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Author Topic: "Fanticide" New skirmish/warbands game: now on Kickstarter  (Read 21420 times)

Offline robh

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"Fanticide" New skirmish/warbands game: now on Kickstarter
« on: April 30, 2012, 10:27:36 PM »
This has appeared out of the blue on TMP:
http://aliendungeon.blogspot.com.es/2012/04/announcing-fanticide.html

Looks interesting.
Did anyone at Salute see the figures? (Eureka or Warlord stands apparently)

« Last Edit: August 23, 2012, 11:56:47 AM by robh »

Offline Animatic

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wow just beat me to it  :o spooky

Offline Mr Brown

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I'll be very interested to see more of this. Anything with warband creation rules can only be good. Given the writers as well it will prob be a pretty sound system. I know a lot of people who have slated one of the writers in the past but I've never had any problems with what they have tried to achieve, and in most cases did.

Offline robh

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wow just beat me to it  :o spooky

Sorry, normally I wouldn't bother starting a thread like this, but have to admit to being quite excited about this one.
I have been hunting for ages for a set of rules to replace the almost unplayable D&D Chainmail. I stuck on SoBH for a while but it never really felt right. This looks like it may be the exact thing I am looking for :)

Offline Animatic

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Its cool  ;)

I whole heartedly agree with your your excitement about Fanticide. I play quite a few different games, but fantasy at the moment is dominated by LOTR SBG and Warhammer 8th edition. WH 8th is the best edition since 3rd in my opinion, its great for fighting battles with large formations of troops.But I do find my self wanting to go back to the days were I could throw in a Gorgon some giant scorpions and a bog octopus with a mob of goblins, and do battle with dragon turtles and giant snails.

Fanticide looks to be going for that more free form eclectic gaming style. And more importantly I should be able to get my mates to play it thanks to the names involved  :)

Also it has flying monkeys, anything with flying monkeys is worth a look.

Offline twrchtrwyth

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Thanks for the heads up. Some of the description made me smile, don't have to spend hundreds of dollars, use any figures you want. They were listening after all. ;)
He that trades Liberty for Security will soon find that he has neither.

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Offline Faust23

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Funny, I thought I was reading my marketing page for Brink of Battle there for a minute.   lol

Seriously though, its a natural move for the market to shift over to more skirmish and less use of 'ordained' company models.

Author of the Origins Award 2013 Nominated Brink of Battle: Skirmish Gaming through the Ages; Epic Heroes: Skirmish Gaming in the Realms of Fantasy; and Scrappers: Post-Apocalyptic Skirmish Wargames published by Osprey Games

Offline maxxev

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Funny, I thought I was reading my marketing page for Brink of Battle there for a minute.   lol

Seriously though, its a natural move for the market to shift over to more skirmish and less use of 'ordained' company models.



Like armies of Arcana did YEARS ago but with less models

Offline midismirnoff

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Like armies of Arcana did YEARS ago but with less models

It's not a question of originality actually; anyone can name dozens of systems that are "generic". It's a question of how things are done, and they look to be doing it with some style and a vison.
Instagram profile: the_mediocre_wargamer

Offline Andy H

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I've been playtesting it with Rick and Alessio, and while I'll leave it to Alien Dungeon to release info as best suits them, I've really been fired up to collect a warband (I've been looking for a use for the Fenris forest kin as well as some Maidenhead Ferals I've had for ages). Plus, the hole beast is a great model which I have to have. What really grabs is the whole tone of the game - its nihilisticly whimsical in a way you don't often see these days  :)

Regardings

Andy


Offline The Dozing Dragon

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Sounds promising.....

Offline robh

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Andy.....in your opinion would it be difficult/possible/easy to "create" classic D&D monsters under the force builder system?

Also discussion on DD is that there is a Mordheim like campaign system and warband advancement as well as 1 off battles.
Just gets better....

Offline Andy H

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I haven't played those sections yet so I couldn't say, as we've been concentrating on the core rules. I'm sure there'll be more info soon though.

Offline Colonel Tubby

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Andy.....in your opinion would it be difficult/possible/easy to "create" classic D&D monsters under the force builder system?

Also discussion on DD is that there is a Mordheim like campaign system and warband advancement as well as 1 off battles.
Just gets better....

A game with D&D flavour would be a plus for me as well! But a good set of fantasy rules would be great as well!

Looking forward to some reviews.
« Last Edit: May 01, 2012, 08:08:24 PM by Colonel Tubby »

Offline robh

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Beasts of War have a pretty poor interview with Priestley & Cavatore about Fanticide made at Salute.
http://www.beastsofwar.com/salute/salute-2012/win-fanticide-rules/

Bit of a wasted opportunity, but at least gives some pointers as to how the game will work.

Scale and approach similar to Saga, 1 main character and groups of followers. Expected 20 - 30 figures per force (less for centaurs more for smaller fey). Slaves to Darkness/Lost & Damned specifically mentioned as influences. 8)
Unit card from shuffled deck activation with special event cards in the deck, different goals (agendas?) for each band.
4 Warbands pre formatted with new range of miniatures at launch: Flying Monkeys, Centaurs, Forest Fey and 1 other not described. Definite ability to stat up any figures in players collections. Full points lists for competition/tournament type gaming.
Nice close up images of some of the new figures.....the Fey look superb and red/white spot mushrooms are coming back!!!
« Last Edit: May 01, 2012, 11:35:00 PM by robh »

 

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