Some images from this afternoon's Indian Mutiny game here in GHQ ~
Turn 1: the Mutineer right moves forward ~

Mutineer cavalry & horse artillery into action in Turn 2 ~

Turn 3, the Mutineers are charged by the 16th Lancers ~

The Lancers smash the Mutineers, whose 'Pluck' fails miserably ~

Turn 4: while the Mutineer cavalry continues to flee, the 16th Lancers smash into the infantry in the centre and destroy the first unit they contact ~

Turn 5: Over on the left flank ~

The Badmash are held off by the HEIC forces, even though the Raja of Rhanli's horse defeat the 2nd Punjab Irregular Cavalry ~

Turn 7: the Mutineer centre begins to crumble ~

Turn 8: The Mutineers flee, despite some late success on their left flank ~

Played out by Jon and myself over two hours. The rules flowed pretty well, but threw up a few areas which will need finer tuning to improve the overall performance and feel of the game. Hope you enjoyed following our game.
David