Thanks chaps

The poppies were made by punching out paper disks then attaching them to paint brush bristles embedded in a spot of hot glue. I did 'cup' the poppy heads but a coat of superglue to toughen them up seems to have flattened some out. Darn!
The hard edge on one side of the roads really stands out to me but it's there to enable road sections to be set up side-by-side. A dip would look silly in the middle of a double-width road but sobwould a rise at the edge of a grass tile (the road being higher than the grass). To introduce a sense of irregularity to the straight road edge, I'm now thinking that I could have patches of mud/dirt at the hard edge, though I would need to match the join for these on all road sections so that when they are mixed up for a double-width the mud/dirt spreads across the join in the middle of the road.
I won't be making more town tiles just yet as I want to paint up the minis and play some games. As I'm mostly a solo player I've come up with 20 terrain maps and 20 force compositions/objectives that I can dice for to give me some unexpected variety. Here's one of the terrain maps:

I expect I'll make some more town elements but at a much later date. I like to leave room for something more to do (otherwise it'll seem redundant and will languish for a while before being sold). Anyways, I've decided against using more plastic kits as the Airfix resins were much more fun to convert: the Hornby (same company) Scaledale range has a few that will work in a European setting so when the time comes I shall probably work with them.
Next steps are to paint town tile 3 and the Minerva, do the Minerva crew, build the 6 country tiles, acquire the MG crew teams (a Salute release?) and a few more infantry, paint the minis, test the rules, play some games. Hmm, seems like quite a lot. :-)