Hi All,
I'm new to the forum but not to gaming, DMed CoC, A&D, Traveller & Startgrunt II. Just starting this game off, love the rules and the genre, going to be starting a game with a few others looking to have 3 players + me Dming for the 1st few games, then probably helping on one side.
Will do a quick run down of the rules with examples of combat etc 1st so everyone can get to grips with the system/sheets.
Then I plan to run a game (this is where I could do with some input).
The idea of the game is to start an campaign with each playing looking for some lost treasure, each game giving them clues where to go next. Which will lead them to either Berlin, London Natural museum, eventually they will end up at an ancient city site.
The 1st game will be based in the Black forest, in the forest there are several ancient stones with carvings on them some are clues to possible future locations, after gathering the clues they make a research check to see where they go next.
I plan to have the 3 players each having their own gang.
Gang 1 L3 British officer, L2 scientist/dr, 2x grade 1 helpers
Gang 2 L3 Scientist L2 German Officer, 2x grade 1 helpers
Gang 3 L3 Head cultist, L2 cultist, 2x grade 1 minions (all based on the thugs as not initiated yet just hired thugs)
I'm looking not to have many guns probably only pistols for the L3 officer and the other L2's, with others armed with knives and shovels.
The encounters will be 2x pit trap (natural covered holes), bear trap, 3x clues, some ancient coins, 2 x nothing of interest. will it be best to place these next to each set of stones. I'm also looking to set a time limit as a storm in coming in, will 8 turns be ample time?
Later games depending of the numbers around might just be one of the no 1&2 gangs with no 3 gang playing the baddie or some supernatural encounters.
All help will be gratefully appreciated
Regards
Pablo '66'