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Author Topic: Pulp Alley AAR -- Left for Dead!  (Read 5097 times)

Prof. Dinglebat. Phd.

  • Guest
Re: Pulp Alley AAR -- Left for Dead!
« Reply #15 on: 15 June 2013, 06:45:34 AM »
Great scenario. Definitely looks like Hirst Arts stuff. Every time I see it I want to buy some, but I know that I'd probably never get around to making something as cool as this with it.

Check this out...http://leadadventureforum.com/index.php?topic=54874.0

Offline d phipps

  • Galactic Brain
  • Posts: 4655
  • Pulp Alley
    • Pulp Alley
Re: Pulp Alley AAR -- Left for Dead!
« Reply #16 on: 15 June 2013, 09:56:26 AM »
Thanks for all the kind comments.  :D :D


@ Prof D -- the sarcophagus came from Scotia Grendel Productions, skull piles from Armorcast, and ticks... I can't recall.  ;D

@ H.M. -- Nah, this was a quick scenario we came up with just to run through our new dungeon.  lol

@ Dr. M -- Elaine is Copplestone, Nestor is Bull Moon, and the Desert Raiders are Artizan.

@ Ian -- I'd like to run the next part of the story with lots of hiding, sneaking, and ambushing -- just to see if Elaine can stealth her way into Al-Jabarti's stronghold and free her sister without raising the alarm. 

@ Ady -- THANKS! Your package is on the way.  :D



THANKS!



Offline Juan

  • Mad Scientist
  • Posts: 942
    • MancheĀ“s Walpurgisnacht
Re: Pulp Alley AAR -- Left for Dead!
« Reply #17 on: 15 June 2013, 05:42:21 PM »
A very nice game, perfect for an introuction to the game. Great AAR!

 

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