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Author Topic: Witchhunter (updated - 26/07 more market stalls)  (Read 177686 times)

Offline anevilgiraffe

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Re: Witchhunter (gatehouse WIP 23/03)
« Reply #450 on: 19 April 2014, 08:21:19 PM »


ok, excuse the poor photos (colours really aren't being done credit), but have finally got stuff to stick to the sodding trees... it looks much more blended in real life, but job done (finally). The big trees sadly just didn't work, tried and tried to get them looking as I intended and just couldn't - so chopped them down and used the bases for thickets (as I was very happy with the bases), these are a good solid line of sight blocker, and will be doing some smaller ones as well to help make a more overgrown woodland-ish look. The new and improved foliage of course meant I needed to redo my bushes, so the hillfort and other bits of undergrowth have been redone to match the thickets, again, photos don't really do it justice... but as I said, more bits are in progress as I've run out of Burnt Umber.



as the trees were to big to really get in the light tent, the board came out, which then dovetailed into a request to see it all, so above is the woodland in progress, with stone circle and hillfort, and below is the coaching inn, the blacksmiths and the two houses...



this has been surprising useful in that it fills the area better than I had thought - I have two more 2-storey houses to build which should about do it, along with some little bits for flavour (a well and some mud/dirt roads/townsquare), plus of course I still want to do a church and graveyard as a 3rd option (none of which yet exists). Also unseen is the river side which would roughly fill the bottom corner area above, and numerous hedges I built ages back when I was working to fill a larger area, plus some drystone walls from Fenris Games.
« Last Edit: 19 September 2016, 11:12:54 PM by anevilgiraffe »

Online Silent Invader

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Re: Witchhunter (vistas 19/04)
« Reply #451 on: 19 April 2014, 09:02:39 PM »
Coming along very nicely  8)
My LAF Gallery is HERE
Minis (foot & mounted) finished in 2025 = 74
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Offline Dr. The Viking

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Re: Witchhunter (vistas 19/04)
« Reply #452 on: 20 April 2014, 06:28:19 AM »
I love everything about this project!

Have just tried the Donnybrook rules which would be right perfect for this!
My Empire - where everything I ever did is collected:

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Offline NurgleHH

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Re: Witchhunter (vistas 19/04)
« Reply #453 on: 20 April 2014, 09:06:42 PM »
I love everything about this project!

Have just tried the Donnybrook rules which would be right perfect for this!
I think this is very true. Rules made for your project
Victory Decision Vietnam here: leadadventureforum.com/index.php?topic=43264.0

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Offline nelly

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Re: Witchhunter (vistas 19/04)
« Reply #454 on: 25 April 2014, 01:10:48 PM »
what did you use in the end to stick the foliage to the trees? I've been struggling to find anything that lasts reasonably well ...

Offline anevilgiraffe

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Re: Witchhunter (vistas 19/04)
« Reply #455 on: 26 April 2014, 07:29:22 PM »
hobb-e-tac - then a bit of bonsai like pruning and positioning with superglue (anything that moved too much or any exposed bits of branch),  and then spray with matt varnish - it's not 100% but it seems to stand up ok...

Offline Centaur_Seducer

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Re: Witchhunter (vistas 19/04)
« Reply #456 on: 11 May 2014, 08:32:43 AM »
Lovely mate :)
But that whole frame-thingy looks a bit out of place. Can't you just put some wood on there?

Offline The Gray Ghost

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Re: Witchhunter (Gabriel Hounds... 31/01)
« Reply #457 on: 25 May 2014, 01:54:23 AM »

Some supernatural beasties that have been planned for a while, but I needed the right canine body. Gabriel Hounds (also called Gabble Hounds for the noise they make as they fly across the sky - which was probably just geese) are said to be born by the death of unbaptised children and have the heads of humans. The heads in this case are from the werewolf head sprues from Maxmini, the wolf body is from MiniatureMojo's Scavenge Skirmish Survive range - they have 3 different types available, but I prefered the hunched pose.




How hard a conversion job was it, they look fantastic
I used to be with it, but then they changed what it was. Now what I'm with isn't it anymore and what is it seems weird and scary.

Offline anevilgiraffe

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Re: Witchhunter (vistas 19/04)
« Reply #458 on: 26 May 2014, 03:32:56 PM »
not that hard, the difference in fur is a bit stark from the heads (GW style leaf like fur) to the bodies (fur like fur)

Offline anevilgiraffe

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Re: Witchhunter (vistas 19/04)
« Reply #459 on: 29 May 2014, 05:46:25 PM »
in case you're not following Fenris Games on Facebook or what have you...

both panelled doors and gates as seen in this thread are now available:

http://www.fenrisgames.com/shop.html#!/~/product/id=36946456

http://www.fenrisgames.com/shop.html#!/~/product/id=36946457

« Last Edit: 25 March 2015, 03:24:01 PM by anevilgiraffe »

Offline Centaur_Seducer

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Re: Witchhunter (doors and gates for sale 29/05)
« Reply #460 on: 20 January 2015, 08:05:15 PM »

;)

Offline Sangennaru

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Re: Witchhunter (doors and gates for sale 29/05)
« Reply #461 on: 20 January 2015, 08:07:41 PM »
in case you're not following Fenris Games on Facebook or what have you...

both panelled doors and gates as seen in this thread are now available:

http://www.fenrisgames.com/shop.html#!/~/product/id=36946456

http://www.fenrisgames.com/shop.html#!/~/product/id=36946457



Somehow the links aren't working properly, unless I copy them entirely in the search bar...

Offline anevilgiraffe

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Offline Centaur_Seducer

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Re: Witchhunter (doors and gates for sale 29/05)
« Reply #463 on: 23 March 2015, 02:22:56 PM »

Offline Dr. The Viking

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Re: Witchhunter (doors and gates for sale 29/05)
« Reply #464 on: 23 March 2015, 07:53:57 PM »
Argh! Go away with this project. I can't handle the distrac... Hopkins! Witchfinder General!!!

 

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