Back when Gorkamorka was released GW Canon was that Ork Blood is green dew to algae in their bloodstream
Was that because of the establishment of orks as fungal life forms, or was the fungus angle tacked on later?
Regardless, on one hand, never mind that as a kingdom fungi is more closely related to animalia than plantae.

On the other hand, if (IIRC) the green algae is a
symbiotic organism, I've got to assume it's green for it's chlorophyll and there for it's subsequent photosynthetic processes. (Trapping energy from light and converting it to food energy - sugars) As in some species of jellyfish and other, even less complicated organisms. That'd be a decent enough handwave for green skin; but I can't think of a straightforward excuse why the algae would then crowd the circulatory system, enough to turn blood green, well away from the light. It'd be like human blood turned black because the pigment it's full of is melanin instead of haemoglobin - it's just not in the right place to do it's job.
I'd say a better reason for ork blood being green - or even blue - is because the metal in it's oxygen-carrying pigment is
copper rather than iron. (Or, and I only just discovered this myself,
too much bile) But then it's less efficient for oxygen transport*, which might not suit highly energetic and motile orks in the middle of a waaagh.

In other words, I say go for red.

*Except, apparently, in very cold, low-O
2-pressure environments. Like... a space hulk? Could be mildly interesting if orks (or krork) were engineered with a backup haemocyanin production system to keep them ticking over in low-oxygen or even temporary vacuum conditions onboard spacecraft. But I dunno if it'd have much impact on tabletop minis, 'cos I imagine any orks in that situation would've switched back to haemoglobin well in time for a scrap.
This post has been brought to you by your friendly neighbourhood biology pedant.
