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Author Topic: The LAF Games Workshop Discussion Thread  (Read 2051484 times)

Offline Almost Fearless

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Re: The LAF Games Workshop Discussion Thread
« Reply #3435 on: 15 July 2015, 01:16:34 PM »
It makes sense now - http://paintbrushandsuperglue.blogspot.co.uk/2015/07/the-age-of-sigmar-explained.html  :D
That's witty, and much better written and evocative than anything I've seen produced by GW for a quite a while!

I'm the author of that blog, so thank you very much!  :D

« Last Edit: 15 July 2015, 01:28:27 PM by Almost Fearless »

Offline Major_Gilbear

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Re: The LAF Games Workshop Discussion Thread
« Reply #3436 on: 15 July 2015, 02:09:01 PM »
@ Almost Fearless:

Well I enjoyed it enough that I hope you write a little more!  8)

Offline Tactalvanic

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Re: The LAF Games Workshop Discussion Thread
« Reply #3437 on: 15 July 2015, 02:15:29 PM »
I heartily second that!

Very well donediscripition/explanation of AoS.

Offline Almost Fearless

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Re: The LAF Games Workshop Discussion Thread
« Reply #3438 on: 15 July 2015, 02:52:15 PM »
I'm blushing now. Thanks! :)

Online Gibby

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Re: The LAF Games Workshop Discussion Thread
« Reply #3439 on: 15 July 2015, 03:28:53 PM »
"He wandered out of the college and onto the streets of Altdorf. The imperial capital was as busy as ever. Men, elves, dwarfs and halflings could all be seen going about their business. Market traders plied their wares from various stalls - spices from Cathay, cured meats from Tilea, Bretonnian wines, all were available in this street alone. The smell of the sea wafted from the nearby harbour, where a dwarf vessel, propelled by some arcane machinery, was slowly coming into dock."

Fantastic. This bit just made all my fondness for the Old World flow back into my mind.

Offline Almost Fearless

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Re: The LAF Games Workshop Discussion Thread
« Reply #3440 on: 15 July 2015, 03:44:01 PM »
Thank you. There's so much I could have added there too. It's such a rich world, that the decision to do away with it seems perverse.

Weird thing is, I haven't actually played anything fantasy related in a couple of years. But breaking the world has suddenly made me very protective of it!

Offline Ajsalium

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Re: The LAF Games Workshop Discussion Thread
« Reply #3441 on: 15 July 2015, 03:50:57 PM »
You only know how much you love something when you lose it.
Blog updated Jan 21st
ROLE 'N' ROLL

Tell the truth, do what's right, and face the consequences. -Me.

Offline Tactalvanic

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Re: The LAF Games Workshop Discussion Thread
« Reply #3442 on: 15 July 2015, 03:55:11 PM »
What we can be greatful for is really we have not lost it.

GW have.

Online Gibby

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Re: The LAF Games Workshop Discussion Thread
« Reply #3443 on: 15 July 2015, 04:35:50 PM »
Well said. The Old World isn't going anywhere for those of us who love it. Even if all of GW's figures for the Old World vanish, there are plenty of alternatives that fit the bill out there.

Offline YPU

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Re: The LAF Games Workshop Discussion Thread
« Reply #3444 on: 15 July 2015, 06:22:25 PM »
On the slaanesh thing, I think we can all agree that the Age of sigmar rules for them are borked anyway. I mean the lord of slaanesh gets a bonus if you make eye-contact with the opponent. Now I would stipulate that any good slaanesh player, male or female, should have his private parts dangling out to such a degree that eye contact is exceedingly unlikely.
3d designer, sculptor and printer, at your service!

Offline Modhail

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Re: The LAF Games Workshop Discussion Thread
« Reply #3445 on: 15 July 2015, 08:03:14 PM »
What, the eye contact with private parts dangling or Age of Sigmar?  lol

I am/was mainly into fantasy for the setting and the Perry Brettonian miniatures. It mostly lost appeal when the rough edges were ground off the setting and they did the (in my eyes) atrocious "new" Brettonian plastics. I'm am going to adopt the Almost Fearless Theorem from now on, as no amount of sculpting little stuffed animals on top the Sigmarines helmets will bring my beloved wine-swilling, frog-eating grail-questers back.
It's amazing how GW has managed to swell the ranks of Oldhammerers with this release.  ;D
« Last Edit: 15 July 2015, 08:04:52 PM by Modhail »

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #3446 on: 15 July 2015, 08:32:25 PM »
I'd always had hopes of them bringing back kislevites or introducing new armies from the old fluff such as Cathay etc. oh well, guess not.


Offline Modhail

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Re: The LAF Games Workshop Discussion Thread
« Reply #3447 on: 15 July 2015, 08:36:52 PM »
Oh, absolutely, they had so much interesting parts of the world they left unexplored.  :(
Guess we'll have to colour in the blanks in the map ourselves now. In a way GW gave the Old World to us now.

Offline Duncan McDane

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Re: The LAF Games Workshop Discussion Thread
« Reply #3448 on: 15 July 2015, 09:53:24 PM »
And don't forget Warhammer Fantasy Roleplay + expansions. The originals have been reprinted by Hogshead so should be affordable ( sort of... ). Plenty of backgrounds and story lines for new games and settings.  :)
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Offline Constable Bertrand

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Re: The LAF Games Workshop Discussion Thread
« Reply #3449 on: 15 July 2015, 10:17:56 PM »
I am/was mainly into fantasy for the setting and the Perry Brettonian miniatures. It mostly lost appeal when the rough edges were ground off the setting and they did the (in my eyes) atrocious "new" Brettonian plastics. I'm am going to adopt the Almost Fearless Theorem from now on, as no amount of sculpting little stuffed animals on top the Sigmarines helmets will bring my beloved wine-swilling, frog-eating grail-questers back.
It's amazing how GW has managed to swell the ranks of Oldhammerers with this release.  ;D

Here here!! (Though the new plastic knights weren't too bad, and I liked the over burdened questing knights) The round table of bretonnia forum is in a bit of a flap, divided between switching to mantic, creating their own fluff, or waiting for the next update from GW while playing AoS.

I'm more in the camp of buy Perry plastics and enjoy the painting, then play Pulp Alley instead.

 

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