As I looked at my Galactic Grenadiers (referred to as "G. G." after this) figures (15 and 25 mm) I realized that my figures in 25 mm included too heavy weapons equipped to represent a "reasonably" equipped assault section yet too few in number to be a platoon. Sigh.
And since they are OOP it is unlikely the numbers will change substantially.
So that raised the question in my mind I have always dealt with since the 1970s - when is buying "X" number of newly produced figures in an initial buy too many and when is it too few? How do I determine the "right" number of figures to buy initially?
In relation to the G. G. figures, finances, to a large degree, and scattered interests kept my G. G. figures small in number when I started painting my SF armies but the Starguard Power Armor of the Terran Federation figures (and Nektons, Good Lord, how I loved those Nektons!) distracted me too. I was relatively younger then but
that is only an excuse, not a reason, for the situation.
I prefer (and have preferred most years) battles over skirmishes - hence my love of 6 mm and 3 mm armies/aircraft - so it has always been a matter of how many infantry figures or AFVs do I want to field? A Fire Team, a Squad, a Section, a Platoon, a Company, more??
Given many years of experience and 20/20 hindsight I have reached some conclusions about what I think I should make an initial buy of figures for gaming when new lines are introduced.
Colonial, modern, and future skirmish (which I play sometimes) "needs" a base Platoon of Infantry to choose elements from that includes attachments such as Machine gun equivalents if post 1850s plus any anti-vehicle/anti-tank or artillery teams that might have been attached. Cavalry as appropriate...
Small to Medium Battles require three or four infantry elements plus possibly a unit or two of Cavalry (if era appropriate) and a MG and/or artillery piece. "Elements" should/could represent Infantry companies for rules like my friend Blake's beloved TS&TF or Battalions for other rules. More Modern era forces would include a squad of Tanks/AFVs (MBTs/APCs/IFVs/ACs/Recon) to support the Infantry plus markers for off board artillery/Air Power support.
Medium to Large Battles would require proportionally more Support Weapons and vehicle/Cavalry elements but by the time we are talking this size of a game I would be fielding "mass armies" after 1679 and before 1914 so this becomes more of a collecting figures over time issue than a theoretical buy once decision.
How do you approach this kind of decision on how many figures to buy for a
non-skirmish force of a newly introduced line of figures?
Gracias,
Glenn