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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1734094 times)

Offline Modhail

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Re: The LAF Games Workshop Discussion Thread
« Reply #4275 on: December 15, 2015, 03:45:12 PM »
Thanks, Ray.
Interesting to see the 5y graph as well. You can see the 3014 plummet after the profit warning and the 2011 post-LotR depth. On the general though, shares paint a more positive picture than appears from the customer end of business... Odd.

Offline Elbows

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Re: The LAF Games Workshop Discussion Thread
« Reply #4276 on: December 15, 2015, 03:53:38 PM »
Pretty sad to see no return of Warhammer Quest...and while I like the specialist games, I'm concerned that they're re-designing everything for a re-release.  This means there is a darn good chance the miniatures will be heinous (not that the original Necromunda figures were that good to start with!).  As long as they don't go overboard and ruin everything, I could be tempted by a new Necromunda.
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Offline Rhoderic

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Re: The LAF Games Workshop Discussion Thread
« Reply #4277 on: December 15, 2015, 03:55:48 PM »
I forgot to point out in my last post, the source does say...

Quote
Thus we will see very regular product releases for Specialist games throughout the year, but there may be long intervals in between releases for any one system.

...so assuming the information is credible, it's definitely not a case of only a single SG one-off per year, as there will be "releases throughout the year"

Come to think of it, "very regular product releases" does sound like that could be describing something like four kits each for four separate games per year.
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Offline Major_Gilbear

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Re: The LAF Games Workshop Discussion Thread
« Reply #4278 on: December 15, 2015, 04:02:01 PM »
@ Rhoderic:

They can release different gangs in each year's box though (perhaps with a theme or centred on a narrative event), which means that on Year 4 they can return to the fist two antagonist Houses again. Supplements between the releases can expand the Houses in the boxed set and maybe introduce one of the Outlander factions as an Easter or summer expansion.

@ Elbows:

I love the original Necromunda model range!  lol

My only regret (then and now) is that it wasn't a bit bigger with more variation.

Offline Rhoderic

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Re: The LAF Games Workshop Discussion Thread
« Reply #4279 on: December 15, 2015, 04:26:29 PM »
@ Rhoderic:

They can release different gangs in each year's box though (perhaps with a theme or centred on a narrative event), which means that on Year 4 they can return to the fist two antagonist Houses again. Supplements between the releases can expand the Houses in the boxed set and maybe introduce one of the Outlander factions as an Easter or summer expansion.

Thinking about it, I could easily live with what you describe (still assuming the figures will be to my liking and the prices acceptable). Two Necromunda gangs, two Mordheim warbands and two Battlefleet Gothic fleets in the course of one year would give me quite a lot to work with.

I'm just really afraid that now that my hopes are up, they'll be crushed once I see the actual figures. The worst-case scenario would be a Dreadfleet-style set-up where there are no "basic" gangers (or henchmen or spaceships) anymore and each figure is a very OTT, very "gimmicky" special character.
« Last Edit: December 15, 2015, 04:31:59 PM by Rhoderic »

Offline Modhail

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Re: The LAF Games Workshop Discussion Thread
« Reply #4280 on: December 15, 2015, 04:54:51 PM »
The worst-case scenario would be a Dreadfleet-style set-up where there are no "basic" gangers (or henchmen or spaceships) anymore and each figure is a very OTT, very "gimmicky" special character.

Don't jinx it!  ;) You might just give them ideas...

Offline Elbows

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Re: The LAF Games Workshop Discussion Thread
« Reply #4281 on: December 15, 2015, 05:34:04 PM »
@ Rhoderic:

They can release different gangs in each year's box though (perhaps with a theme or centred on a narrative event), which means that on Year 4 they can return to the fist two antagonist Houses again. Supplements between the releases can expand the Houses in the boxed set and maybe introduce one of the Outlander factions as an Easter or summer expansion.

@ Elbows:

I love the original Necromunda model range!  lol

My only regret (then and now) is that it wasn't a bit bigger with more variation.

I meant the starter box plastics...the metals were absolutely fine.   :D

Offline FionaWhite

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Re: The LAF Games Workshop Discussion Thread
« Reply #4282 on: December 15, 2015, 05:50:59 PM »



And in other news, what's the new Mordheim even supposed to include?
1 Sigmarine vs. 1 Khormarine?
Surely it has to be AoS-themed since they can't really use it as an introductory system for WHFB anymore.

I really have no idea what I'm doing.

Offline Timbor

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Re: The LAF Games Workshop Discussion Thread
« Reply #4283 on: December 15, 2015, 06:02:37 PM »
Why not?  If they can make a box set of WH30k, why can't they make an AoS-500 box set or something like that?
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Offline Rhoderic

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Re: The LAF Games Workshop Discussion Thread
« Reply #4284 on: December 15, 2015, 06:21:50 PM »
Surely it has to be AoS-themed since they can't really use it as an introductory system for WHFB anymore.

I'm not so sure. Mordheim has always been set in the "past" of the Warhammer world/mythos/legendarium/continuum/multiverse (what are we supposed to call it now??). Now it's just thousands of years further in the past. Even without Sigmarines, the figures for Mordheim should still be able to work double-duty for AoS, shouldn't they?

Alternatively, I suppose they could strip away the rest of the Warhammer world from around Mordheim and turn the city into a self-contained "bubble" setting that doesn't really bother to tell us what lies outside of it, much like Frostgrave or some RPG settings. There's a ruined city full of treasure and danger, there's varied adventurers coming into the city, that's all we need to know. I don't believe GW would go that route, but it's a possibility.

Offline Ray Rivers

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Re: The LAF Games Workshop Discussion Thread
« Reply #4285 on: December 15, 2015, 06:55:52 PM »
Alternatively, I suppose they could strip away the rest of the Warhammer world from around Mordheim and turn the city into a self-contained "bubble" setting that doesn't really bother to tell us what lies outside of it, much like Frostgrave or some RPG settings. There's a ruined city full of treasure and danger, there's varied adventurers coming into the city, that's all we need to know. I don't believe GW would go that route, but it's a possibility.

Why not?

Everybody else has been stealing stuff from GW for years.

Turnabout is fair play or as we used to say in the not so PC world... Payback's a bitch.

Offline nic-e

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Re: The LAF Games Workshop Discussion Thread
« Reply #4286 on: December 15, 2015, 07:01:07 PM »
Well they could have it as the survivors of the great cataclysm fighting in warbands in the different realms. It'd add in a way to get the gritty, human level fluff we need for AoS, and it could work rules wise since before the age of sigmar , you had the age of chaos,and before that, a thousand different realms ,kingdoms, tribes scattered throughout the void.
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Offline Rhoderic

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Re: The LAF Games Workshop Discussion Thread
« Reply #4287 on: December 15, 2015, 07:05:35 PM »
Why not?

Everybody else has been stealing stuff from GW for years.

Turnabout is fair play or as we used to say in the not so PC world... Payback's a bitch.

I don't follow. Stripping Mordheim of a well-defined outside context and turning it into a bubble setting would be a form of stealing?

Offline nullBolt

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Re: The LAF Games Workshop Discussion Thread
« Reply #4288 on: December 15, 2015, 07:09:26 PM »
Does anyone else feel that part of the issue with 40k is that the game has started to go towards much more mechanised combat than infantry? It's probably been that way for awhile (I've been away for a long, long time) but I just don't like how it's been taken away from Space Marines (and their enemies) doing bad arse things and has became "Land Raider moves forward, disgorges a bunch of marines and then kills everything". It takes away a lot of the fun of the game when the things doing the best work are mechanical and not my empathetic units.

Nevermind the fact that they just don't feel at all suited to the scale of the game. 28mm does not lend itself to a lot of big pieces on the board.

It's also part of the contributor to points creep. More points to fit in more big things which takes away from the feeling of "being on the ground".

Space Marines = Very good.
Dreadnoughts = Good.
Rhinos = One per army, at the most.
Landraiders = For fuck's sake, just play Apocalypse.

Oh, well, I guess Infinity exists. I'll start playing that and see if I can't convert a few people. Either that or Kill Team.

Offline Ray Rivers

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Re: The LAF Games Workshop Discussion Thread
« Reply #4289 on: December 15, 2015, 07:20:23 PM »
I don't follow. Stripping Mordheim of a well-defined outside context and turning it into a bubble setting would be a form of stealing?

Okay, borrowing the concept.

I guess a form of copying, which is what other manufacturers having been done for years with GW concepts... if you want to be nice.

Space Marines = Very good.
Dreadnoughts = Good.
Rhinos = One per army, at the most.
Landraiders = For fuck's sake, just play Apocalypse.

Indeed, like many folks I dabbled in 40K as well, but what I walked away from that experience was feeling that really the only way they could hook me was to do it in 18mm.

THAT I would freak out on. But pretty sure it won't happen though.

 

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