Mason ran a special scenario for the night which saw the Brotherhood (my Witchfinders) moving into a ruined temple of Sigmar to clear the undead (Legionnaire Bert/Rob) from the area and reconsecrate the graves thereabouts.

As the warband arrived, we became aware that there was a family of ghouls that had also taken up residence and were on the point of tormenting/hanging some fresh meat for supper.

I set up over on the dockside en masse with only Big George slightly off to one side, whereas the undead shambled around the ruins of the churchyard. First couple of turns saw the Witchhunters sprinting across the table into the various graves, using holy water to cleanse them. The warhounds and BG tore straight into the ghouls surrounding the captive, then moved towards the Undead who had been slowly reinforcing the temple.

At this point, Masons ploy came into effect and we found ghouls rushing from the various table edges and ghosts appearing from gravesides, forcing fear checks for anything within 6". Some of these ghosts were obviously not in the mood as one of them headed straight for the docks and subsequently off the table.

Eventually it all came to head just outside the Temple walls as Rob charged his warband through a gap in the wall I hadn't noticed, with his vampire tearing through people like no tomorrow. I pulled the Warrior Priest (and de facto leader) back slightly into cover and cast "soulfire" - any undead creature within 4" takes a S5 hit - which managed to wound the vamp, knock over a few skellies and cause a tremble of trepidation in Berts trousers. The vamp then charged into the warrior priest for the deciding showdown.............

('AVE IT!)
Meanwhile, BG and the Warhound which had entered the temple earlier did sterling work in distracting and holding up any reinforcements the Bertie could get in to help on the big ruckus outside. The Warhound perished during this fight, but BG got handy with the sword and flaming brand.

After a couple of hits from the Vampire onto Father Meldrum, we all held on to see what the results were going to be........a single wound! The priest took this, pointed out that his statline had
two wounds and then managed to either miss the vamp with his hammer or fail to land a telling blow.
At this point, the Vamp must have decided that the day was not his with the remainder of the Templars moving in, an Ogre making noises on the other side of the wall and so decided to up sticks and head for the coffin - they failed a bottle test, leaving me as the victor!
Bad luck Bertie as I know you were spoiling to keep that fight going, but see where your lack of faith gets you?
Great table, great opponents (there were 4 of us in there, with the neutrals causing more havoc than I've described), great scenario.......I look forward to the next time! (Which may be the start of the 1st British Agartha Company expedition to Zealandia)
Oh yes, nearly forgot. After the traumatic experience, the freed captive joined our merry band as a flagellant. "Heres your flail and welcome to the fold, my Son."
Many thanks to Mr "Hold the chilli sauce" Mason.