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Author Topic: Some more concept art for Aegeus  (Read 1414 times)

Offline gharak

  • Librarian
  • Posts: 108
    • Aegeus: Age of Mythical Battles
Some more concept art for Aegeus
« on: July 04, 2012, 06:51:21 AM »
I thought I'd share this with you, some more concept art for my upcoming game.

We've the mythological hero Theseus, Prince of Athens

http://aegeusthegame.blogspot.co.uk/2012/07/theseus-prince-of-athens.html

This version of the hero is for the Theseus and the Minotaur scenario and depicts the warrior unarmoured, but light on his feet and ready to spring.

Theseus will be the first miniature sculpted and the art went to the sculptor at the weekend. Though the sculpt may not be ready for a couple of months yet.

Offline Chairface

  • Scatterbrained Genius
  • Posts: 3814
Re: Some more concept art for Aegeus
« Reply #1 on: July 04, 2012, 03:02:46 PM »
Let us know when it's ready! I'll preorder one now :)

Offline fastolfrus

  • Galactic Brain
  • Posts: 5256
Re: Some more concept art for Aegeus
« Reply #2 on: July 04, 2012, 07:08:14 PM »
Looks interesting.
Do you need any playtesters?
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline gharak

  • Librarian
  • Posts: 108
    • Aegeus: Age of Mythical Battles
Re: Some more concept art for Aegeus
« Reply #3 on: July 05, 2012, 10:31:46 PM »
Quote
Let us know when it's ready! I'll preorder one now

It's not going to be ready for a while yet, I'm hoping to crowdsource the funds with a pre-order plus type thing around October time with actual release of miniatures and beta rules in the new year.

I'd prefer to launch with enough art work to cover 2 faction starter sets and a couple of greens so people can see what they are buying into.

Quote
Looks interesting.
Do you need any playtesters?

We will do, probably later in the year between the crowdfunding campaign in October and Christmas.

If you want to pop your details to aegeusthegame@btinternet.com I'll add you to a list of interested parties to distribute the rules to once they are ready for wider playtesting.

 

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