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Author Topic: A few figs and initial impressions of the game. *updated*  (Read 3480 times)

Offline strangefellow

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A few figs and initial impressions of the game. *updated*
« on: February 18, 2011, 02:39:52 PM »
Hi all

I have finally gotten a few figs painted - Supadupa man, Howie and the girls, a spider and a small terrain piece.

I had my first test game yesterday. I must say the rules are well put together. We only had to consult the book a few times and the game flowed really well. It plays so different to most other skirmish games out there, it's a real treat to play. We're a couple of guys who are totally hooked on this now  :)






I must admit it's been a while since i've painted 28mm (only painted 15mm the last couple of years) and it shows, but all in all i'm fairly happy with them.

I am currently working om a 90x90cm board, a few hills, highway desert style roads and a highway diner. Pics coming soon.

....and here are the WIP pics of the diner.




« Last Edit: February 21, 2011, 08:16:33 PM by strangefellow »
... And once I'm swept into office I'll sell your childrens organs to zoo's for meat, and go into peoples houses at night and wreck up the place. - Richard Nixon

Offline Amalric

  • Mastermind
  • Posts: 1499
  • I have a bad feeling about this...
Re: A few figs and initial impressions of the game.
« Reply #1 on: February 18, 2011, 05:03:14 PM »
Very nice painting.
I especially like what you did to the car.

Thanks
Amalric

Offline strangefellow

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Re: A few figs and initial impressions of the game.
« Reply #2 on: February 18, 2011, 06:15:02 PM »
Thanks  :) I aimed for a cartoony look instead of the usual realistic approach.

Offline Bobble

  • Scientist
  • Posts: 446
Re: A few figs and initial impressions of the game.
« Reply #3 on: February 18, 2011, 06:23:09 PM »
Very cool!
Where did you get the vines that are on the car?

Offline strangefellow

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Re: A few figs and initial impressions of the game.
« Reply #4 on: February 18, 2011, 07:37:39 PM »
They are "Armypainter - Poison ivy" They are super nice and easy to work with. They make a nice assortment of grass tufts and other scenics too
« Last Edit: February 18, 2011, 07:39:29 PM by strangefellow »

Offline Stavros Banjo

  • Scientist
  • Posts: 352
  • I despise normality
Re: A few figs and initial impressions of the game.
« Reply #5 on: February 18, 2011, 07:52:32 PM »
Looking great so far & I love how you've done the car. I agree with you about the rules too. Simple to grasp but with enough fresh ideas to make them stand out.

I really must bump AC57 further up my list of projects  :?
...and what fresh new hell is this?

Offline strangefellow

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  • Posts: 10
  • Leadhead
Re: A few figs and initial impressions of the game.
« Reply #6 on: February 18, 2011, 08:47:10 PM »
It has cleared my whole priority list  :D
The cartoony b-movie feel of the game is priceless. Can't wait for the rest of the rules to be published.

Has anyone else been thinking about a campaign system? I am thinking about doing one along the lines of Mordheim or Necromunda

Offline fanfavorite

  • Librarian
  • Posts: 157
  • the rat race is over. the rats won.
Re: A few figs and initial impressions of the game. *updated*
« Reply #7 on: June 09, 2011, 12:48:17 AM »
Total support here for a Campaign system- friends and I are looking for that perfect Post-Apoc Campaign game. Right now we have Mutants and Death Rays as the top contender but I would hate to see AC57 just a one shot side show using the same tables. More content for what is becoming obvious, a gem of a game!

 

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