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Author Topic: Mechadrome  (Read 12729 times)

Offline Necros

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Re: Mechadrome
« Reply #60 on: 21 March 2014, 02:10:01 AM »
Day 1 Recap!

It's been a great first day though a little rocky on my end. There were some complaints about the prices, and rightly so, they were higher than I expected. But, I crunched some numbers and did some reorganizing. Now, all Squad sets will include 4 light mechs rather than 2, and still 1 Medium Mech, and a bunch of extra weapons for conversions too.

I've updated the stretch goals a bit as you'll see on the Kickstarter page. So depending on the funding level we will be able to upgrade the squads to have 2 mediums. And I also added a goal for a 28mm scale Medium Mech as well. I expect to have the 3D prints for the 28mm light mech tomorrow and I'll post photos as soon as I get them!

I also got the final 3D files for the terrain medium mech, and also the first Free Agent mech, Trion. I'll be sending those files out for printing asap. Free Agents are like special characters in unique mechs or with unique weapons or skills. Trion is medium mech armed with 2 Particle Cannons, which are similar to Railguns, but fire more rapidly. And he's also got booster jets and a missile pod. His guns are compatible with other mediums as well. He'll be $15 and you can also get him in a squad set instead of another medium if you prefer. Here he is!

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Offline underfirewargaming

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Re: Mechadrome
« Reply #61 on: 21 March 2014, 04:28:08 AM »
Now that is not only an Alien mech , but a damn good mech design over all!

Offline Elbows

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Re: Mechadrome
« Reply #62 on: 21 March 2014, 05:03:20 AM »
Yeah, that's about 10x as cool as the Terran mechs (which don't blow me away).  One criticism I have with the terran mechs is that I hate when a design mimics a smaller or larger design.  I always vastly prefer something completely different, just tied together with simple cues or design features.

I haven't seen all the mechs done, but I like the last picture far better than any of the others.
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Offline Inso

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Re: Mechadrome
« Reply #63 on: 21 March 2014, 06:59:16 AM »
It's a nice mech :)

I think the shoulder 'spikes' need to be a little shorter or the missile pod will be ripped off when the arms move  but apart from that... very nice :)

Offline Necros

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Re: Mechadrome
« Reply #64 on: 21 March 2014, 01:33:52 PM »
This mech was designed by a mysterious alien corporation who's proprietary and patent pending armor plating technologies create a temporal vortex around it's extremities, allowing parts of the arms to pass right through any roof mounted weapon systems as if they aren't even there :)

I kind of have the opposite idea for mech styles, I wanted to basically have a small, medium & large version if each kind of mech.. like they were all designed by the same company. Kind of like how car manufacturers have the same look to their front grills that tie all of their vehicles together as a brand.

Eventually years from now I hope to have a huge variety of Mechs, from all kinds different races. The game rules allow you to use whatever mechs you want for your team, so you can stick to all 1 race or mix them up and have a really unique team.

Offline Inso

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Re: Mechadrome
« Reply #65 on: 21 March 2014, 05:46:41 PM »
I'm with you on the design side of the mechs... if the basic design isn't broken, why fix it? Just up scale it and add gubbins to improve armour, power and weaponry.

I think it is always going to be a chalk and cheese thing: some people like some uniformity in their armies and others prefer to mix and match.

Offline Ajsalium

  • Mad Scientist
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Re: Mechadrome
« Reply #66 on: 21 March 2014, 10:51:18 PM »
[...]
I kind of have the opposite idea for mech styles, I wanted to basically have a small, medium & large version if each kind of mech.. like they were all designed by the same company. Kind of like how car manufacturers have the same look to their front grills that tie all of their vehicles together as a brand.
[...]

That x one gazillion times.

I understand Elbows' desire for variety, but what I like the best about these mechs is the realistic approach to their design.
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Offline Elbows

  • Galactic Brain
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Re: Mechadrome
« Reply #67 on: 22 March 2014, 12:00:28 AM »

I kind of have the opposite idea for mech styles, I wanted to basically have a small, medium & large version if each kind of mech.. like they were all designed by the same company. Kind of like how car manufacturers have the same look to their front grills that tie all of their vehicles together as a brand.



...and that is what makes modern car design absolutely terrible.  :? lol

Offline Necros

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    • Blackwater Gulch
Re: Mechadrome
« Reply #68 on: 22 March 2014, 12:41:22 AM »
Well, it's the end of day 2 and things are moving right along. Today the 3D prints for the 28mm scale Terran Light Mech arrived and I took some photos. This thing is actually pretty huge. It's exactly 2x bigger than the 15mm scale, so I guess it's more like a 30mm scale mech, but who's going to nitpick over 2mm when the model looks cool? :) Here's the pics!



So, since he is bigger than I expected, I'm going to have to have him done in resin. I was planning on a $15 price tag but due to the size it's going to have to be $20. It will come with 1 pair of matching weapon arms of your choice plus 1 upgrade which would be either a missile pod, booster jets or extra armor plates. A lot of folks asked for this guy, at first I was thinking this would make a good proxy for a Warhammer 40K centurion, but it's actually more like dreadnought sized. If we can unlock the 28mm version of the Medium mech, that will probably be dreadknight sized :)

Also, this mech won't be a stretch goal after all, I'm going to add it in to the campaign as an add on item now since I was going to get it done anyway. The $15,000 stretch goal is going to change to unlock one of the other light mech body positions in 28mm so there will be more variety :)

Lastly, this mech is a "showcase model", since Mechadrome is a 15mm game. If there is enough interest I may put together rules for large scale games, mostly just doubling the movement and shooting ranges.

Offline Inso

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Re: Mechadrome
« Reply #69 on: 22 March 2014, 08:58:43 AM »
 :-*

...

Brilliant!

I love it when a company is prepared to listen to its audience.

Cheers Necros :)

(I've upped my pledge and picked 28mm :D ).
« Last Edit: 22 March 2014, 09:21:39 AM by Inso »

Offline Necros

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Re: Mechadrome
« Reply #70 on: 23 March 2014, 03:44:58 PM »
Well the 28mm mechs seem to be generating a lot of interest :) I'm hoping we can get to the 15k goal to unlock the medium mechs soon. I want to be able to offer squads for both sizes :)

Offline Inso

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Re: Mechadrome
« Reply #71 on: 23 March 2014, 03:51:28 PM »
Well the 28mm mechs seem to be generating a lot of interest :)

Told you so ;) :D

It is good news and I also hope we get the medium mechs in 28mm. I mentioned the KS on my blog so hopefully, you'll get a few more pledges (and I will get my 28mm mechs as a result of the stretch goals getting met).

http://insosworld.blogspot.co.uk/2014/03/spring-is-in-air.html

Offline Necros

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Re: Mechadrome
« Reply #72 on: 24 March 2014, 01:33:26 PM »
Cool thanks for that :) I need all the help I can get spreading the word. It's stressful to say the least waiting for it to hit the funding goal. Still 4 weeks to go, but I guess I'm just impatient :) hehe

Offline Necros

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Re: Mechadrome
« Reply #73 on: 24 March 2014, 03:15:41 PM »
Been thinking about this now that the 28/30mm mechs are a reality.. and because I've been playing Titanfall lately :) ... should I add infantry to the game? I'm not sure if it's something I could add to the Kickstarter.. maybe as a stretch goal? At first I didn't really want to, I wanted it to be all Mechs.. But, I think it could be kinda cool.. you'd have a squad of maybe 3 men with heavyish weapons. They would work like a squad in 40k, they all shoot at the same target 1d6 to hit for each guy in the squad. 30mm scale would be single figures, but 15mm scale would probably be a 40 or 50mm base with all 3 guys on it?

Offline nic-e

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Re: Mechadrome
« Reply #74 on: 25 March 2014, 12:16:21 AM »
I really want to back this now! mech battle aren't normally my thing but these are damn pretty miniatures.
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