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Author Topic: TooFatLardies 'Sharp Practice' for the F&IW (TEST Game - 40 Images - 5/1/11)  (Read 23402 times)

Offline Schogun

  • Mad Scientist
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Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #15 on: December 23, 2010, 08:35:08 PM »

Groups of 6 figures would tend to "loose their bottle" (rout) a bit too easily. If a Group acquires more "shock points" then men, they begin to back away, double and they are fleeing. I have played with Groups consisting of 8 figures, to represent poorer quality troops, and even they tend not to stick around too long.

I ran a game last year at various conventions with groups ranging 6-8 figures. I was afraid beforehand that the smaller groups would accumulate shock and kills much quicker and lose their bottle. Just the opposite happened. With smaller groups came fewer hits, so the game played pretty much as normal.

If you find the opposite, play that a Big Man can reduce Shock on *any* group within his command range rather than just the group he's with.

Offline Malamute

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Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #16 on: December 23, 2010, 09:41:12 PM »
Shock Markers are a grea idea. :)

I was considering the same thing, originally inspired by the good Captain Blood's Shitting Bricks markers from his F&I game at last years BLAM. :)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Simon141

  • Schoolboy
  • Posts: 6
Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #17 on: December 23, 2010, 11:09:19 PM »
My gaming group played a few games of FIW using Sharp Practice and have to say we would thoroughly recommend these rules for FIW.

We stopped playing FIW a few years ago because there were no decent rule sets available but thankfully now that Sharp Practice has arrived we have re-discovered FIW again.

Groups of about 12 men work fine and formations of 3 x 12 figures with 2 or 3 big men also work well, just be careful as the formation rules can be tricky, but when they get to fire it's awesome!!!

Simon   
 :) :) :)


Offline open wallet

  • Student
  • Posts: 12
Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #18 on: December 30, 2010, 12:49:13 AM »
I think the only problem you will experience with smaller groups will be if the 'Tiffin' card or whatever card you use comes up twice in quick succession. The resulting firing without the big man removing shock coulld be quite devastating to smaller groups. Apart from that I think the idea of using smaller groups is worth a try. Probably make for a shorter and faster paced game.

By the way I do like the look of those shock markers.

Offline Barry S

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    • http://s92.photobucket.com/albums/l12/LeadBear/
Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #19 on: January 01, 2011, 03:29:11 AM »
Looks brilliant  :-*

I look forward to the report. I bought Sharp Practice a while ago but I am yet to use them.
Barry

http://s92.photobucket.com/albums/l12/LeadBear/

Offline icedcanid

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    • Frostys Kennel
Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #20 on: January 01, 2011, 11:37:20 AM »
Have only just started with these rules and find them great fun. We use small numbers of groups perhaps 3 to 5 each side which works well. Usually groups are between 6 (mounted) and 12 figs per group. We play AWI so small mounted groups works well but they do have bottle and shock issues that larger groups dont. Keeping the number of groups and big men to a minimum means we can focus more on tasks or objectives. They are great fun and the youtube videos on how they play were a great help more publishers should do this.

FD

Offline genew49

  • Student
  • Posts: 14
Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #21 on: January 03, 2011, 01:40:06 AM »
Recently posted on TFL Yahoo site.
http://saltflats1929.blogspot.com/

On site once you're in there is a file "Sharpe practice 18th century" that includes FIW and AWI info and a few scenarios.

Offline Malamute

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Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #22 on: January 03, 2011, 08:36:24 AM »
Ooooooh, this is going to be eye candy of the highest calibre. A perfect start to the new year. ;D

Offline Furt

  • Scatterbrained Genius
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Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #23 on: January 03, 2011, 09:12:10 AM »
That tease photo looks CHOCK full of great looking terrain.

Can't wait to see the report - good luck SI.
“A prisoner of war is a man who tries to kill you and fails, and then asks you not to kill him.”

http://adventuresinlead.blogspot.com/


Offline Galloping Major

  • Scatterbrained Genius
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    • www.gallopingmajorwargames.com
Re: TooFatLardies 'Sharp Practice' for the F&IW
« Reply #24 on: January 03, 2011, 01:40:53 PM »


Offline Poiter50

  • Scatterbrained Genius
  • Posts: 3562
The, ah, lady? upstairs, what make is that one? ??? :P
Cheers,
Poiter50

Offline Poiter50

  • Scatterbrained Genius
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Thanks, nicely done. Always handy to have a good strumpet available!  ;)

Offline Furt

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A marvelously engaging report and some nice shots.

The game sounded like a lot of fun. How did you find the rules?

I like the trapper and goatherd getting into it - awesome.

I told you the Indians would hold their own SI.  ;)

Offline Christian

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    • INCLTVS REX - Late Antique wargames blog
Must... resist... urge to... collect FIW... arrrrgghhhh!!!!!

Great report! I thought Sharp Practice games were always bigger!

Looks like they are pretty good for small engagements then?

Hmmm... Furt, when's your next game already? :p

Offline Malamute

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Absolutely brilliant. The scenario and photos have a real cinematic feel to them. I am really enjoying your project from the conception of the boards, to the buildings, conversions, sculpts etc and then finally to see it played out. Wonderful. ;D

 

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