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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1733951 times)

Offline Duncan McDane

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Re: The LAF Games Workshop Discussion Thread
« Reply #5820 on: January 24, 2017, 12:57:14 PM »
Well, the Gryphhounds would work pretty nice as later WFB Tzeentchian Chaos Hounds.  :)
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Offline Elbows

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Re: The LAF Games Workshop Discussion Thread
« Reply #5821 on: January 24, 2017, 01:05:03 PM »
The gryph hounds look really cool...the Stormcasts look absolutely awful.
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Offline 3 fingers

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Re: The LAF Games Workshop Discussion Thread
« Reply #5822 on: January 24, 2017, 01:17:49 PM »
Trim the limbs off and knight's in space,shame they don't scale with anything else.

Offline Ray Rivers

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Re: The LAF Games Workshop Discussion Thread
« Reply #5823 on: January 24, 2017, 02:14:34 PM »
So they have finally given the Sigmarines bolters.... ::)

HA!

That's what I thought, too!

Offline Mason

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Re: The LAF Games Workshop Discussion Thread
« Reply #5824 on: January 24, 2017, 02:16:45 PM »
The gryph hounds look really cool...the Stormcasts look absolutely awful.

Agreed!


Offline stone-cold-lead

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Re: The LAF Games Workshop Discussion Thread
« Reply #5825 on: January 24, 2017, 03:42:49 PM »
Nice. A new Battletome supplement is on the way for Stormcast too. Sounds like these new SC are scout/outrider types and are meant to look a bit more seasoned after traversing the mortal realms. I bet they'd paint up nicely with a bit of grime and battle damage.

Offline Elbows

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Re: The LAF Games Workshop Discussion Thread
« Reply #5826 on: January 24, 2017, 04:10:21 PM »
The only plus I see is that they'd be excellent conversions for people wanting to add to their Custodes armies.


Offline Elbows

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Re: The LAF Games Workshop Discussion Thread
« Reply #5828 on: January 24, 2017, 04:20:45 PM »
They can continue to get stuffed until I see a proper successor to the original game.  The Warhammer Quest re-do has been my biggest disappointment with GW in a long time - and I think they're firing on most cylinders lately and headed in the right direction.

Offline Charlie_

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Re: The LAF Games Workshop Discussion Thread
« Reply #5829 on: January 24, 2017, 04:21:59 PM »
Yet more sigmarines???

But to be fair, if we put aside all the fuss about whether people like the aesthetic direction, whether they look more fantasy or sci-fi, whether it's not 'real warhammer', blah blah blah.... I do think these ones look pretty cool. Funnily enough I actually think they look better than the ones with shields, hammers, spears, etc.

And the hounds are great. Can't complain about them. There will be plenty of uses for them beyond AoS no doubt.

Offline Elbows

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Re: The LAF Games Workshop Discussion Thread
« Reply #5830 on: January 24, 2017, 04:24:34 PM »
I do like the Gryph Hounds (minus the "stab your trainer in the heart" spikes...those can be clipped off) - any idea of the scale?  I haven't seen them next to anything.  Are they dogs or comically huge (ala Space Wolf...wolves)?   Horses, even?

Offline Andrew Rae

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Re: The LAF Games Workshop Discussion Thread
« Reply #5831 on: January 24, 2017, 04:29:25 PM »
They can continue to get stuffed until I see a proper successor to the original game.  The Warhammer Quest re-do has been my biggest disappointment with GW in a long time - and I think they're firing on most cylinders lately and headed in the right direction.

It was my biggest surprise - a fun game and not the turgid bore that was the original.

But looking at the artwork in the post, it seems all the characters are existing plastic figures, which would be a tad uninspiring following Silver Tower. And hopefully they'll keep the core rules and not needlessly mix things up like they did with the dire Burning of Prospero.

Offline nic-e

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Re: The LAF Games Workshop Discussion Thread
« Reply #5832 on: January 24, 2017, 05:41:11 PM »
"We’re very excited about this for all sorts of reasons. The game will obviously see new quests and challenges for gamers, but perhaps just as excitingly, this set will have an even more involved narrative, and will explore the dark labyrinths beneath one of Sigmar’s new Free Cities: Hammerhal, the twin-tailed city – a metropolis that is built around a Realmgate and sprawls across two realms!"


City of secrets was an amazing book and well worth reading for any old fantasy fan, so if this adds the same level of depth and character to another of the free cities then i am down for it.
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Offline stone-cold-lead

  • Mastermind
  • Posts: 1709
Re: The LAF Games Workshop Discussion Thread
« Reply #5833 on: January 24, 2017, 06:11:49 PM »
It was my biggest surprise - a fun game and not the turgid bore that was the original.

But looking at the artwork in the post, it seems all the characters are existing plastic figures, which would be a tad uninspiring following Silver Tower. And hopefully they'll keep the core rules and not needlessly mix things up like they did with the dire Burning of Prospero.

Looking at the artwork I can spot a couple of characters that we got in the heroes sets so I really hope they aren't going to put those in the box. I'm still interested but hoping I don't end up with a third bloody Slaughter Priest or another Tzeentch Sorcerer!

Offline nic-e

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    • Mystarikum
Re: The LAF Games Workshop Discussion Thread
« Reply #5834 on: January 24, 2017, 06:17:56 PM »
Looking at the artwork I can spot a couple of characters that we got in the heroes sets so I really hope they aren't going to put those in the box. I'm still interested but hoping I don't end up with a third bloody Slaughter Priest or another Tzeentch Sorcerer!

I wonder if this is a place holder because they don't want us to see their new models ahead of time.
Silver tower artwork wasn't shown until the release because they didn't want to give away new units and models despite the game being announced a while before hand.

 

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