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Author Topic: 15mm Rangers Roughnecks & Wreakers - UD 30/6 Terrain & buildings finished  (Read 20379 times)

Offline MrHarold

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #15 on: June 17, 2015, 04:08:14 AM »
This is looking really great!  Any tips for building, er, buildings like that in the side of the hills?

Also are the hill cork and foam?

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Offline OSHIROmodels

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #16 on: June 17, 2015, 04:46:39 AM »
 lol lol lol

You're so weak  ;D

cheers

James
cheers

James

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Online Silent Invader

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #17 on: June 17, 2015, 04:53:28 AM »
Thanks* all  :D

*and yes, Jimbob, that includes you!  Your mockery motivates me  ;) :D


Any tips for building, er, buildings like that in the side of the hills?
Also are the hill cork and foam?

Sure thing, Mr H, I'll add something shortly.
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Online Silent Invader

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #18 on: June 17, 2015, 05:43:27 AM »
A run through of of how I built the buildings into the hill.

NB: I use Evo-Stik weatherproof wood adhesive rather than standard PVA: it is relatively expensive but it is excellent - grippy, strong and water-tight.

Btw - the terrain is on 30cm sq 6mm MDF of which both sides were sprayed with Plastikote Matt sealer before commencing construction

1. Decided on the building height. This was influenced by mini height, as roofs were to lift off to accommodate minis.  

2. The building height determined the 'level' height for the hillside.  The back of the hill was built up using wooden battens glued into position.

Bottom left tile in this image:

EDIT: BROKEN LINK

You can see from the sketching on the tile that I was going to have 5 buildings but changed my mind, as I decided I wanted overhanging roofs and wall buttresses, which ate into the space.

3.  Built up the volume of the hill by using Soudal expanding foam (if you plan to use it or similar, do check the instructions and safety notice on the can!).  

EDIT: BROKEN LINK

4. Meanwhile, the basics of the buildings had been constructed using 5mm foamboard

5. The expanded foam was cut away to accommodate the buildings

EDIT: BROKEN LINK

6.  The buildings were glued into the hillside after their various accessories had been added.  It wasn't quite as simple as that, as quite a bit of testing and dry-fitting was required.

The cliffs were faced with pieces of cork

EDIT: BROKEN LINK

7. The hill slopes and tops had a coating of general purpose wall filler (the image is of a different section of hill for illustrative purposes)

EDIT: BROKEN LINK

8. Next steps will be to tidy gaps with Milliput then add the surface textures (sand, ground cork, etc) then paint (NB: The foam must be covered as it isn't UV stable)
« Last Edit: December 02, 2016, 10:48:22 AM by Silent Invader »

Offline MrHarold

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #19 on: June 17, 2015, 05:49:01 AM »
Excellent... thanks!

Offline OSHIROmodels

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #20 on: June 17, 2015, 05:57:55 AM »
Joking aside (only for a short while  ;)) I like the building layout, much better then just plonked on the tabletop  8)

Now then, I'm assuming that the spray sealer on both sides of the MDF has worked before and this isn't just an experiment?

cheers

James

Online Silent Invader

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #21 on: June 17, 2015, 07:31:36 AM »
I'd experimented before.... Sort of.

I generously sprayed one side of each of the six tiles, which promptly started to curl, so promptly flipped them and sprayed the other, which promptly straightened them out.

That said, I did wonder if the expanding foam would curl the MDF, as I hadn't tried it before (Captain Blood having suggested it in his excellent Cave Wars build thread). So far though, all has seemed fine with the bases of the tiles staying flat and distortion free without being weighted down.

The next test will be when I apply the water-based glue/sand texture coat, though I've done this before on solvent-painted MDF without ill effect.


Offline Andym

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #22 on: June 17, 2015, 09:01:52 AM »
Mate, thats a fecking great start!! :o :o :o :o :o

Offline Zaheer

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #23 on: June 17, 2015, 10:29:11 AM »
Wonderful project so far, I think the half-buried buildings show a keen eye for pleasing dimensions and arrangements, subscribed!

Offline MrHarold

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #24 on: June 17, 2015, 01:24:48 PM »
Did you have any issues cutting the foam?

Offline Damas

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #25 on: June 17, 2015, 01:29:52 PM »
Looking good SI!

Simple query, where did you get the 30cm square mdf from?  Did you cut it down yourself or is there a convenient stockist?

I'd like to get some baseboards for my bits but if the edges are off by a couple of mil so there's a gap between the boards, that would really annoy me.
"Old gamers don't die, they just smell like that."

Online Silent Invader

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #26 on: June 17, 2015, 03:10:48 PM »
Thanks folks  :D

No issues cutting the foam, I just use a standard 9mm segmented blade craft knife then extend the blade its full length for nice wide cuts. The foam has more air in it than say pink foam and so offers less resistance.

The mdf was from my local B&Q shed that offers a free cutting service. Be warned though that you are subject to the competence of the operator as I've had them come out with sides in the range of 28mm to 32mm! Not usually a problem though as the corners are still square.

Edited for gibberish

Online Malamute

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #27 on: June 17, 2015, 03:43:20 PM »
Looks great so far. ;D

 How many configurations do you have for the terrain squares?  :D
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Online Silent Invader

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #28 on: June 17, 2015, 05:50:27 PM »
Looks great so far. ;D

 How many configurations do you have for the terrain squares?  :D

I thought you'd ask that!  :D

I haven't worked out the number of playable but different combinations as yet as there are two more tiles to add: 2 more buildings and the mine. The mine is waiting on BLAM as I want to see how Cave Wars plays before deciding on tunnels or a quarry.

Offline OSHIROmodels

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Re: 15mm Rangers Roughnecks & Wreakers (conflict on an arid planet) WIP
« Reply #29 on: June 17, 2015, 06:40:24 PM »
I can sort you out Kev for 300mm boards when I get back  :)

cheers

James

 

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