So I decided to make some ships using the following:
See how here:
http://greywolf.critter.net/savageworlds/pirates/papershipassembly.htmSee ships available here:
http://greywolf.critter.net/savageworlds/pirates/pdf/POTSM_ShipModels_Sloops.pdfRules wise I had been using my own. I had also considered Trafalgar GW Historical rules but then I decided to try out Kiss me Hardy by Too Fat Lardies available here:
http://toofatlardies.co.uk/index.php?main_page=product_info&cPath=9&products_id=52As yet I have not played them properly but thus far they look good. See an excellent review here:
http://lasthussar.wordpress.com/2009/09/28/kiss-me-hardy-by-the-too-far-lardies-review/What is great about this is he also has the cards available for download as well as army lists for Trafalgar.
So the idea is to use these obviously for pirates but also possibly Napoleonic - purists might cringe but I can hardly afford another project. Was likewise thinking that these games could almost be used as a campaign. So an engagement on this scale might then be scaled up and played as if in microcosm with 28mm minis.
A fleet of sorts


Shiver me timbers

Scarlet Death

Olive eyed sea monster

Showing scale compared to a Reaper pirate

Kraken/Giant Octopus

What do sea monsters eat - fish and ships

Fatality


Volcanic island

Trouble in paradise

Smaller islands

Some toy islands I may well turn into islands

Themed box useful for counters and protractor which may well be useful working out wind direction etc...
How life started cut outs from the foam board with some rough rules stats?

So 11 ships in total plus 1 wreck and 2 sea monsters - not sure how the fat Hardy rules can be made to handle the monsters but be fun coming up with something...
I am also looking for a fort of some sort as shore line gun battery vaguely suitable for this scale which I guess is akin to the Wizkid pirate ships. Likewise thinking doing small harbour town.