I've wanted to give SA a go for a while now. Finally collected some minis to do a team of modern investigators vs a small gaggle of cultists. Though Lovecraft's stories are set in the 1920s and occasional late 1800s, I feel that horrors that exist on cosmic scales are, by definition, timeless, so pretty much any era should be equally up for grabs.
Click pics to enlarge.
Investigators:

From left to right: Dionne B (Hasslefree), Woolsey B (Hasslefree), Lazurus (Hasslefree), and Luthor DeLaCroix (Anima Tactics)
They will be getting their own names and stories as SA characters as I build them. I deliberately wanted to stay away from military or police type characters. The prototypical Lovecraft hero to my mind is a socially awkward anorak, so that's who I'm assuming Threshhold recruits: off-kilter obsessives who're valuable because they've accumulated WAY too much expertise in specific areas. Full-bore tinfoil hat timecube folk, only by pure luck the objects of their nutter-butter obsessions turned out to be real.
Cultists:

From left to right: Skaard Hoodoo (Dark Age), Parker (Hasslefree), Miranda (Hasslefree), Guild Harlot (Carnevale), and Aaron (Hasslefree)
Like the investigators, these will get their own new character identities. Rather than do the usual gang of faceless interchangeable robed cultists thing, I wanted to do a band of individual "lost souls". The robed and hooded legions thing isn't actually a Lovecraft thing. His cultists in the stories come in two flavors: motley bands of
Hills Have Eyes-esque degenerates (blatant code for his "quaint" race and miscegenation anxieties), and slightly off villagers who seem normal-ish until they suddenly aren't. The robes and hoods schtick is present, but largely reserved for representatives of the cult clergy proper, not a general cultist uniform. So I'm treating my cultists as "anti-investigators", as individual and fleshed out as the investigators.
Lurkers:

Piranha Boy (4A Miniatures), and a Dravani Shambler (Aberrant Games)
These are slated to be failed alchemy subjects and/or failed summonings, in place of the fish monsters called for in the test game scenario. I have another shambler (they come in random packs of two), but I can't find it at the moment. It's the one with the Dracula cape of skin hanging off it's extended arm.
Also, the hardware store here FINALLY started stocking EPS insulation boards (i.e. blue/pink foam)! That stuff's always been nonexistent in southern Cali, so I'm looking forward to turning a couple into terrain boards. Very excited about that, as I've been reading about the stuff for like fifteen years, but have never actually seen any in person 'till now.
I get rather involved in my basing and painting, so this will go slowly.