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Author Topic: Pulp Gadgets, Guns & Vehicles - Ready to Ship  (Read 4260 times)

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Pulp Gadgets, Guns & Vehicles - Ready to Ship
« on: May 10, 2014, 10:57:21 PM »



Our new Pulp Alley books, Pulp Gadgets, Guns & Vehicles, have arrived and they look great! Mila and I will start mailing the books off as soon as next Monday.

Signed-Copy Requests: If you would like your book signed, please be sure to email Mila ASAP at mila@pulpalley.com. Autographed copies will be signed inside the front cover.

Pre-Release Deals: Our special deals are available on the Pulp Alley online store through May 18th -- http://pulpalleycom.ipage.com/store/page4.html

Statuesque: For our European players, please check the Statuesque website to see what deals Andrew has for you -- http://www.statuesqueminiatures.co.uk/c/4513058/1/pulp-alley.html



Mila and I appreciate your continued support!





THANKS
Dave & Mila

Offline Mr. Peabody

  • Scatterbrained Genius
  • Posts: 2220
  • Canuck Amok
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #1 on: May 10, 2014, 11:12:45 PM »
Couldn't resist this one. I think PGG&V generously piles everything I have been hoping for upon my plate. Pulp Alley has become a real feast of a game.

Great job Pulp Dad & Daughter.
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here!

Offline Mad Lord Snapcase

  • Supporting Adventurer
  • Galactic Brain
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  • Posts: 4433
  • Snapcase Hall, Much-Piddling, Devon
    • The Life and Times of Mad Lord Snapcase
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #2 on: May 14, 2014, 10:31:47 AM »
Looking forward to getting my printed copy! Great work.


Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #3 on: May 15, 2014, 06:10:37 AM »
We've had a few busy busy days and now the pre-order queue is officially cleared.

So if you pre-ordered our new Pulp Gadgets, Guns & Vehicles book through the Pulp Alley online store, your package is now in the mail!

FYI --- The pre-order deals are still in effect until May 18th.


THANKS for everyone's support!




HAVE FUN


Offline Mad Lord Snapcase

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 4433
  • Snapcase Hall, Much-Piddling, Devon
    • The Life and Times of Mad Lord Snapcase
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #4 on: May 15, 2014, 07:23:52 AM »
We've had a few busy busy days and now the pre-order queue is officially cleared.

So if you pre-ordered our new Pulp Gadgets, Guns & Vehicles book through the Pulp Alley online store, your package is now in the mail!

FYI --- The pre-order deals are still in effect until May 18th.


THANKS for everyone's support!




HAVE FUN




Yah-HOO!  :D

Offline Andrew Rae

  • Mad Scientist
  • Posts: 694
    • Statuesque Miniatures
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #5 on: May 17, 2014, 10:24:50 AM »
The Pulp Gadgets, Guns and Vehicles shipment (just books not any gadgets, guns or vehicles sadly) arrived at Statuesque Asylum this morning so all Pre-Orders will be posted on Monday as promised.  8)

Don't forget tomorrow is the last day to grab the Pre-Order deals on both sides of the  Atlantic, from Pulp Alley in the US and Statuesque Miniatures in the UK.

Offline gary42

  • Mastermind
  • Posts: 1229
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #6 on: May 17, 2014, 07:38:55 PM »
Going to order the hard copy rules and pdf expansions!  This stuff looks absolutely fabulous!  Is there a way to get a whole gaming group playing at once?  Say 4 peeps?
 
"They seek him here, they seek him... There he is!"

Offline Valerik

  • Mad Scientist
  • Posts: 598
  • "...promiscuously brandishing a revolver..."
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #7 on: May 18, 2014, 03:13:27 PM »
This stuff looks absolutely fabulous!  Is there a way to get a whole gaming group playing at once?  Say 4 peeps?

Yeah, but just not where I am...

Pulp Alley isn't designed for solo play, it's remarkably easy to do so with it, that's all.



Valerik
BGR

"Fart in the devil's face"
Martin Luther


Offline Mr. Peabody

  • Scatterbrained Genius
  • Posts: 2220
  • Canuck Amok
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #8 on: May 18, 2014, 04:05:48 PM »
Going to order the hard copy rules and pdf expansions!  This stuff looks absolutely fabulous!  Is there a way to get a whole gaming group playing at once?  Say 4 peeps

Indeed... Here's a couple of thoughts on the subject from the Pulp Alley Forum, right from the big-guy, too;
Quote from: Dave
...If the lads want a big free-for-all that's doable and can be lots of fun too. Although it will cost you a few more Sanity Points.  :lol:

Even in BIG games, the only thing I increase is the size of the table. No, I don't increase the number of plot points.
...I'm  very cautious about adding in too much extra stuff when we have 5+ players going at it.

Now here is the most important bit, and the question came up in our game last night...
Quote from: Dave
Sequence of Cards in Large Games -- Unfortunately, this is not spelled out well enough in the rulebook, but this is how it is intended to go --

When players have the opportunity to play a peril on one of your characters, like when your character enters a perilous area, the player to your left has the option to play a peril first. If they choose not to play a card, then the next guy (going clockwise around the table) can play one, and so on. There will bound to be some table-talk, like someone asking "Does anyone have a good one to play?", but this gives us a good order to follow.

HAVE FUN

Offline d phipps

  • Galactic Brain
  • Posts: 4647
  • Pulp Alley
    • Pulp Alley
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #9 on: May 20, 2014, 02:51:01 AM »
... This stuff looks absolutely fabulous!  Is there a way to get a whole gaming group playing at once?  Say 4 peeps?
 


Oh yes, like Ol' Peabody says, Pulp Alley is really intended to be played by 2-4 players. Of course, we see folks also playing 5-8 player games as well.   :o

I'd suggest trying your first couple games as 2-player scenarios, just to ease into the mechanics a bit. But there are those madmen who play their first game with 3-4 other players.  ;D

HAVE FUN and please let us know if any questions come up.




THANKS


Offline Tom Reed

  • Mad Scientist
  • Posts: 719
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #10 on: May 20, 2014, 01:24:24 PM »
Got my copy in the mail last night, here in Tolono, IL.
Jane! Stop this crazy thing!

Offline Ballardian

  • Mastermind
  • Posts: 1587
  • Too old to stop now
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #11 on: May 20, 2014, 02:24:56 PM »
Got mine this morning, great stuff & really looking forward to seeing leagues screaming round corners only to be confronted with a tank walker being strafed by planes,airships, flying saucers... :-*

Offline Diplomatist

  • Scientist
  • Posts: 216
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #12 on: May 20, 2014, 03:08:21 PM »
Got mine from Statuesque today (along with the wonderful Pulp Alley figures and Lillie Poots).  I've very happy!

Thank you Dave, Mila, Andrew and anyone else involved!

http://diplomatist2.blogspot.co.uk/2014/05/new-stuff.html

Offline Diplomatist

  • Scientist
  • Posts: 216
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #13 on: May 20, 2014, 03:09:29 PM »
to seeing leagues screaming round corners only to be confronted with a tank walker being strafed by planes,airships, flying saucers... :-*

Oh, I think we'll need pictures of that...   :D ;D

Offline Storm Wolf

  • Mad Scientist
  • Posts: 782
Re: Pulp Gadgets, Guns & Vehicles - Ready to Ship
« Reply #14 on: May 20, 2014, 07:01:29 PM »
Hah hah got mine :-*
Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane.

 

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