Hello all, I was wondering if anyone had a pdf or a scanned copy of the old confrontation ruleset that was released in White Dwarf as the precursor to Necromunda.
I hear the game is not fully fleshed out but that it is good reading.
It's closest surviving relative is Inquisitor - even used the same diagrams for visibility in the rules section.
Inquisitor just allows players and the GM to "hand wave" a lot of the daily chores like income generation, points costs and such, and therefore gets neatly around having to concoct rules for them. I'd suggest that background aside, this might make the Inquisitor ruleset more playable as a game, but that doesn't mean you need to lose the original Necromundia flavour. (Yes, Necromund
ia - it had an "i" back then

).