As I posted on the blog, the one mistake I noted was in the after-game sequence. While all agents can add new weapons and special gear, only one surviving model may add a skill. So sometimes you might get stuck adding a new skill to a character that doesn't really need it, when another who left the table could really use the help.
For example after six games with my list I've got a crippled leader (who only gets one action per turn) in desperate need of heroic, and a lieutenant with two leg wounds (thus only having a move of 3)! Those two poor fellas need some help badly, but until they survive an encounter I only foresee things going from bad to worse. :/
The rest of my agents simply keep dying after a game or two.
