Hmm this does sound very interesting.
As I'm currently on the look out for good skirmish systems that can be used to create stuff from various genres it seems to tick a lot of the boxes I want.
A huge amount of creative choice in gang creation is a must so it's got that covered, if it has built in campaign/experience systems I'll be very tempted indeed.

Edit: Just went to the "interview" thread that came up in the related topics...
"The AE-Bounty rulebook will contain rules for campaigns, which includes tracking casualties, experience points and equipment."
