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Author Topic: Genestealers in the Hive (Necromunda/40k 2nd edition)  (Read 3184 times)

Offline baldlea

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Genestealers in the Hive (Necromunda/40k 2nd edition)
« on: 20 June 2015, 09:21:25 PM »
We recently played some Necromunda mixed with 2nd ed 40k. It was a simple "run from the bugs affair" but we loved it.

You can have a look here: http://crapidfire.blogspot.co.uk/2015/06/ive-not-posted-in-while-but-our-game.html


Offline commissarmoody

  • Galactic Brain
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Re: Genestealers in the Hive (Necromunda/40k 2nd edition)
« Reply #1 on: 21 June 2015, 06:41:16 PM »
Looks like a fun time was had by all.
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

Offline noigrim

  • Mad Scientist
  • Posts: 684
Re: Genestealers in the Hive (Necromunda/40k 2nd edition)
« Reply #2 on: 23 June 2015, 10:31:54 AM »
what gang rules did you use for the nids, michael turvey's?

Offline baldlea

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Re: Genestealers in the Hive (Necromunda/40k 2nd edition)
« Reply #3 on: 23 June 2015, 01:11:27 PM »
I think they were taken from "Inquisimunda" and seem largely the same as Genestealers from 2nd Edition 40k.

Offline noigrim

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Re: Genestealers in the Hive (Necromunda/40k 2nd edition)
« Reply #4 on: 23 June 2015, 03:57:07 PM »
hm but in inquisimunda you can buy genestealers or you have to roll a certain number in 2d6?

Offline baldlea

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Re: Genestealers in the Hive (Necromunda/40k 2nd edition)
« Reply #5 on: 23 June 2015, 04:13:48 PM »
The Genestealer game wasn't part of our mini campaign so it didn't use any gang building rules.

Three of us used our gangs as they were at the end of our campaign and the other player picked up a load of stealers. He started with 12 on the table then added d6 (coming from random table edges) each turn.

It was just a narrative muckaround.

Offline noigrim

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Re: Genestealers in the Hive (Necromunda/40k 2nd edition)
« Reply #6 on: 23 June 2015, 06:14:28 PM »
allright it was strange to have so many expensive 'stealers in a gang

Offline baldlea

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Re: Genestealers in the Hive (Necromunda/40k 2nd edition)
« Reply #7 on: 24 June 2015, 12:14:19 PM »
Yes...they are very powerful. Even more so in the cramped environment of a hive where you can't shoot at the things until they are upon you.

Proof that point systems are stupid at worst and a guide at best.

 

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