I haven't seen it so I'm not entirely sure what you mean. I assumed it wasn't so much an actual cyberpunk movie with cyberspace and hacking and such
Anyway, if that's your cuppa then there's obviously
Infinity: the latest version (called N3) has rather detailed hacking rules and it attempts to put a lot of emphasis on actually getting players to use them. Mind you, it also has a lot of rather involved "real world" combat rules too and you can play it as an outright wargame -- which it actually is when you get right down to it. The rules are free to download from Corvus Belli.
Of the latest KS produce,
Human Interface: Nakamura Tower is a boardgame that attempts to be specifically a cyberpunk game instead of a wargame with a strong cyberwar component. AFAIK it pits merc teams against each other but I assume there is a also an option to play the punkz against the ebil megacorp mainframe AI or somesuch. Have no idea how it works but some folks seem to like it. I think the rules for this one are free too, at least an alpha version was floated around during the KS.
Up and coming (still, after some two or heck maybe three years) is another somewhat similar effort,
Ghosts of Hefei. It falls somewhere between N3 and HINT in being a gang warfare game with hackers in an important role. Not sure if it's available in any form yet but I have read the PDF (there is apparently problems with getting it to print correctly, which keeps dragging the project on) and it does seem fairly nice and simple to play, compared to N3 anyhow.
As a caveat, none of the above are "open" systems so you are stuck with more (GOH) or less (N3, HINT) generic troops/characters to play with if you stay complete inside the box.