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Author Topic: Plague Marines  (Read 1878 times)

Offline frontal assault

  • Librarian
  • Posts: 179
Plague Marines
« on: 01 July 2011, 12:13:34 PM »
I've just finished up some Plague Marines and thought I'd see what people make of them.








Offline Zazel

  • Bookworm
  • Posts: 62
Re: Plague Marines
« Reply #1 on: 02 July 2011, 02:55:46 PM »
very grimey and the mutation is very typical of a nurgle force

Offline Westfalia Chris

  • Cardboard Warlord
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  • Galactic Brain
  • Posts: 7512
  • Elaborate! Elucidate! Evaluate!
Re: Plague Marines
« Reply #2 on: 02 July 2011, 04:13:44 PM »
I like the colour scheme. You could possibly improve their appearance by giving them some definition - pick out the various armour parts with some black wash in "moving recesses" (i.e. joints). The plasma coils could also do with some "lighting effect" - in the least add a yellow highlight to the edges, wash with mid green, and add very fine highlights on the very edges.

Also, you might consider painting the gun muzzles black, or drilling them open - although it is extra work, I always do the latter nowadays, especially since boltguns have such a large surface to work on.

Finally, the helmet lenses could be picked out in a glowing yellow or red - yellow might be better, as it would not break up the colour scheme. I've found that painting in Marine helmet eyes does a lot to make the figure "pop".

That might all sound very negative. I think you've got some nice figures there, but at the moment, they look a little bit unfinished - it may, however, be the closeups, and they probably look better if seen at "gaming distance". Closeups are almost never favourable.

Offline Rochie

  • Librarian
  • Posts: 125
    • There's No More Room In Hell
Re: Plague Marines
« Reply #3 on: 02 July 2011, 04:22:22 PM »
I like the colour scheme. You could possibly improve their appearance by giving them some definition - pick out the various armour parts with some black wash in "moving recesses" (i.e. joints). The plasma coils could also do with some "lighting effect" - in the least add a yellow highlight to the edges, wash with mid green, and add very fine highlights on the very edges.

Also, you might consider painting the gun muzzles black, or drilling them open - although it is extra work, I always do the latter nowadays, especially since boltguns have such a large surface to work on.

Finally, the helmet lenses could be picked out in a glowing yellow or red - yellow might be better, as it would not break up the colour scheme. I've found that painting in Marine helmet eyes does a lot to make the figure "pop".

That might all sound very negative. I think you've got some nice figures there, but at the moment, they look a little bit unfinished - it may, however, be the closeups, and they probably look better if seen at "gaming distance". Closeups are almost never favourable.

This. All the elements for a great looking force are there, but they just seem a little unfinished, but with a couple of selective washes, they'll really look the part! :)

 

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