*
Welcome, Guest. Please login or register.
April 29, 2024, 02:51:02 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: Shenandoah Valley 1862 Campaign rules?  (Read 1582 times)

Offline smirnoff

  • Mad Scientist
  • Posts: 974
Shenandoah Valley 1862 Campaign rules?
« on: January 15, 2015, 05:04:15 PM »
Years ago I took part in an excellent 1862 Valley campaign run at the Exiles Club in London; sadly I do not have the umpire’s notes so am looking around for an off the shelf campaign system for this famous campaign.

It’s a simple, robust campaign framework I’m after that is fairly historical, is easy to play and run and has period flavour.
I could just write the whole thing myself I suppose but past experience tells me life may well derail this.
Or I could translate a campaign rules from another period.
All recommendations and thoughts of campaign rules that fit the above brief gratefully accepted.

Whilst on the hunt I came across these from KenTrotman books:

 JOHN DREWIENKIEWICZ & ADAM POOLE WARGAMING IN HISTORY VOLUME 10: THE SHENANDOAH VALLEY 1862: JACKSON'S VALLEY CAMPAIGN, KERNSTOWN, McDOWELL, FIRST WINCHESTER, CROSS KEYS AND PORT REPUBLIC.
£35.00

and

JOHN DREWENKIEWICZ & ADAM POOLE WARGAMING IN HISTORY VOLUME 10: THE SHENANDOAH VALLEY - ADDITIONAL DATA.
£10.00

Which I think contains ‘  Detail for the Campaign Kriegspiel’ according to some bumf I read.

Anyone got these? If so any chance of a view on them?

Offline smirnoff

  • Mad Scientist
  • Posts: 974
Re: Shenandoah Valley 1862 Campaign rules?
« Reply #1 on: January 24, 2015, 09:24:04 AM »
Bought the books, waiting for the second one (supplement) to arrive.
The first one is OK, not entirely convinced it's worth £35.00 but hey.
Some interesting ideas in it and some useful ORBAT info.
Not something you could pick up and run a campaign from.

So....using the map from the Exiles campaign I have done some research and written the campaign rules after all.
Campaign to start at the club in the next month...


Offline smirnoff

  • Mad Scientist
  • Posts: 974
Re: Shenandoah Valley 1862 Campaign rules?
« Reply #2 on: January 27, 2015, 11:45:21 AM »
Just got the supplement
Now, you could run a campaign off this
Day by day weather, force movements etc
ORBATS seem to be a repeat of what is in the main book

 

Related Topics

  Subject / Started by Replies Last post
2 Replies
1536 Views
Last post February 22, 2009, 04:39:27 PM
by twrchtrwyth
6 Replies
2301 Views
Last post August 20, 2010, 06:28:01 AM
by leadfool
8 Replies
3168 Views
Last post August 20, 2010, 06:25:34 AM
by leadfool
8 Replies
3061 Views
Last post September 14, 2010, 04:58:33 PM
by aircav
13 Replies
5109 Views
Last post February 23, 2011, 08:24:07 AM
by leadfool