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Author Topic: Greens - Mudmen (Tribe set now available p.2)  (Read 6945 times)

Offline Melnibonean

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Greens - Mudmen (Tribe set now available p.2)
« on: 25 November 2011, 02:47:59 PM »
I've been sculpting furiously this week and thought I'd share these dudes with everyone. There are four here and a fifth not quite finished. They'll be going for casting this week.

They are my pulp-style version of Mudmen. I wanted to make some very primative folks for VSF and Pupl adventures and the idea of guys with giant mud heads creeping through the jungle appealed.

Let me know your thoughts.
Cheers
Ian KH







« Last Edit: 07 February 2012, 09:03:20 PM by Melnibonean »
Below is a link to my blog. It's the place where I write uninteresting things about little toy soldiers. I do this because I refuse to grow up and behave like an adult.

http://this28mmlife.blogspot.com.au/

Offline Svennn

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Re: Greens - Mudmen
« Reply #1 on: 25 November 2011, 02:49:53 PM »
I like those - suitably different in style.
"A jewelled sceptre plucked by order to serve their cause"

Offline The Dozing Dragon

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Re: Greens - Mudmen
« Reply #2 on: 25 November 2011, 02:54:16 PM »
Nice idea and sculpting.

Offline Belgian

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Re: Greens - Mudmen
« Reply #3 on: 25 November 2011, 03:16:39 PM »
Nice sculpts even if they don't appeal for some wargamers they can cut of the heads and attach some plastic heads from the upcoming zulu sets from warlord games and empress.
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Interested click https://wargameterrain.blogspot.com/

Offline itchy

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Re: Greens - Mudmen
« Reply #4 on: 25 November 2011, 03:53:23 PM »
very nice ,perfect for my upcoming pulp game .

Offline Big Martin

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Re: Greens - Mudmen
« Reply #5 on: 25 November 2011, 04:07:05 PM »
Interesting figures, there.
Tutenes, Atque Cujus Exercitus?

Online Marine0846

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Re: Greens - Mudmen
« Reply #6 on: 26 November 2011, 03:39:33 AM »
I like them alot.
They will be cool to use  for some pulp games I have in mind.
Semper Fi, Mac

Offline OSHIROmodels

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Re: Greens - Mudmen
« Reply #7 on: 26 November 2011, 07:52:51 AM »
Nice and different  8)

The figures could be wearing masks I suppose if the mudman route doesn't appeal. Nice bright colours would do the job  :)

cheers

James

Offline starkadder

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Re: Greens - Mudmen
« Reply #8 on: 26 November 2011, 08:39:25 AM »
...and relatively easy to do.
From the Waghi Valley in Papua New Guinea.
Not too sure about the nice bright colours, Jimbibbly  :)
On the other hand, this may just be an undercoat, heh heh.

« Last Edit: 26 November 2011, 08:42:13 AM by starkadder »
It requires less mental effort to condemn than to think - Emma Goldman

Offline Ray Rivers

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Re: Greens - Mudmen
« Reply #9 on: 26 November 2011, 09:01:05 AM »
On the other hand, this may just be an undercoat, heh heh.

 lol

Offline Stu

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Re: Greens - Mudmen
« Reply #10 on: 26 November 2011, 09:17:37 AM »
And I was thinking they only existed in an  old black & white movie. Very useful though.

Offline FramFramson

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Re: Greens - Mudmen
« Reply #11 on: 27 November 2011, 02:08:40 AM »
Wow, I wonder if that's where John Boorman got the idea for the Zardoz stone head masks.   :o ;D


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Offline Doomsdave

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Re: Greens - Mudmen
« Reply #12 on: 27 November 2011, 03:02:52 AM »
Are you going to cast some extras for sale?  I would like to have some.
This is my boomstick!

Offline OSHIROmodels

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Re: Greens - Mudmen
« Reply #13 on: 27 November 2011, 09:03:09 AM »
Not too sure about the nice bright colours, Jimbibbly  :)
On the other hand, this may just be an undercoat, heh heh.

I think you'd have to do them with bright colours to give them more of a Hollywood pulpy feel  :)

cheers

James

Offline Melnibonean

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Re: Greens - Mudmen
« Reply #14 on: 27 November 2011, 01:15:22 PM »
Are you going to cast some extras for sale?  I would like to have some.

Sure will. They are being cast this week and will be available through www.fiendishfabrications.com.au
I'll be posting them on here when they're ready.

 

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