*

Recent Topics

Author Topic: 1914 Belgium - UD 18/12 - news re German infantry paint scheme  (Read 192975 times)

Offline Malamute

  • Prince of Darkness
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 19653
    • Boot Hill Miniatures
Re: 1914 Belgium WIP - UD 24/2 - progress with town tile 3 & countryside tile 1
« Reply #285 on: 27 February 2015, 02:44:41 PM »
lol lol

My thoughts exactly!

Life really is lived on the edge in the Invader household, by the sounds of it.
 ;)



Well you certainly don't wan't to be on the inside, for fear one will not be seen again... ;)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Malamute

  • Prince of Darkness
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 19653
    • Boot Hill Miniatures
Re: 1914 Belgium WIP - UD 24/2 - progress with town tile 3 & countryside tile 1
« Reply #286 on: 27 February 2015, 02:45:52 PM »
lol

Funnily enough, when my wargames room is eventually finished it'll also house a traversing wall (a low height 'rock face' for core training). I have all the holds but 'must' finish the kitchen first, otherwise I'll be in real danger!

 lol

Excellent, when finished I look forward to an invite and I will bring my sticky shoes and chalk bag. :)

Offline Mason

  • Elder God
  • Posts: 21228
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: 1914 Belgium WIP - UD 24/2 - progress with town tile 3 & countryside tile 1
« Reply #287 on: 27 February 2015, 02:47:34 PM »
Excellent, when finished I look forward to an invite and I will bring my sticky shoes and chalk bag. :)

I bet you have sticky shoes..... ;D


Offline Silent Invader

  • Galactic Brain
  • Posts: 9980
Re: 1914 Belgium WIP - UD 24/2 - progress with town tile 3 & countryside tile 1
« Reply #288 on: 27 February 2015, 03:13:32 PM »
Sticky shoes are great but it'll be a 'no chalk' zone (think what it'd do to my minis!  :o)

Anyways, I have a problem.......

I have the afternoon free so I'm presently sat staring at the tiles .... And I have erred ....

The cobble road is at a higher level than the meadow...... Trouble is, when two tiles come together that creates an obvious hard edge rather than a seamless transition ..... Hmmmm



My LAF Gallery is HERE
Minis (foot & mounted) finished in 2025 = 74
(2024 = 38; 2023 = 151; 2022 = 204; 2021 = 123; 2020 = ???)

Offline Eric the Shed

  • Galactic Brain
  • Posts: 4233
    • The Shed Wars Experience
Re: 1914 Belgium WIP - UD 24/2 - progress with town tile 3 & countryside tile 1
« Reply #289 on: 27 February 2015, 03:58:21 PM »
lol

Funnily enough, when my wargames room is eventually finished it'll also house a traversing wall (a low height 'rock face' for core training). I have all the holds but 'must' finish the kitchen first, otherwise I'll be in real danger!

 lol

Will you be building this out of cork or blue foam ;)

Offline Silent Invader

  • Galactic Brain
  • Posts: 9980
Re: 1914 Belgium WIP - UD 24/2 - progress with town tile 3 & countryside tile 1
« Reply #290 on: 27 February 2015, 04:19:54 PM »
Will you be building this out of cork or blue foam ;)

There'll be foam on the floor!  ;)

Incidentally, I've decided that the hard edge to the road isn't a problem as long as the adjacent meadow has long grass, which does a good enough job of hiding the join. This does mean that I shall probably lose the roadside trees, retaining just the copse/woods, as I suspect the single trees would look silly with long grass right up to their trunks.

Offline Silent Invader

  • Galactic Brain
  • Posts: 9980
Re: 1914 Belgium WIP - UD 27/2 - progress with tiles
« Reply #291 on: 27 February 2015, 08:53:12 PM »
A small update

The first 'country road' tile is underway, which will have a drainage ditch.

The ditch comprises a slot cut through the mdf tile, which has a foam board 'box' fitted beneath



Teddy bear fur was glued to the tile, leaving the location for the road bare



The fur in and around the ditch was trimmed by burning



EDIT: The fur is now being painted and detailing will follow that

In the meantime, the 3rd town tile had its ground floor timbers added, which gives a better idea of the layout



Finally, a taster image of country and town tiles combined (though the grass and earth aren't their final colours - highlights to come - and more trees required)

« Last Edit: 27 February 2015, 09:09:16 PM by Silent Invader »

Offline Andym

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6591
Re: 1914 Belgium WIP - UD 27/2 - progress with tiles
« Reply #292 on: 28 February 2015, 07:51:15 AM »
SI this is all going to be STUNNING!!! :o :o :o :o :o :o

Offline Captain Blood

  • Global Moderator
  • Elder God
  • Posts: 19742
Re: 1914 Belgium WIP - UD 27/2 - progress with tiles
« Reply #293 on: 28 February 2015, 09:16:51 AM »
Wonderful stuff Steve.
I wish to book my game on this table right now please.
:)

Offline Malamute

  • Prince of Darkness
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 19653
    • Boot Hill Miniatures
Re: 1914 Belgium WIP - UD 27/2 - progress with tiles
« Reply #294 on: 28 February 2015, 10:57:40 AM »
Wonderful stuff Steve.
I wish to book my game on this table right now please.
:)

Me too.  :D

Offline gamer Mac

  • Galactic Brain
  • Posts: 8285
Re: 1914 Belgium WIP - UD 27/2 - progress with tiles
« Reply #295 on: 28 February 2015, 11:17:00 AM »
The last picture is stunning :-* :-* :-* :-*
Great work

Offline Constable Bertrand

  • Scatterbrained Genius
  • Posts: 3679
    • Make and Paint Blog
Re: 1914 Belgium WIP - UD 27/2 - progress with tiles
« Reply #296 on: 28 February 2015, 11:29:03 AM »
Hot darn that's attractive! :-* :-* it's more like a period photo than a board game table!

I'm eager to see more Steve!

Cheers
Matt

Offline Silent Invader

  • Galactic Brain
  • Posts: 9980
Re: 1914 Belgium WIP - UD 27/2 - progress with tiles
« Reply #297 on: 28 February 2015, 04:11:53 PM »
 :) thanks for the very kind comments  (Richard and Nick, hopefully you'll have noticed that I've added the game to the BLAM thread .... though I hope it's finished much sooner   ;))

I've got more progress to show but wife has gone out with my phone, so no camera  :-[

Today I've  done more to the drainage ditch, including making a few clumps of poppies (and yes, superglue was involved). Photos later.

 :)

Offline pocoloco

  • Scatterbrained Genius
  • Posts: 3848
Re: 1914 Belgium WIP - UD 27/2 - progress with tiles
« Reply #298 on: 28 February 2015, 04:51:06 PM »
Most impressive work!  8)

A pleasure to see your progress with this, if those town tiles wouldn't have been gorgeous on their own already, now the new rural part takes it all up just another notch.

I too would love to book a game on that board :(


Offline Silent Invader

  • Galactic Brain
  • Posts: 9980
Re: 1914 Belgium WIP - UD 28/2 - progress with drainage ditch plus wip poppies
« Reply #299 on: 28 February 2015, 06:05:18 PM »
 :)

The camera has returned: yay!

EDIT: Painting is still wip



The ditch will have water at its base to distinguish it from a trench

A bit blurry but a closeup showing the poppies and also the conduit into the base of the ditch

« Last Edit: 28 February 2015, 06:08:20 PM by Silent Invader »

 

Related Topics

  Subject / Started by Replies Last post
1 Replies
2291 Views
Last post 16 July 2009, 07:46:38 PM
by Arlequín
6 Replies
4297 Views
Last post 06 March 2012, 01:04:39 PM
by Schogun
8 Replies
9029 Views
Last post 02 June 2014, 07:18:55 AM
by Elk101
0 Replies
1558 Views
Last post 31 May 2014, 08:55:47 AM
by cdr
7 Replies
2689 Views
Last post 28 November 2016, 08:42:20 AM
by Kelgtar