I had a big chat with Benny last night about the idea of Victorian Superheroes, we cam up with a few ideas that I thought I'd share.
1. Why Victorian Superheroes? If I want to do Superhero gaming, there is ample opportunity to do so in a 'regular' Gold/Silver/Iron/Modern Age setting without the challenges associated with converting one genre to another. If I want to include my favorite characters in games of EOTD or Gaslight, then I can understand working on the one or two characters that I would want. If one were to be VSF/Gothic Horror/Colonial focused in their gaming and wanting to break into superheroes without having to get whole new rule-sets and terrain, there I can see a motivation. Maybe, just maybe, some of us excited by this idea are just suffering the usual wargamer "IT'S SHINY AND I WANT IT!" syndrome, which I understand.
2. Given the above, if I were to game Victorian Superheroes, I'd want it to be different to the Supers I already have and play. (Again Gaslight and EOTD fodder) This inclines me to present supers in a way that differs from their normal state. I know we're all gushing over Victorian Batman, but in game terms, how is he any different to Contemporary Batman? If I have a game in which Batman is fighting Two-Face and thugs, set in Victorian London, it may as well be that they were sucked there in a time warp then be Victorian doppelgangers for all the difference it makes.
To take a leaf out of the old TSR Marvel Superheroes RPG, supers can be divided into several broad categories:
Altered Human: (Spiderman, Captain America, Fantastic Four) A normal human who, though misadventure or experimentation has become something more than human.
Robot: (Rom, Ultron) A Robot, but can also be any kind of automaton or even artificial intelligence.
Mutant: (X-men) Born "Different" with powers inbuilt.
Magic: (Doctor Strange, Zatana) Human who learned to wield arcane forces.
Skilled Human: (Punisher, Batman) Human who trained to battle crime.
Alien: (Thor, Martian Manhunter) A creature with innate abilities born of its' race.
Tech: (Green Lantern, Iron Man) A human who uses technology to expand their abilities.
Now, as cool as it is to have Mutants, Magic users and Skill monkeys tearing it up in London in the 1880s, none of them are really going to change beyond the cosmetic, Batman will always strike from the shadows, Jean Grey will always be psychic and Doctor Strange will always be Sorcerer Supreme. That said, Tech, Alien and some Altered Humans give us a great deal of opportunity to do something different and with a true VSF/GH/19thC flavor to it.
For me, some great examples are the Marvel 2099/Noir series. Both of these present Marvel heroes in a different space of time. One of the best things about them is that they're willing to change everything. In neither is Spiderman Peter Parker, or even a teenager, even his powers are completely different. I think we can take this idea and do something more interesting than Batman with a lantern and rope. Take a look at a few of my ideas:
Martian Manhunter is a Thark who was transported to Earth in the same manner as John Carter was to Mars. He was a leader and lawmaker of his people and seeing the chaos of Earthmen, he decided to help them find their way to true justice.
Black Manta is a Colonial rebel seeking to make a new undersea nation for his people, free of the great powers. He uses his electrically-powered submersibles to wage war on his enemies.
Ringmaster is the head of an organised crime syndicate that his disguises as a circus. He is a master of misdirection and oration, he really knows how to "work" a crowd.
Ant Man is a sideshow worker who has an affinity for training insects. After discovering the Ringmaster's true nature, he vowed to use his arthropod friends to help right the Ringmaster's wrongs.