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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1702726 times)

Offline Derek H

  • Librarian
  • Posts: 164
  • Derek H
Re: The LAF Games Workshop Discussion Thread
« Reply #8085 on: March 05, 2018, 01:03:13 PM »

Offline FionaWhite

  • Mad Scientist
  • Posts: 590
  • The Fox Fantastic
Re: The LAF Games Workshop Discussion Thread
« Reply #8086 on: March 05, 2018, 01:04:48 PM »
What's Faeit212?

Anyway, Mechanicus stuff might make sense of one of the rumor engine pics recently (part of a terrain piece).

Clicky  ;)

I really have no idea what I'm doing.

Offline stone-cold-lead

  • Mastermind
  • Posts: 1709

Offline nic-e

  • Scatterbrained Genius
  • Posts: 2073
    • Mystarikum
Re: The LAF Games Workshop Discussion Thread
« Reply #8088 on: March 05, 2018, 01:44:12 PM »
MMMM it comes with two of those new mini knights.

I may have to buy that.Added to the ad mech start collecting box i've been telling myself i'll finish some day, i'd have a pretty substantial army!
never trust a horse, they make a commitment to shoes that no animal should make.

http://mystarikum.blogspot.co.uk/

Offline Elbows

  • Galactic Brain
  • Posts: 9472
Re: The LAF Games Workshop Discussion Thread
« Reply #8089 on: March 05, 2018, 02:06:14 PM »
I really like the Armiger model, but I'm sad it currently has one weapon option.  I assume later options will exist...and at that point I think a Dark Mechanius force would be fun to do.
2024 Painted Miniatures: 203
('23: 159, '22: 214, '21: 148, '20: 207, '19: 123, '18: 98, '17: 226, '16: 233, '15: 32, '14: 116)

https://myminiaturemischief.blogspot.com
Find us at TurnStyle Games on Facebook!

Offline Elbows

  • Galactic Brain
  • Posts: 9472
Re: The LAF Games Workshop Discussion Thread
« Reply #8090 on: March 08, 2018, 10:20:41 PM »
FAQ/Errata/Typos for Necromunda addressed (mostly).  Only took seven pages...

https://necromunda.com/wp-content/uploads/sites/5/2018/03/Necromunda_FAQ_v1_ENG.pdf

 lol

Offline AWu

  • Mastermind
  • Posts: 1348
    • War is the H-word
Re: The LAF Games Workshop Discussion Thread
« Reply #8091 on: March 09, 2018, 02:02:22 PM »
Very good.. Toxin weapons are worth taking at last..
Sad part is that it was released much after Gang War 2 and does not touch problems it created..

Offline Elbows

  • Galactic Brain
  • Posts: 9472
Re: The LAF Games Workshop Discussion Thread
« Reply #8092 on: March 09, 2018, 05:25:19 PM »
Yeah, on another forum people posted a list of another two dozen issues they didn't address...so maybe eventually?  :D

Offline AWu

  • Mastermind
  • Posts: 1348
    • War is the H-word
Re: The LAF Games Workshop Discussion Thread
« Reply #8093 on: March 09, 2018, 08:44:55 PM »
Different weapon properties in GW2 weapons table are worst offender here..
Its pity how bad they are handling such a wonderful game.
I really dig NeoMunda despite their attempts to ruin it :)

Offline Kommando_J

  • Mastermind
  • Posts: 1217
Re: The LAF Games Workshop Discussion Thread
« Reply #8094 on: March 09, 2018, 09:32:31 PM »
Yep, its got the potential to be great but GW are working hard at ruining it, gw2 especially was a big disappointment, mostly about bounty hunters which seem to be all overpriced.





Offline AWu

  • Mastermind
  • Posts: 1348
    • War is the H-word
Re: The LAF Games Workshop Discussion Thread
« Reply #8095 on: March 10, 2018, 09:39:50 PM »
Insanely overpriced if you ask me..

They would be rare sight if the cost would be fixed to whats appear to be their base cost, but with weapons they are insanely pricey..

Offline Kommando_J

  • Mastermind
  • Posts: 1217
Re: The LAF Games Workshop Discussion Thread
« Reply #8096 on: March 11, 2018, 09:47:51 AM »
Apparently the prices will get fixed according to various comments i've seen on facebook.

I have to wonder of Mr Hoare was high when he thought it up, I get that being able to tailor your warrior to your opponent is useful...but really the prices are not at all worth it for one battle, who has that kind of credits to burn?

Also some of the new bounty hunters are not all that effective, Eyros Slagmist for instance, while very resilient, only has a laspistol, for his price you could permanently hire a ganger/champion with much better weapons for far more bang for your buck.

What you're really paying for is a couple of weapons early (ie the boltgun, which feels like a con) and knowing in advance what skills they have.

Offline AWu

  • Mastermind
  • Posts: 1348
    • War is the H-word
Re: The LAF Games Workshop Discussion Thread
« Reply #8097 on: March 11, 2018, 08:14:40 PM »
They get random skills for such huge price! So they are even not very taylored at all..

IMHO this is a dud..

They could work for basic cost. But to be honest without any mechanism mitigating gang size this edition it would be always better to buy 2-3 extra gangers
« Last Edit: March 12, 2018, 02:19:53 PM by AWu »

Offline Kommando_J

  • Mastermind
  • Posts: 1217
Re: The LAF Games Workshop Discussion Thread
« Reply #8098 on: March 12, 2018, 11:19:30 AM »
''They get random skills for such huge price! So they are even not very taylored at all..''

The named ones skills are set.

Offline AWu

  • Mastermind
  • Posts: 1348
    • War is the H-word
Re: The LAF Games Workshop Discussion Thread
« Reply #8099 on: March 12, 2018, 02:20:38 PM »
Yeah but they are constructed sub par for the cost..
245 points for character armed with knife and stub gun.. seriously ? :>

 

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