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Author Topic: Pulp City and other super games project (smaller title)  (Read 52523 times)

Offline fergal

  • Mad Scientist
  • Posts: 913
    • Crossover Miniatures
Re: Pulp City, Cross Over and Supersytem project
« Reply #30 on: 01 July 2014, 01:18:34 PM »
That sir, is a brilliant idea.   :o

Offline Puuka

  • Mad Scientist
  • Posts: 584
  • The Deputies come
    • Shaggy Puuka Dice Bags and Accessories.
Re: Pulp City, Cross Over and Supersytem project
« Reply #31 on: 02 July 2014, 07:39:08 PM »
thanks

Well, I decided to proxy Captain Hadron. I ran out of money backing the kickstarter (LOL) but I bought a bunch of models  from the kickstarter (close to $300 total) and bought some from a few stores.

On Hadron though, I decided to use Iron man for this character.


I used one of the small models from Fission in the 4 color figs range.
I used a heroclix for the regular size.
I used an Iron man action figure for the large one.



eventually I hope to get the real ones, but in the mean time.. these guys will do.

Another option for the tiny one would be a Zerboz toy. The Iron Man is about an inch tall, if that.


Found this pic for a comparison in size from a Heroclix
« Last Edit: 02 July 2014, 07:45:25 PM by Puuka »
Looking for a set of rules that adaptable for different genres.

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #32 on: 04 July 2014, 11:01:33 PM »
thanks for the idea

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #33 on: 05 July 2014, 08:06:53 AM »
Doom train from Pulp City...

and Seabolt proxy.... I used a clix silver surfer and some greenstuff to match the base on up


Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #34 on: 07 July 2014, 03:20:23 PM »


another Necroplane done. I think I am done with them until the Kickstarter arrives.

Now on to bloodwatch...

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #35 on: 14 August 2014, 07:19:39 AM »


Krong the Mighty... been painting deadzone, had to paint a super hero.

Offline leonmallett

  • Mastermind
  • Posts: 1764
    • Kitbash Games
Re: Pulp City, Cross Over and Supersytem project
« Reply #36 on: 14 August 2014, 07:28:32 AM »


another Necroplane done. I think I am done with them until the Kickstarter arrives.

Now on to bloodwatch...

I missed this before; nicely done sir. :)

I like the flames to create the sense of lift. :)
Kitbash Games' web-page: http://www.kitbashgames.co.uk/

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #37 on: 14 August 2014, 10:53:03 PM »
thanks

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #38 on: 03 September 2014, 06:06:59 AM »


I have a "scarecrow" and 3 henchmen, at least until I find a scarecrow I like, and then will have 4 henchmen.



the dude while not really a superhero, he is just abiding, and getting milk for his white russians. He does sense someone peeing on his rug, I guess that makes him a mutant?

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #39 on: 20 September 2014, 02:57:05 AM »
Been hectic lately only got 2 more done.
A proxy for VH/Black Widow/Moltov from venture brothers a reaper mini



going against one of the pumpkin head guys I picked up. He is an impact miniatures

Offline styx

  • Scatterbrained Genius
  • Posts: 2972
Re: Pulp City, Cross Over and Supersytem project
« Reply #40 on: 20 September 2014, 04:22:11 AM »
Nice!
Check out my blogs!

Warhammer 40k, Fantasy and more!: http://armyoftheweek.blogspot.com

Warhammer Historicals: Legends of the High Seas and Old West, Gladiator: http://diceoflegends.blogspot.com/

Strange Aeons: http://strangeraeonsadventures.blogspot.com

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #41 on: 15 October 2014, 08:03:07 AM »
Havent done much lately but got 6 feet under completed.



a little more terrain is complete also with the office building from demo's laser design...



another pic

Offline Scorpio

  • Scientist
  • Posts: 272
  • justice wears a mask
    • Metal Skirmish
Re: Pulp City, Cross Over and Supersytem project
« Reply #42 on: 15 October 2014, 09:44:18 PM »


I have a "scarecrow" and 3 henchmen, at least until I find a scarecrow I like, and then will have 4 henchmen.

Nice, where are those figs from?
PMMDJ
http://metal-skirmish.blogspot.com/

"Seriously, there is an outrageous amount of running involved."

Offline rollntider

  • Scientist
  • Posts: 248

Offline rollntider

  • Scientist
  • Posts: 248
Re: Pulp City, Cross Over and Supersytem project
« Reply #44 on: 31 October 2014, 06:02:22 AM »
got some more goodies....



I think Seamus will make a good baddie

 

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