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Author Topic: Primeval Abyssian - WIP eldritch/extra-dimensional wargame  (Read 60132 times)

Offline TheBlueShoggoth

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #75 on: 29 May 2014, 12:00:31 AM »


Got a bit more done on this, will do more on it tommorow and start another Calixyren vehicle hopefully.
Primevel Abyssian - A WIP wargame about alien races in an artificial universe :
http://outsidetheuniverseitself.blogspot.com/
inspired by Olaf Stapledon and Robert L Forward ect

Offline tnjrp

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #76 on: 29 May 2014, 06:55:22 AM »
Somebody's gonna hurt his/her fingers on all those pointy ends :P

Offline TheBlueShoggoth

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #77 on: 31 May 2014, 02:52:35 PM »
you are correct someone got hurt, but not from the model - from the modelling knife though, yes! :P

Offline tnjrp

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #78 on: 01 June 2014, 06:16:44 AM »
That goes with the territory (of sculpting by hand), I understand... Was more worried about the customers spearing theirs once they get their mitts on the minis up o_o

Offline TheBlueShoggoth

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #79 on: 04 June 2014, 05:49:28 PM »
going through my bitz box I found a spare Tolathian recast, and decided to mount it on a base and paint it up :


I've been thinking how models should be based lately, as gluing the very bottom of the fin to the base is just too fragile and likely to break off, so this might lead to a solution...

Offline TheBlueShoggoth

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #80 on: 06 June 2014, 04:31:16 PM »
A long overdue scale shot, sorry it took so damn long ;

Offline tnjrp

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #81 on: 06 June 2014, 07:18:37 PM »
Good size. The scale in this case is obviously rather ethereal as per the official background but I expect some people will want to use the PA figs side by side with miniatures depicting humans.

Offline TheBlueShoggoth

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #82 on: 06 June 2014, 08:40:24 PM »
I'm thinking about developing a custom base for them too since so many of them all float on a pointed limb (Ethereal Fins), so I'm thinking a transparent rod with a 6mm-ish hole down the middle that is wide enough to slot the Fin into it - that way they wouldnt have to be glued in and thus have to worry about the thin stems breaking off ect.

Offline tnjrp

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Offline TheBlueShoggoth

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #84 on: 29 March 2015, 08:50:18 PM »
Bit of a massive update here.

Firstly, I finally got most of the metal masters from Ed of Troll Forged games (Thanks mate!) - so I can start finishing up the Masters of Unlife range, and start the Cascadians.

They need the flash and mould-lines removed, but here they are :




First time iv had anything I made in metal, so it feels quite exciting!

i've also been sculpting more master models for future factions -

Quartoulians :

The mysterious and fearful Quartoulians originate from the nightmarish Shadow Vault - they are a race able to manipulate and alter mass to such a degree they have learnt to create variable mass based weaponry and technology.

The Quartoulians are the remnants of a living reflection of a universe simulation discarded aeons ago by the Adrifell. The Adrifell did not expect their universe simulation to have a reflective shadow to it, but somehow once the simulation was disabled - the reflective shadow of it still remained and evolved. The Adrifell then sought out and destroyed every shard of it's data-existence - but something somehow survived.


--------------

Iaethlein (On left) and Halaedion (on the right) race master figures :



Iaethlein :
The Iathlein were born unto the Ether many cycles ago. Like many of the denizens of the Etherium - their forms were tall, thin and wirey and levitated above the inverted plains of their world. However, unlike other of the civilizations forged across the sapphire suns of the Ether the Iaethlein's lives were short and their mortal bodies fragile. Throughout the cycles of their lives - their offspring would continue the great work - a master plan to increase their lifespans and research into science and learning.

As the generations watched through their focal-telescopes they saw the horrors of the Ether before them. They saw the violent and increasingly dangerous species war and bring chaos down on each other and it was at this point the latter generations decided that they put all other goals and ambitions of their forefathers aside and focus on survival. The collective research of the past to present on the strange energies beneath the surface of their world and the stars around them inspired them to turn  their science to that of holographic technology, and so would begin a time of transition from the flesh to the hard light.



*

Halaedion :
Evolving on the firey planet of Asaag, the Halaedion are the physical avatars of a vast magnetic pull between two enourmous worlds, that for whatever reason developed a consciousness, perhaps due to the complexity of the magnetic wave between both worlds. The magnetic wave was able to use it's pull to piece together automatons for itself that it could use to explore the Etherium and learn and discover it's purpose.

Over time the magnetic power fragments within each of the automatons split off from each other to become their own individual minds and thus a new civilization was born. The "Great wave" still managed to survive since the magnetic pull ebtween the two worlds still existed to some extent and as such it saw the automaton legions as it's own children and lead them to explore the Etherium.



* Warzone Resurrection figure depicted for scale purposes only.
« Last Edit: 29 March 2015, 08:52:15 PM by TheBlueShoggoth »

Offline TheBlueShoggoth

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #85 on: 04 April 2015, 07:45:20 PM »
- The Uloardiom Combine -

Overview
The Uloardiom Combine are a civilization that have perfected the art of Quantum Splitting of the Particles and Properties and combining different particles with different properties to create unnatural forms, and thus aiming to create perfect bodies for themselves. The Uloardiom have also managed to create advanced data storage by layering multiple properties onto single atoms, thus allowing each particle to have multiple states.

The Uloardiom homeworld Ulorthorix, is hidden in a string of layered physics known as the Great Deceit. Due to the way the layers have been produced - the physical laws are protecting, hiding and deflecting each other in specific and complex ways that create a maze of quantum side-effects.

Uloardioms use the ability of splitting properties from particles to create powerful and destructive weapons based on the concept of layering. They purposely find quantum effects that produce the most destructive effects and then layer them onto each other in various combinations to create even more chaotic weaponry. The side-effects of these weapons however can cause micro tears in reality that can even destroy their own weapons and even themselves - making them one of the most dangerous and unstable factions in the entire Etherium.

The most feared uloardiom weapon is the Pulse Trap, a device that holds different physical properties in seperate cells then releases them to create a quantum chain reaction that encapsulates the enemy in a damaged shard of reality that destroys their bodies on the quantum level.

Due to the dangerous and reckless attitude of the Uloardiom, their Combine empire is relatively small and secluded - however now various forces from outside the Ether have reached their hands into this reality the Uloardiom combine worlds have taken notice and wish to unleash their dangerous experimental weaponry on any that dare go near them.

The Uloardiom Combine are also a culture that is obsessed with perfection, which has lead to various classes, each based on the percentage rating of perfection that is awarded to them by the High Commanders of the Fifteen Colonies. Uloardioms even experiment by quantum splitting their own bodies and minds and trying to remake themselves into better forms to impress their High Commanders and move further up the percentage scale.



History
The Uloardiom were once like any other Abyssian species - until archeologists working in the Ruins of the Adrifell civilization came across a desolate wind swept and forgotten world and uncovered an ancient relic, known as a Quantum Splitter machine. The Archaeologists took the Quantum Splitter back to Ulorthorix and news of the machine spread like wildfire. Within weeks, Uloardiom ships flew out to the world the Splitter was discovered and thousands of archaeologal digs were opened to try to uncover more.

The digs revealed that there were indeed hundreds of the Quantum Splitter machines out there under the grey particle sands, stashed in enourmous chambers that were easily able to be broken into. It took many ears for the machines to be shipped back to Ulorthorix - and many years were spent learning about the machines and what they could be used for.

The Uloardiom became obsessed with the quantum splitters - almost like the machines themselves gave off an aura of alurring possibilities and control. Uloardioms began experimenting even on their own bodies - splitting the properties and particles and layering new ones onto themselves to make themselves stronger. The idea of perfection spread throughout the entire civilization and within a few  years they became obsessed with perfecting themselves above all over purpose.

Starmaps










Offline tnjrp

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #86 on: 08 April 2015, 04:43:49 PM »
All these exotic miniatures and technology descriptions make me expect innovative rules to represent them on the tabletop... Not that I'd be too disappointed with just the minis either ;)

Offline TheBlueShoggoth

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #87 on: 09 April 2015, 02:46:45 PM »
The rules will *absolutely* reflect the exotic weapory as well as the strange effects it has on the fabric of space/time too.

Offline tomcat51

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #88 on: 10 April 2015, 10:23:32 AM »
I love the unusual angle (no pun intented  ;) ) you have chosen to take with the game. It's so "out there" it's completely unlike anything else out there.
"Gentlemen, you can't fight in here! This is the War Room!"

Offline TheBlueShoggoth

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Re: Primeval Abyssian - WIP eldritch/extra-dimensional wargame
« Reply #89 on: 11 April 2015, 10:13:03 PM »
I love the unusual angle (no pun intented  ;) ) you have chosen to take with the game. It's so "out there" it's completely unlike anything else out there.

Thankyou! Reading this made my day!

 

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