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Author Topic: Ain't that a Kick in the Head? (A Fallout Project) Nov 30th Update  (Read 26637 times)

Offline zizi666

  • Scatterbrained Genius
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Re: Ain't that a Kick in the Head? (A Fallout Project) 12/6/15 Deadman
« Reply #60 on: December 07, 2015, 06:25:29 AM »
Looks like someone had a bit too much Psycho   :)

Really like the scars.
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

Photobucket: http://s1217.photobucket.com/albums/dd388/zizi666/
BGG: http://boardgamegeek.com/collection/user/zizi666

Offline WulframMors

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Re: Ain't that a Kick in the Head? (A Fallout Project) 12/6/15 Deadman
« Reply #61 on: March 27, 2016, 07:36:26 PM »
Finally got around to taking some pictures of my recent progress, and the camera died almost immediately.   :-[

 I got a few shots in before that, and after sifting through the bad ones all I was left with is this:



A Bounty Hunter, a Rogue Psychic, and the previously shown Deadman, all for use in games of TNT.

I'm trying to cleave close to the Fallout lore, so I painted up the Rogue Psychic as the last surviving member of the Children of the Cathedral from the first game, among whose numbers were counted the only known psychics in the Fallout world.


My Fallout Project: leadadventureforum.com/index.php?topic=63394.0
My Dracula's America Project: leadadventureforum.com/index.php?topic=105669.0

Offline WulframMors

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Re: Ain't that a Kick in the Head? (A Fallout Project) March 27th Update
« Reply #62 on: March 27, 2016, 10:03:29 PM »
Batteries charged!  :D

So here's some Caravanners:



A Caravan Guard, a bog-standard Caravanner, and a Defender.



A Lieutenant, a Tracker, and a Runner.



And a group shot with some terrain and pack brahmin thrown in.

Offline Muzfish4

  • Mad Scientist
  • Posts: 997
Re: Ain't that a Kick in the Head? (A Fallout Project) March 27th Update
« Reply #63 on: March 27, 2016, 10:57:26 PM »
Lovely work - this is a fantastic thread!

Offline Mr. Peabody

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Re: Ain't that a Kick in the Head? (A Fallout Project) March 27th Update
« Reply #64 on: March 27, 2016, 11:04:46 PM »
So true!  :-* :-* :-*
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

Offline WulframMors

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Re: Ain't that a Kick in the Head? (A Fallout Project) March 27th Update
« Reply #65 on: March 28, 2016, 12:25:56 AM »
Thanks!

As I'll be starting a TNT campaign in the not too distant future, now with a third member whose barely played a tabletop game before, I've been spurred into a painting flurry. Hopefully that means this thread should be a little more active this year.

I've still got the a few more painted minis and some terrain to show off, but sunset mean it'll have to wait for another day.

Offline Sinewgrab

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Re: Ain't that a Kick in the Head? (A Fallout Project) March 27th Update
« Reply #66 on: March 28, 2016, 03:26:28 AM »
A TNT campaign?  You in Oregon by chance?  Please say yes, and you are looking for players...
"There is no known cure for the wargaming virus, only treatments with ever increasing doses of metal."

Offline Mr. Peabody

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Re: Ain't that a Kick in the Head? (A Fallout Project) March 27th Update
« Reply #67 on: March 28, 2016, 04:03:23 AM »
Gosh, it's only a 5hr drive to Beaverton from cheznous. That's almost insignificant by North American standards.


Now if only I had a car capable of such a journey!



Offline WulframMors

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Re: Ain't that a Kick in the Head? (A Fallout Project) March 27th Update
« Reply #68 on: March 28, 2016, 04:14:18 AM »
Afraid I'm on the wrong coast Sinewgrab. The West might have my heart, but the East is yet my home.


Offline WulframMors

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  • Posts: 108
Re: Ain't that a Kick in the Head? (A Fallout Project) Nov 30th Update
« Reply #69 on: December 01, 2017, 04:39:15 AM »
Hiya folks, though I've been working on other games since my last post over a year ago, I do have a handful of models done enough for this thread.



First off, a Super Mutant and leader for my Caravanners, from Reaper and Wreck-Age respectively.



And for my Peacekeepers, two Sacrificial Lambs and a Tactical with a Minigun. The Sacrificial Lambs are from Victoria Miniatures, converted to hold hand weapons instead of rifles. The Tactical is from Hasselfree, and makes for a good NCR plain clothes Ranger I think.

While I've been playing Dracula's America (check my sig) recently, the new scenario contest may see me return to TNT before long, so hopefully this thread won't languish so long next time!


Be Seein' Ya...

Online Exiledadmiral

  • Scientist
  • Posts: 230
Re: Ain't that a Kick in the Head? (A Fallout Project) Nov 30th Update
« Reply #70 on: December 02, 2017, 08:31:40 PM »
Awesome figures from start to finish! Really nice repurposing of the star wars and heroclix figures. Pretty jealous of your scenery set up too!

Offline WulframMors

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  • Posts: 108
Re: Ain't that a Kick in the Head? (A Fallout Project) Nov 30th Update
« Reply #71 on: December 03, 2017, 09:26:59 PM »
Awesome figures from start to finish! Really nice repurposing of the star wars and heroclix figures. Pretty jealous of your scenery set up too!

Thanks dude! Don't be too jealous of the scenery, it most looks good vecause you've only seen bits and pieces. Put it all together and you'll notice whole heaps of it is primed or bare plastic!  lol

 

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