Cheers LAFers

@Cheetor: bright armour is surely striking compared to the rest of the gang but apparently I screwed the pics - armour was hit with blue glaze - no idea why there's no blue hue on the photo

@Pil: I meant medic

I don't think anyone of you want to hear long and boring story of our basement gaming but it ends like this:
we're back into post-apo gaming and decided to either make up or modify existing game rules to make battles more hard and demanding. We are now working on our Necromunda version and we decided to add medic option:
Medic has ganger stats, costs 60 credits (like heavy), takes a heavy slot, can be armed only with pistols and melee weapons and gives you re-roll on the injuries roll during game (if it's close to the wounded of course) and in post battle sequence.