 on: March 23, 2025, 07:58:49 PM »
Second the Wake?s figures - my mate has 2 big Star Wars armies of these printed in 10mm.

The rules we used were the Mantic Sci Fi ones Firefight - these mapped fairly closely to Star Wars units, including adding in named characters like Jedi and Sith.

Offline acctingman

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #6 on: March 23, 2025, 08:26:31 PM »
Second the Wake?s figures - my mate has 2 big Star Wars armies of these printed in 10mm.

The rules we used were the Mantic Sci Fi ones Firefight - these mapped fairly closely to Star Wars units, including adding in named characters like Jedi and Sith.

The issue I have with 10mm is I don't think anyone does an AT-AT scaled down to 10mm and I know there are a few plastic kits/toys that are more 15-18mm scale. Also, wouldn't some of the vehicles like speederbikes be fragile at 10mm?

Offline Rick

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #7 on: March 23, 2025, 08:54:17 PM »
Some people (I don't actually know who so can't provide somewhere to look) have created 40k codexes for the Star Wars and prequel factiins. It might take a bit of searching but I'm pretty sure they're still around as pdf's.

Offline fred

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #8 on: March 23, 2025, 09:07:44 PM »
The issue I have with 10mm is I don't think anyone does an AT-AT scaled down to 10mm and I know there are a few plastic kits/toys that are more 15-18mm scale. Also, wouldn't some of the vehicles like speederbikes be fragile at 10mm?

Most stuff was multi based - a squad to a base - but all seems robust enough. We have loads of 6mm Epic stuff 3d printed too.

Offline aliensurfer

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #9 on: March 23, 2025, 10:02:29 PM »
There are Star Wars lists, units etc for FUBAR

Offline Seal

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #10 on: March 24, 2025, 06:51:35 AM »
I will second LouieN and recommend One Page Rules Grimdark Future. We have used them for large scale Star Wars, and they worked well.
« Last Edit: March 25, 2025, 06:18:03 AM by Seal »

Offline graydebowen

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #11 on: March 24, 2025, 12:10:00 PM »

Offline Psychopomp

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #12 on: March 24, 2025, 02:21:33 PM »
Maybe Laserstorm by Nordic Weasel Games?

https://www.wargamevault.com/product/476399/LaserStorm-2nd-edition

It's set up as a Epic-type 3-6mm game, but you can probably adjust it for 15mm.  Army lists are buy basic troops + weapons/upgrades, or use the points builder to design your own units/armies.

Haven't seen any Star Wars stuff done with it before, but if your goal is hundreds of troops on the table, your best bet is probably some sort of Epic-style, fireteam-as-single-model scale game.

Offline YPU

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #13 on: March 24, 2025, 02:23:48 PM »
Have you looked at Epic Armageddon - big battles.  6mm but you can use your 15mms - I found some links where a guy sketched out Star Wars lists -

https://docs.google.com/document/d/1ouetg04nra5kr2NWA4vzX9N0Ue43FYM9gSWB1FzeC00/edit?tab=t.0#heading=h.tz7bd436x2vs

and

https://docs.google.com/document/d/1khZQfzvygD4tXN0n6ZOk_ReoK8dglc4kiWUUXocqlcA/edit?tab=t.0#heading=h.fzhz8cszww3u

 :o Well that's a strange feeling. Came here wondering if I should suggest my epic armageddon mod... But graydebowen already linked to them!

Obviously I think its a great fit for the clone wars specifically. For the era of the Empire, I'm less certain. I'm not all that deep into the extended universe and from the movies it always felt like Hoth was supposed to be the biggest pitched ground battle of the rebellion. So I have a hard time envisioning what the units and formation on the rebellion side would be, in such a game.


But if you say you want BIG battles, Epic Armageddon does that in spades for sure! A normal middle sized formation of infantry in the system has something like 12 stands of infantry, with about 5 figures on each. (number on base does not matter for the rules). and depending on the army etc it can easily go up to 30-40 bases and you might field 2-3 formations of that kind plus half a dozen smaller support formations.
Which is to say, the engine can handle big battles quite well. The style of combat is that 40k flavor, hints of cold war concepts (pop up attacks with helicopters, I mean skimmers) but the maneuvering closer to ww2 or even napoelonics. To me that illogical but cinematic style fits well with the clone wars as it looks in my head.


You aren't the first to ask for Empire era army lists either, I'd be happy to help on it I just don't know enough about the period to lay the foundations for them!
« Last Edit: March 24, 2025, 02:40:13 PM by YPU »
3d designer, sculptor and printer, at your service!

Offline acctingman

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Re: Xenos Rampant and Fistful of Lead : Galactic Heroes
« Reply #14 on: March 24, 2025, 05:34:31 PM »
:o Well that's a strange feeling. Came here wondering if I should suggest my epic armageddon mod... But graydebowen already linked to them!

Obviously I think its a great fit for the clone wars specifically. For the era of the Empire, I'm less certain. I'm not all that deep into the extended universe and from the movies it always felt like Hoth was supposed to be the biggest pitched ground battle of the rebellion. So I have a hard time envisioning what the units and formation on the rebellion side would be, in such a game.


But if you say you want BIG battles, Epic Armageddon does that in spades for sure! A normal middle sized formation of infantry in the system has something like 12 stands of infantry, with about 5 figures on each. (number on base does not matter for the rules). and depending on the army etc it can easily go up to 30-40 bases and you might field 2-3 formations of that kind plus half a dozen smaller support formations.
Which is to say, the engine can handle big battles quite well. The style of combat is that 40k flavor, hints of cold war concepts (pop up attacks with helicopters, I mean skimmers) but the maneuvering closer to ww2 or even napoelonics. To me that illogical but cinematic style fits well with the clone wars as it looks in my head.


You aren't the first to ask for Empire era army lists either, I'd be happy to help on it I just don't know enough about the period to lay the foundations for them!

So, is Epic Armageddon it's own stand alone rules?

I know the original trilogy characters and vehicles well enough.

 

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