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Author Topic: El Puente En San Byklos  (Read 7151 times)

Offline Phil Robinson

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El Puente En San Byklos
« on: 04 June 2014, 07:24:45 PM »
A report of a recent Spanish Civil War game using Bolt Action is up on my blog for interested parties

http://newsfromthefront-phil.blogspot.co.uk/

A taster pic, more on the blog


« Last Edit: 04 June 2014, 07:26:16 PM by Phil Robinson »

Offline joroas

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Re: El Puente En San Byklos
« Reply #1 on: 04 June 2014, 07:29:06 PM »
Excellent looking game.  8)

The Bridge of Saint Bickley?  :o
'So do all who see such times. But that is not for us to decide. All we have to decide is what to do with the time that we are given.'

Offline Yankeepedlar01

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Re: El Puente En San Byklos
« Reply #2 on: 04 June 2014, 07:30:30 PM »
San Byklos, I remember it well...
"There is no point in being stupid unless you show it!"

http://talesfromghq.blogspot.co.uk/

Offline Plynkes

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Re: El Puente En San Byklos
« Reply #3 on: 04 June 2014, 07:52:48 PM »
Great-looking game on a really nice layout there. Lovely pics.
With Cat-Like Tread
Upon our prey we steal...

Offline Phil Robinson

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Re: El Puente En San Byklos
« Reply #4 on: 05 June 2014, 12:58:28 PM »
Thanks for the comments chaps.

Offline Happy Wanderer

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Re: El Puente En San Byklos
« Reply #5 on: 05 June 2014, 03:24:39 PM »
Beautiful minis and terrain Phil,

Nice one.

Happy Wanderer

Offline Sparrow

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Re: El Puente En San Byklos
« Reply #6 on: 05 June 2014, 03:45:15 PM »
Looking good!
Put your trust in God and keep your powder dry!

Offline Genialjim

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Re: El Puente En San Byklos
« Reply #7 on: 05 June 2014, 10:37:37 PM »
That's a lovely looking game

Offline Phil Robinson

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Re: El Puente En San Byklos
« Reply #8 on: 05 June 2014, 11:49:13 PM »
Thanks chaps.

Offline scrivs

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Re: El Puente En San Byklos
« Reply #9 on: 06 June 2014, 09:53:07 AM »
Lovely looking game.
Scrivland, my blog of wargaming ramblings: http://scrivsland.blogspot.co.uk/

Offline Mr.Marx

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Re: El Puente En San Byklos
« Reply #10 on: 07 June 2014, 02:53:37 PM »
Great stuff.

MM.

Offline H.M.Stanley

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Re: El Puente En San Byklos
« Reply #11 on: 08 June 2014, 08:08:28 PM »
Very nice looking game and good to see the Republicans getting a win for a change. How did you get on with BA for SCW?
"Ho, ho, ho! Well, if it isn't fat stinking billy goat Billy Boy in poison! How art thou, thou globby bottle of cheap, stinking chip oil? Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!"

Offline Phil Robinson

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Re: El Puente En San Byklos
« Reply #12 on: 09 June 2014, 07:55:27 AM »
Very nice looking game and good to see the Republicans getting a win for a change. How did you get on with BA for SCW?

OK, although we used the rules straight from the tin for this game, so no particular SCW flavour. I will probably add some event cards for future games like I have for the Great War but with a SCW slant. For a more "historical" game, Chain of Command may be the way to go. Check out Arlequin s blog for an excellent post on adapting BA for SCW.
« Last Edit: 09 June 2014, 08:02:06 AM by Phil Robinson »

Offline Arlequín

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Re: El Puente En San Byklos
« Reply #13 on: 09 June 2014, 08:37:52 AM »
Thanks, your cheque's in the post.  ;)

As always though a great looking game!  8)

Despite my championing CoC for SCW, I still have some love to share for BA, especially if you see it as an abstract game and think of your 'squads' as being platoons (or half platoons in the case of SCW)... a bit like how Rapid Fire and Cross Fire work. That way the expandable unit sizes, 40K weapon ranges and all the rest makes far more sense.   

Offline Happy Wanderer

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Re: El Puente En San Byklos
« Reply #14 on: 09 June 2014, 09:15:08 AM »
"Despite my championing CoC for SCW, I still have some love to share for BA, especially if you see it as an abstract game and think of your 'squads' as being platoons (or half platoons in the case of SCW)... a bit like how Rapid Fire and Cross Fire work. That way the expandable unit sizes, 40K weapon ranges and all the rest makes far more sense".

The other option available of course is to use the Chain of Command army lists and create units based solely on those historical organisations. That way you will at least have the force sizes and leader allocations in the right proportions....so you can enjoy BA with complete army lists that match the game which is more or less pitched at a similar scale.

Happy Wanderer

 

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