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Author Topic: Fallout Mordheim Mod - picture heavy with rules, TNT multiplayer battle 03.2017  (Read 50508 times)

Offline SerialMoM

  • Scientist
  • Posts: 299
  • War never changes
Soo today i want to show aou six more Brotherhood of Steel members.

This time i painted them myself, i hopy you will enjoy them too.

The first one i wanted to use as some kind of scientist, but mowi have to say that this mini has the look of a leader







then i have 5 more henchmen, heavily armed with energy weapons one with explosives.

Although i know these weapons have not the perfect Fallout look, they are sufficient for me.

First one with Plasma rifle





2 more fighters with laser rifles







The next one is a female fighter with a grenade launcher





Last but not least a fighter with a nice flamer/incinerator.



I tgink the last 5 minis will wear combat armour, although the last one could also wear some kind of power armour, like the "scientist" with plasma pistol.

I hope you like the pictures.

Maybe i will find some more time today to post he pictures of the raiders and the new version of the rules



« Last Edit: 22 July 2013, 09:06:40 AM by SerialMoM »
Please help me with my Fallout rules, picture heavy!!
leadadventureforum.com/index.php?topic=47609.0


Offline Machinegunkelly

  • Scientist
  • Posts: 280
Really nice work and I would love to read your rules. Keep it up.

Offline SerialMoM

  • Scientist
  • Posts: 299
  • War never changes
Thank you machinegunkelly,

i hope i can post the rules tomorrow.

One teaser for one of my raiders:


Offline aggro84

  • Scatterbrained Genius
  • Posts: 2519
    • Noble Pursuits
Nice work all around!
 :-*

Offline zizi666

  • Scatterbrained Genius
  • Posts: 3558
    • My Photobucket page
Thank you machinegunkelly,

i hope i can post the rules tomorrow.

One teaser for one of my raiders:



 :o  :-*  :-*  :-*
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

Photobucket: http://s1217.photobucket.com/albums/dd388/zizi666/
BGG: http://boardgamegeek.com/collection/user/zizi666

Offline Constable Bertrand

  • Scatterbrained Genius
  • Posts: 3679
    • Make and Paint Blog
One teaser for one of my raiders:

 :-* Spot on, he's a beauty. Very nice subtle brushwork.

Keep em coming.

Offline SerialMoM

  • Scientist
  • Posts: 299
  • War never changes
Thanks for all your kind replies.

Ok today i post a major updates including the rules.

Please do not forget you need to know the Mordheim rules, my current rule set is not perfectly self explanatory.

But for those whoe know and love Mordheim you should adjust fast:

First the rules document:  https://docs.google.com/file/d/0B7-UBqUOR3sVems3dVJqdkptbG8/edit?usp=sharing

Second the Warbands section: https://docs.google.com/file/d/0B7-UBqUOR3sVcHNvT2xEVmVNNXM/edit?usp=sharing
In the second document the rules for 7 different warbands are available. NCR, Brotherhood of Stell, vault Exploration team etc..

Now as promised yesterday more raider pictures.

Those are not painted by myself i commissioned them.

At real size you also see a difference between my skills and the commissioned painter, but with these close pictures you really see a big differnece because they are painted so exact.

the Leader:



















I also post some overview and scenery pictures from my last test battles:









I hopy you enjoyed the pictures, and i hope some of you have some time to read the rules and give me some feedback.

« Last Edit: 28 July 2013, 10:36:36 AM by SerialMoM »

Offline Machinegunkelly

  • Scientist
  • Posts: 280
I´ve skimmed the rules and I like what you have done. I´ll reread them and leave you some more input next weekend.

Offline Constable Bertrand

  • Scatterbrained Genius
  • Posts: 3679
    • Make and Paint Blog
 :o what a board. Nice busted up buildings you have there. It brings back fallout 3 memories, so good work.

Offline aggro84

  • Scatterbrained Genius
  • Posts: 2519
    • Noble Pursuits
Nice looking board and the rest of the re-purposed chaos cultists look great!
 :-*

Offline Arcturus

  • Scientist
  • Posts: 240
The Cultist-Raiders look fantastic.  :-*

Offline SerialMoM

  • Scientist
  • Posts: 299
  • War never changes
I´ve skimmed the rules and I like what you have done. I´ll reread them and leave you some more input next weekend.

Thank you, i am very curious about your input


@all: Yesterday i nearly finished my giant scorpions, i hope i can post some pictures soon.

Offline Zargon

  • Student
  • Posts: 13
Have the Mordahim rules and think they are a solid start point for Fallout and like what you have done, I plan to use some of those new Wargame Factory survivalist plastics as a start point for  my crew but would nrrd to look at other plastic sources (plastic genesteales as a base for those big monster types. Would like to do most if mot all in plastics. Any ideas lads?

Offline zizi666

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    • My Photobucket page
In case someone doesn't know, the Mordheim rules are free on GW's site.
just google "Mordheim rules" and it's the first link.

Offline Zargon

  • Student
  • Posts: 13
EE giving stuff away free? Something smell in Denmark! "no offense to all you Danish players" these are some of the smarter "untampered" rules GW put out. These and Necromunda classical are just right for non "invasive" brain surgery rules and they can be tampered with for other genres to play most skirmish style escapades. Well worth the "free" download. 

 

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